{
"post": {
"title": "Horizon Zero Dawn Comparison",
"selftext": "In my opinion, it looks greatly improved in all the ways the original fell short of, especially the lighting and character models. What do you think?",
"url": "https://youtu.be/FFzO5JbQO6c?feature=shared"
},
"comments": [
{
"body": "AlOy LoOkS wOrSe",
"replies": [
{
"body": "People are trying so hard to recreate the Spiderman 2 / SM remaster situation, where Peter genuinely did look pretty different and overall more bland even if the graphics were slightly better (less of a jump than Horizon though), but it just doesn’t work here because Aloy looks better.",
"replies": [
{
"body": "Peter genuinely looked different because Insomniac hired a new model to be his face.",
"replies": [
{
"body": "They did do Mj dirty in spiderman 2 but Horizon remaster Aloy looks so much better",
"replies": [
{
"body": "For MJ, the model that they hired had a car accident in-between games which broke her jaw and she had to get 17 surgeries for it. Worst part is that she later got harassed and stalked over it and her face model looking “uglier” in Spider-Man 2. Pretty unfortunate if you ask me.",
"replies": [
{
"body": "\"Pretty unfortunate if you ask me.\"\n\nInternet in a nutshell."
},
{}
]
}
]
},
{
"body": "Pretty sure they didn’t hire someone new, they just started using Yuri Lowenthals face instead iirc to better match facial mocap.",
"replies": [
{
"body": "Original face model for peter was John Bubniak, the new model who replaced him is named Ben Jordan.\n\nBut that was the explanation/excuse Insomniac gave."
}
]
}
]
},
{
"body": "Overall I don't think there are any major issues. It was overblown. The new actor looks great in the first game."
},
{
"body": "That’s a completely different situation because they actually changed the face model lol. It doesn’t just look different"
},
{
"body": "Which is stupid because now they made Aloy look like how she looks in Forbidden West.",
"replies": [
{
"body": "How is it stupid? Hfw is only 6 months after the first game."
}
]
},
{
"body": "I'll forever miss Yuri Lowenthal's features as the original Spider-Man in that game"
}
]
},
{
"body": "Aloy looks much better. The lighting/hue… Rost… not so much. \n\nI prefer the warmth and clarity of the original, and it’s weird that certain environments look so much better in the original. Like WTF did they do to Meridian??",
"replies": [
{
"body": "I think Rost looks different because the shots we're seeing of him in the remaster are in the prologue when Aloy is a child, so they've gone back and given him a younger appearance, since in the original he looks the same even though almost 2 decades have passed. I'd bet money he looks older and like the original version in the rest of the prologue once Aloy is an adult.",
"replies": [
{
"body": "If you watch [this](https://youtu.be/FFzO5JbQO6c?si=l0TXNEjrex9VaKr0) video and go to 2:12, you can see that the two models are the same age. They’ve somehow made him look considerably worse.",
"replies": [
{
"body": "I think what they meant is that since it's the prologue, they just wanted him to look younger during it. When Aloy's an adult, they might use an older version of him with more grey hairs etc",
"replies": [
{
"body": "In the original, Rost ages after the prologue. He has grey hairs and more wrinkles. It's hard to not notice the difference between young and old Rost when playing the original.",
"replies": [
{
"body": "Its been a while since I played, but if that's true then this is an odd choice",
"replies": [
{
"body": "That's exactly what I said to my 2nd wife after she agreed to marry me."
}
]
}
]
}
]
},
{
"body": "The dark black hair is kinda off putting. And, at 6:07, there is nobody in the arena stands unlike the original where the stands are full.",
"replies": [
{
"body": "Rost's black hair is definitely off-putting. Why did they change it from reddish brown to black? \n \nMy only guess is that they wanted to make it clearer early on that Rost and Aloy are not related?"
}
]
},
{
"body": "Noticed 4 notable changes. Mouth is more detailed, eyes are changed, eyebrows are strangely more maintained, and hair is slightly darker looking.\n\nOther than that I think most of the difference is from the lighting as shadows add more definition while the new lighting my be more realistic it does make his face seem a bit wider and flatter than it actually is."
},
{}
]
},
{
"body": "He looks too clean. The hair, beard, eyebrows are as if he has a team of professionals working on his looks for a talk show."
