{
"post": {
"title": "Original vs Remaster Video Comparison",
"selftext": "",
"url": "https://v.redd.it/gwrlk2kn8jxd1"
},
"comments": [
{
"body": "I like both!",
"replies": [
{
"body": "Me too. I like the brightness of the first one but the distance in the second one",
"replies": [
{
"body": "I haven't played the game before. Is the brightness difference a real change or is it just the time of day in the game?",
"replies": [
{
"body": "Admittedly I didn't consider the time changing originally. \nThey seem around the same time of day in game. \n\nI think I could easily get over the darkness that bothers me, but I like being able to see really well so I can appreciate the detail and find secrets easier",
"replies": [
{
"body": "If you look at the shadows, they're basically the opposite time of day."
}
]
}
]
}
]
},
{
"body": "Honestly, these games aren't old enough for there to be an appreciable difference. The original looks basically the same as the newer, and it was beautiful regardless."
}
]
},
{
"body": "Really nice job they did aligning the timing of the run path so they are synchronized. Might be the best A/B I've ever seen.",
"replies": [
{
"body": "I captured these :)",
"replies": [
{
"body": "You got it all perfect. Time of day and even camera angles during the run for the most part. Nice job.",
"replies": [
{
"body": "I agree. He was smart to follow the road. Did a fantastic job."
},
{
"body": "They did an amazing job, it however was not the same time of day due to the angles of Aloy’s shadow being different i honestly think that’s why some of the shadows are missing in the beginning especially, why it seems darker",
"replies": [
{
"body": "I thought it might be the handling of the lighting engine. When he goes over the bridge I noticed the shadow of the railing is the same. \n\nThe engine definitely now casts shadows from large terrain better than the old engine as well. Some areas are now in shade which were not before. \n\nOverall this comparison really sold me on the revamp. I'll probably play it again with this new upgrade.",
"replies": [
{
"body": "Are they charging for the Remaster?"
}
]
}
]
}
]
},
{
"body": "How do you feel about the lighting changes? I've only played in the starting area and other than the detail (which is fantastic) I haven't seen much difference. Other areas in the original had sort of unique lighting atmospheres, like the forest around the first cauldron, the area around Red Rocks up to the Grave Hoard, and so on. Is it more uniform in the remaster?"
},
{
"body": "[removed]",
"replies": [
{
"body": "whats sad about it?",
"replies": [
{
"body": "Ignore them. They just jelly."
}
]
},
{
"body": "Nothing sad about this at all! This is worth way more than just a $10 upgrade :D"
}
]
}
]
}
]
},
{
"body": "Both are great honestly depending to what you are looking for.",
"replies": [
{
"body": "Yup! For the original is sufficient so I wont buy the remastered one.",
"replies": [
{
"body": "Same here. The original is gorgeous"
}
]
}
]
},
{
"body": "Looks really nice, thanks for sharing!"
},
{
"body": "Omg I never realized how foggy everything in the distance was in zero dawn. The remake distance shots were so much better. Let alone the plant life in general looking better. Though the water looks about the and in both",
"replies": [
{
"body": "I kinda like the style of the fog, makes it give more depth.",
"replies": [
{
"body": "To me it takes me out of the game a little cause I know it's just there because game loading and memory reasons. But I understand that's a me issue"
},
{
"body": "Sort of, but unless it's foggy out or there's a bunch of smog (obviously not the case here,) stuff that close wouldn't have a terribly visible haze. It's fine stylistically but it's not realistic. \n\nI also personally prefer the more vibrant view distance but that's obviously subjective."
},
{
"body": "I do understand your thinking, I loved the original Morrowind game with the heavy fog as it gave the environment atmosphere. Despite that, the remaster above does make it seem more belivable. In the original there isn't a lot of cloud cover, the sun is out fully, it is a drier looking environment (compared to the remaster), so why is there so much fog? It doesn't feel as authentic to me as the remaster, which greatly reduced the fog but added in more moisture via plant life, so the fog it does have makes it more belivable to me."
}
]
}
]
},
{
"body": "People were on this dude's ASS about having the game early and getting downvoted into oblivion thinking \"that's not possible\" only for him to make another post straight up confirming he owns it with video comparison proof\n\nThe Remaster looks great by the way thank you for sharing! So much less fog beneath Meridian!"
},
{
"body": "Incredible"
},
{
"body": "Beautiful..... but I still find game remasters of fairly recent games a waste of time. I'd much rather have game remasters of games from multiple generations ago, or for these developers to just spend their time on new games (i.e. Horizon 3).",
"replies": [
{
"body": "Guerrilla isn't doing the remaster, it's Nixxes, so no devs where taken away from the third game",
"replies": [
{
"body": "I didn't realize it was a different company. Thanks! \nThough I still find a remaster of a ps4 game (that was available on ps5) not as necessary as a remaster of ps2/ps3 game that is not available on ps5 .",
"replies": [
{
"body": "I think the goal behind this is to have all three horizon games to have a consistent graphics quality. You can't deny that there was a big different between Zero Dawn and Forbidden West, so they can sell them as a package easier.",
"replies": [
{
"body": "Exactly this. Same way they did Last of Us part 1 to follow more closely the character improvements they did to Joel and Ellie in Part 2.. improved continuity is always a blessing imo"
}
]
}
]
}
]
},
{
"body": "Bloodborne when?"
},
{
"body": ">I'd much rather have game remasters of games from multiple generations ago,\n\nYeah, but that's a ton more work. At the very least, this is a tiny project that isn't taking away much in terms of resources.\n\n>or for these developers to just spend their time on new games\n\nMost of those developers aren't working on something like this INSTEAD of a new game. It's generally a B team or a whole other development studio that puts together remasters like this, so it's not a this or that situation. It's a this and that situation."
}
]
},
{
"body": "I think her hair moves better in the original. In the remaster it looks just like one big lump.",
"replies": [
{
"body": "I think it's the same.",
"replies": [
{
"body": "It's longer, like they took the HFW hair and put it on Aloy's model."
}
]
}
]
},
{
"body": "Both look really good but I prefer the originals aesthetic."
},
{
"body": "I prefer the fog in the original"
},
{
"body": "Looks nice! Thanks for the comparisons. \n\nI haven’t played HZD for well over a year now, it might be time for a replay once this is out.\n\nI’m not really sure why people get crusty over the remaster. If you don’t want it you don’t need to get it."
},
{
"body": "like how the remasters feet sink a few inches into the ground. wonder if they just layered the terrain."
},
{
"body": "I have never played the Horizon games, but I like the top one, the bottom one feels oversaturated with all the colors popping out."
},
{
"body": "It does show just how good the PS4 graphics were.",
"replies": [
{
"body": "I'm playing the HZD Complete Edition for the ps4 on my ps5 and I'm in awe at how beautiful the game is, it's alongside Skyrim and TW3 one of the most drop-dead gorgeous games I've ever played"
}
]
},
{
"body": "I prefer the darker grass/greens in the original game, but the remaster also has very nice improvements to water reflections, the textures in the road/path and draw distance. 🔥🔥🔥"
},
{
"body": "Just dont jump off the cliff and try and activate the glider 😄"
},
{
"body": "Remaster definitely looks better, but I dunno at some points it seems to be missing that atmosphere the original gives.\n\nThe fog looks great. I’d personally lessen it and have added it to the remaster."
},
{
"body": "Am I the only one thinking the remaster just looks too… green? Like I think it actually takes away from some of the environment, maybe less was more? Like for this region especially I mean, it should be more dirt as it’s dry and dusty and arid compared to say the Nora lands.",
"replies": [
{
"body": "I agree, but after seeing the original game on my 4K TV I forgot how bad the textures and low rez everything was, the remaster just looks much better to play with though the green is a bit to much"
},
{
"body": "I'm keen to play the remaster but I agree, it looks unnaturally green.\n\nIt's supposed to be somewhat of a desert city right?"
},
{
"body": "That's how I feel about it too"
}
]
},
{
"body": "The colors are more vibrant and the ground seems more realistic than the original. Gonna have a fun time filling my photos with this remake. Mostly unnecessary but still glad it happened",
"replies": [
{
"body": "If you play on PC and on OLED, it’s already vibrant imho. \n\nYou can adjust contrast to make it more vibrant if that’s your thing."
}
]
},
{
"body": "Goddamnit. \nIt’s actually better. Like…noticeably better, on my iPhone 8 no less. \n\nThe draw distance is incredible."
},
{
"body": "Did they change the running animation?"
},
{
"body": "Original looks way better. I hated Forbidden West's oversaturated colors, and they did the same here apparently.",
"replies": [
{
"body": "i haven't gotten to FW yet despite owning it for months. I just begun ZD in the months in on and off. FW has the visual of ZD'S remastered visually saturation-wise? 😓 I'm not against remastered, but I find subtle details missing in remastered. it felt like smoothed over with rich saturation vibrancy. the loss of Aloy's freckles, the natural warm glow where thousands of years of machine rust or the sun's glow over the snowy mountains made more sense than just whiteout realism. I'll admit that the cleaning up on texture made distance and upclose of machine battle in remastered looks better, but that's all I would compliment about it. the rest of the details seem lost. \n\nif I had to summarise. ZD original has many details but lack of clean textures. ZD remastered loss of details from cleaning up textures too much; it gives the distance better visually but terrible up close for details. they compensate the loss of details with vibrant saturation, which gives the colours life, hence why many love Avad's face gives or take more facial hair. but Aloy's face, which had details like freckles and emotions that (at least imho) showed, are better captured in original. which remastered blurred to looks unnatural. Aloy's smooth, clear face with makeup 😟. original Aloy looks more like a warrior whilst remastered looks like some princess that put on makeup before each scene."
}
]
},
{
"body": "Wow. Looks 100x better."
},
{
"body": "While I agree that both look good, the Remaster looks waaaay better"
},
{
"body": "Did they make her hair longer in the remaster? That annoys the hell outta me. I liked it being longer in FW than in ZD because it shows time has elapsed between the two games.",
"replies": [
{
"body": "IIRC there’s an 8 month time gap between the two games. And Aloy’s hair in the OG HZD is much shorter than in FW. I feel like it wouldn’t make sense for it to grow that much in 8 months."
}
]
},
{
"body": "I love that they removed the brown-washed filter, I love how it looks so much more vibrant and full of life."
},
{
"body": "Loved the first game, masterpiece, but why is it getting remastered? What is the actual reason? It’s only a few years old and still looks incredible.",
"replies": [
{
"body": "Probably to make it more aligned with Forbidden West. I think something was lost with the remaster, but it looks much more similar to HFW in the rock textures, foliage, lighting, etc. Loading up HZD after playing Wukong, I could really see the PS4 limitations in the rock details, foliage, etc., now it looks like a PS5 game in those details."
}
]
},
{
"body": "Original to me looks more realistic and the bottom look like the colors are more vibrant and theres an overlay of tan"
},
{
"body": "Remaster looks over saturated? I've always preferred original zero dawn colors even compared to forbidden West."
},
{
"body": "It's a $10 upgrade, I'll get it ha. I'm actually excited for the Lego game though I'm getting that too. It looks so crisp."
},
{
"body": "I prefer the original graphics, it still looks decent. The remaster was just the waste of resources, we should have got a Bloodborne PC port instead.",
"replies": [
{
"body": "Totally correct. I also think they unnecessarily changed some things which can be argued as art direction rather than lack of resources (graphics or otherwise).\n\nLack of lot of greenery at the beginning of Meridian felt right to me because we are coming from sort of an arid land and gradually we get more foliage.\n\nNow they added foliage because why the hell not.\n\nThey added more facial hair to Ava’s, why the hell not.\n\nLike who cares whether there’s a tree. Totally unnecessary remaster that adds nothing that’s needed."
}
]
},
{
"body": "The original just looks better to me",
"replies": [
{
"body": "Agreed, I wouldn't change a thing"
}
]
},
{
"body": "All this proves is the remaster was unnecessary both are playable",
"replies": [
{
"body": "Normally I'd agree, the difference in graphics isn't worth it for a team to spend their time on a game this recent.\n\nHowever the new motion capture/animation for characters is so much better and was one of the most jarring and unnatural things about the first game.\n\nIt was particularly obvious when you compared the NPC interactions from the base HZD to the DLC or to the second game."
},
{
"body": "It's a video game. It's unnecessary, sticks and rocks are playable.",
"replies": [
{
"body": "Yes but the time / money to create this should have been used for a new title, this just looks like they don't have any ideas",
"replies": [
{
"body": "I'll go ahead and forward your assessment to Sony."
},
{
"body": "Well, that's, like, your opinion."
},
{
"body": "the sony slop machine is running on fumes"
}
]
},
{
"body": "There is a level of difference between the two and these two are damn close unlike your example.",
"replies": [
{
"body": "And? Remaster looks better. Better textures, better lights, better animations. Who gives an f if it was necessary or not? It's here. It's done. Lot of people enjoy it. No point in blowing in the wind about whether or not it should have been done.",
"replies": [
{
"body": "I said nothing about others enjoying it or not. My comment doesn’t change your enjoyment.\n\nMy point is it’s unnecessary because the upgraded 4k textures were already there on PC.",
"replies": [
{
"body": "So what if they're on PC. You forget this is a Playstation IP? They didnt reach 20M sales by PC gamers. Likely sold less than 1M on Steam.",
"replies": [
{
"body": "Because they are releasing it for PC also. So it’s relevant. They could have just ported the existing higher textures on PC back to ps5 version with a patch - but no, they need more money.",
"replies": [
{
"body": "You're lucky you got this remaster at the same time as playstation players. And *need more money?* When its a $10 upgrade? Maybe if Sony charged $50 for the upgrade they'd *get* that money...",
"replies": [
{
"body": "If they charged 50$, they wouldn’t get lot of money - you only charge based on how much market is willing to buy it for. \n\nBasic economics, ffs."
}
]
}
]
}
]
},
{
"body": "It looks different than the PC version, stuff like the foliage, Aloy's face, the level of detail on rock surfaces, etc. All that is new. Personally I like having both versions."
}
]
}
]
}
]
}
]
}
]
},
{
"body": "The difference is negligible. I'm tired of remasters of recent games."
},
{
"body": "Both look so good. I’ll pay $10 for this for sure"
},
{
"body": "So is it better than og?"
},
{
"body": "they still haven't fixed the texture pop-ins, can this be fixed please? I hate seeing things pop-in my field of view, or is there a way to adjust this?"
},
{
"body": "Do wonder if the draw distance being better will have the unintended consequence of making things not feel as far away. \n\nFelt that way with the Alan Wake Remaster they made, better in almost every respect but the draw distance being further (and crisper) made it feel like it was all way smaller than it originally felt obscured behind all the fog."
},
{
"body": "For steam which one does it look like?"
},
{
"body": "I feel like artistically you can see the choices made in the original. Where as the remaster simply seems to be there to drive the graphics to be better. Ironically there was a lot more pop in during the remaster. While the lighting is clearly better... it feels to have lost something in the process.\n\nKudos to the original. In this head to head... I'd say it wins. About the only thing I preferred in the remaster was the number of town's people, grass and texture detail."
},
{
"body": "Difference is a lot smaller than I thought. I like that theres not as much loading fog but seeing everything so green is shocking. Im so used to the orange lol. Did they smoothen out any of the combat in the remaster? It looked marginally better in the trailer. I really wanna see the game at night"
},
{
"body": "The remaster looks really good and for the price of the upgrade (10$ I think?), I'll probably get it. However, I think we can all appreciate how good the original game looks for being 7+ years old."
},
{
"body": "I love it but hate it at the same time weird"
},
{
"body": "The extra Green really changes how the environment comes off"
},
{
"body": "It gives me another chance to play, enjoy, and platinum one of my favorite games of all time. Horizon Zero Dawn was the first time I went for a platinum."
},
{
"body": "Did they add any new mechanics to the Horizon Zero Dawn Remaster? From Horizon Forbidden West or is it just a Graphical Upgrade? Because I would love for them to add some of the upgrades to it.",
"replies": [
{
"body": "No, exactly the same game as HZD, just different foliage, surface textures, NPC animations."
}
]
},
{
"body": "Both look great, although I like the Original just a little more."
},
{
"body": "The remaster looks great. The original still looks good, though. For me what really sells me on the remaster are things like updated mocap and shaved effects throughout the world (deforming snow/sand everywhere instead of just the DLC area)."
},
{
"body": "Am I the only one who couldn't tell which one was which if they didn't have the label on the side? The only real difference I can see is the color saturation."
},
{
"body": "Is it weird I like the original better."
},
{
"body": "bold of you to assume my pc can handle either of them, let alone tell the differences.",
"replies": [
{
"body": "PC isn't the problem... I'm using an 8 inch monitor hehe"
},
{
"body": "I can play 5k maxed and it still holds well."
}
]
},
{
"body": "They removed the mist so the latter seems less atmospheric"
},
{
"body": "Remaster looks more leafy and green. The sky is bluer. All the colors are more vibrant overall. Basically like Forbidden West."
},
{
"body": "Is the Remaster running on a base PS5 or the Pro?"
},
{
"body": "They aren't night and day, but the upgrade only cost me $10 so I am good with it. It's a great game, I am looking forward to running through it again.",
"replies": [
{
"body": "In a few specific ways it almost is night and day. The rock formations and foliage are pretty significantly different. I'm still really early in the game, mind you."
}
]
},
{
"body": "Looks great, it’s crazy how much fog was in the original I didn’t even notice. It looks much better."
},
{
"body": "I really love both, but the green in the remaster just seems too saturated? Anyways, kudos to OP for the lovely run through!"
},
{
"body": "Did they fix any game bug? Banuk bow fire damage UI and damage value, for example?"
},
{
"body": "Upgraded on Epic Store. Lets see it in 2 days."
},
{
"body": "Op please tell me they fixed climbing. That it isn't a pain in the ass anymore"
},
{
"body": "I like the original better. The colors are brighter",
"replies": [
{
"body": "Use hdr"
}
]
},
{
"body": "- How many remasters we need?\n- I don't know, I just got here"
},
{
"body": "Having finished the original and currently working on the sequel I've not desire to spend money to repeat the first again. Was great and I had fun. I need to work on my backlog and other games now"
},
{
"body": "It’s out already?"
},
{
"body": "I can’t really tell the difference. Except for a change in color and shadows. But that’s about it. I guess there’s more foliage. \n\nIf the NPC’s are less robotic looking than that would be a pretty big difference."
},
{
"body": "Honestly did not need a remaster so soon"
},
{
"body": "People who say it looks the same don't have eyes on their faces for sure. I'm super excited about this, I only played Zero Dawn in 2020, but I only remember a few things, I also wanted to platinum the game at some point and this seems like the perfect opportunity."
},
{
"body": "Seems they wasted their time"
},
{
"body": "Pff why the effort. They could have better put the work into H3 or even a new Killzone. Does the remaster bring any new elements to the story? Or is it just the greener bushes and more detail on faraway things?"
},
{
"body": "Horizon zero dawn gets a remaster, and we still have to play a RDR1 on pc that looks like it runs on a 720p PS3?"
},
{
"body": "Why everyone is saying remaster is better.. when today I saw a comparison video where ambient occlusion was very much not there in the remaster and everything was lit up too much.. Maybe PC version will look better but the PS5 version looks worst than the Original version atleast in that video",
"replies": [
{
"body": "Playing it, it does look different than what video compression shows, and not worse, better in some ways, not sure in others."
}
]
},
{
"body": "70$ for modded foliage"
},
{
"body": "Which one looks better, one or two? One or Two? Two looks washed out to me. I like one better. The lighting seems off somehow."
},
{
"body": "They already remastered this game? wtf is wrong with people"
},
{
"body": "Meh."
},
{
"body": "The remaster still looks over saturated to me. That distance haze and the washed out colors feel more “real” to me.\n\nBut there are a lot of places in the game, particularly interior areas, which look much better now."
},
{
"body": "It looks… *different*, not necessarily *better.* 🤨"
},
{
"body": "I love how vibrant and alive everything looks in the remastered, I've only played about almost 2 hours so far last night and I feel like I'm playing a different game even when the story is the complete same"
},
{
"body": "So who thinks this is worth buying the game again?"
},
{
"body": "I think I prefer the Original and its heavier use of fog/dust"
},
{
"body": "Sony could've done a sequel to Days Gone but we got this fucking cash grab instead 😂"
},
{
"body": "Original is just more foggy is all"
},
{
"body": "Remaster looks incredible. The haze in the original was a little too strong; looks a lot more natural in the Remaster."
},
{
"body": "![gif](giphy|80mXWlPqTSU1y)",
"replies": [
{
"body": "If you play it, you can see the difference in the details, like right away. Foliage is almost completely different and more interactive, rock surfaces have far greater detail, water is significantly better, interiors are better. It's quite similar to HFW now on the ground level."
}
]
},
{
"body": "Wow its like night and day, let’s justify this humongous visual gap by throwing $70 at it better yet $110. That way they’ll slightly update ALL the games only a small few care care about instead of the titles that get hundreds or thousands of requests for 🤷♂️"
},
{
"body": "It's almost as if the 7-year old game didn't need to be re-released!"
},
{
"body": "Dammit am I about to play this game for the 3rd time?"
},
{
"body": "I'm just happy to have gyro aiming."
},
{
"body": "The remaster is crisper and more detailed, but honestly I prefer the atmosphere and look of the original."
},
{
"body": "That remaster is beautiful ^^ I don't have a Playstation anymore, but this game was my absolute G.O.A.T. I played multiple runs on very hard and literally had the platinum trophy."
},
{
"body": "Wow. What an absolute waste of everyone’s time and money.",
"replies": [
{
"body": "Yeah, it's like, I can't wait to pay $70 for a slightly-less-foggier version of a game that was just released on last gen consoles."
}
]
},
{
"body": "Can't wait to play it. Already got the platinum so will do so again for a tenner. Yass"
},
{
"body": "I saw some face comparisons and I swear thew originals look better. Even in until dawn remaster the original faces looked more natural, better colors and more realistic. What is causing this phenomenon in todays remasters?"
},
{
"body": "Great comparison."
},
{
"body": "I don't like how they've removed all the foggy/misty aspects in the environment (fast forward to 0:14 to see an example), it takes away from the atmosphere of the original and makes it more flat and bland looking imo. \n \nSame problem with the loss of detail and expression in closeup shots. Rost is the most glaring example of suddenly looking a bit too smooth and clean, ultimately taking away a part of what made his character him in the first place."
},
{
"body": "Is this on PC or console???"
},
{
"body": "The remaster looks so much worse..."
},
{
"body": "Am I the only one who really doesnt understand why we needed this? They look very similar if not the same."
},
{
"body": "Looks like they made the remastered muddier"
},
{
"body": "Pointless"
},
{
"body": "Woooooow more grass....... 😑"
},
{
"body": "What a joke. OG colors look better."
},
{
"body": "Full price? The game is just more “green” 🤡🤡"
},
{
"body": "All i want is a bloodborne remaster yet they he remsatering games that aren’t even 10 years old"
},
{
"body": "Why does it look worse?????"
},
{
"body": "So by remaster, they mean increasing the contrast, removing a light haze filter as well as turn the brightness down and remove some fog?\n\nPeople please for the love of God stop buying this stuff."
},
{
"body": "*adds pixels*\n\n*Raises price to 60 dollars*\n\n*Profit*\n\nNo shade to the video creator though.",
"replies": [
{
"body": "But the price isn't $60. If you already have the game, on playstation *AND* on PC, its a $10 upgrade."
}
]
},
{
"body": "Am I a sucker for preferring the misty distances of the original? It was probably just a way to ease up on the draw distances, but it looks so atmospheric. \n\nAlso the new palette looks too saturated and yellowy, but maybe these are different times of day?"
},
{
"body": "Not sitting on the game. I haven't played it yet, but this came up on my feed and I want to ask the community. Where any of yall asking for a remaster? I feel like the original is still pretty new by games that get remasters standards.",
"replies": [
{
"body": "No, this is a easy cash grab for PlayStation. I love this game but I'm not going to act like this isn't just them doing minimal effort to get paid"
},
{
"body": "I for one would never have asked for a remaster of a game that already is one of the most beautiful games I've ever played even compared to 2024 games (it hasn't passed much time anyway, it's a 2017 game).\n\n\nI see no point in making ZD look like FW, I like each of those games with their own identity."
}
]
},
{
"body": "It's more vivid I'll say that for sure. Personally I like the originals lighting, but I'd honestly not complain either way"
},
{
"body": "Anyone else prefer original? And also the original doesn’t look bad at all? Like yes I see it’s a little different but I don’t even know if I’d call that an improvement. If you switched which was labeled original and which was remaster I couldn’t guess which is which",
"replies": [
{
"body": "I like both, but I'm still really early in the remaster (proving). There are some notable improvements but I'd have to see more of the lighting changes in later areas, HZD did have a distinct art direction in subtle ways that HFW lacked, despite having better graphics all around."
}
]
},
{
"body": "Eh, I prefer the original. Aloy got cannons for arms, especially in one of the DLC fits that looks like Sona’s. I guess I’m still disappointed that they removed some muscle definition in Forbidden West. Give my homie Aloy her cannons back. "
},
{
"body": "not alot of diff for me, another useless remaster from Playstation."
},
{
"body": "Now make her attractive lol."
},
{
"body": "Wow so much change its definitely worth full price... Yeah that was sarcasm"
},
{
"body": "Sooooo they added 100gb of graphics and it still look very similar.........",
"replies": [
{
"body": "Did you not see the flags?!"
}
]
},
{
"body": "The lighting looks much better but still… where tf is blood born?!"
},
{
"body": "Seems like a sidegrade vice upgrade. It just looks like you have different shaders or a texture pack loaded. \n\nI guess they can call it a remaster and charge money for a minor face-lift that was probably done with AI."
},
{
"body": "Is there anything in this game worth checking out?"
},
{
"body": "It looks like they added and instagram filter but didn’t actually improve the graphics"
}
]
}