}
]
},
{
"body": "Rost looks worse in the remaster.\n\n\nHe looks like a weird 8 years old pretending to be a grown up",
"replies": [
{
"body": "Giving very slight Dan Bilzerian energy in the Remaster imo"
}
]
},
{
"body": "Agreed, it’s all too bright and shiny. I will buy this for my PS5 but keep the original on my PS4."
}
]
},
{
"body": "I'm guessing the goal was to make Aloy look more like an actual teenager and not a 25-year-old high school student we're all used to, but it does veer a pinch towards the yassified \"fan edits\" going around in the past. That'd be my one critique, the original model had a hardiness to it that the remaster doesn't.",
"replies": [
{
"body": "I thought she was supposed to be in her 20s.",
"replies": [
{
"body": "I think she's supposed to be like 19? I think 21 at the very oldest. The Proving feels very much like a \"turning 18 coming of age\" type deal",
"replies": [
{
"body": "> The Proving feels very much like a \"turning 18 coming of age\" type deal\n\nThat's because it is. Aloy is 6 in the prologue and she trains for 12 years. \n\nAlso, in an optional conversation thread with Teersa, she mentions that in her life time she's only known of one other child outcast, a 13 year old boy who killed his mother. But in 5 years time he didn't show for the proving.\n\n(honestly, this seemed like a huge loose thread that could have potentially been paid off as Helis even explaining why he's so familiar with Nora land, customs and where the Proving would be taking place.)",
"replies": [
{
"body": "Yun is the nora boy who ran away.",
"replies": [
{
"body": "OOOoooo. Neat. Thank you."
},
{}
]
}
]
},
{
"body": "Oh it definitely feels like a coming of age event. But what age that happens at varies a lot between cultures. I guess I just assumed 20 was the cultural coming of age based on how the characters looked to me.",
"replies": [
{}
]
}
]
},
{
"body": "She's between 18 and 19 in HZD, and 19 to 20 in HFW. Her date of birth is known, but not the exact beginning and length of main story campaigns."
}
]
}
]
},
{
"body": "Yeah, not really worse, lots of the time she looks better, but other times she looks a bit weird, almost like face-tuned blurry? It seems inconsistent. Not sure if that's just from this particular capture or a pre-release thing, or what."
},
{
"body": "What color is the sky in your world? /s\n\nAt least her skin doesn't look like wax."
},
{
"body": "Rost certainly does. Aloy looks different."
},
{
"body": "People's eyes quit working when it comes to Aloy."
},
{
"body": "Agreed"
},
{
"body": "Says who?",
"replies": [
{
"body": "Youtube commenters. The same that complained at FW's release.",
"replies": [
{
"body": "Fair enough, I don’t use YouTube. Gave up with the ads long ago"
}
]
},
{
"body": "There’s been a few weirdos out there. Probably the same group that says she’s hideous looking"
}
]
},
{
"body": "Yeah the people in the comments are so dumb"
},
{
"body": "hire fans lol"
},
{}
]
},
{
"body": "I really feel like the game is nowhere near old enough to need a remaster. Like yeah it looks good but it already looked good and only slightly dated.\n\nMaybe this is what getting old feels like? :P",
"replies": [
{
"body": "that's my take away, does the remaster look better? Yes. but is it necessary? no.",
"replies": [
{
"body": "Why do so many people complain about getting something better for an objectively very good price (if you've already bought the game)? It's not even like the content we're getting is bad, it's definitely needed for the characters. Does smth need to be necessary to exist? It's a good thing all around, this remaster. This is honestly getting super annoying to see....",
"replies": [
{
"body": "Plus, it’s not just textures and lighting that got an upgrade. The fact that they are fully mocaping the dialogue scenes makes it more than worth it.",
"replies": [
{
"body": "Exactly! Like the devs felt that the game needed some fixes, who are we to say it doesn't need one? I'm sure the voice actors and mocap artists will deliver in ways we will all be very happy with. It will be so good to see all the characters with a variety of expressions and it will feel even more real thanks to that. Although, I honestly hope Ashley Burch will keep Aloys more high timber of voice she had for her in ZD. I feel it fits with Aloys character that she doesn't sound as mature as she does in FW."
}
]
},
{
"body": "i think its because the resources/money they used to make the new remaster for HZD could be used on games that actually outdated and really need it instead of an already perfect game.",
"replies": [
{
"body": "It’s not perfect, though. The uncanny valley of the cutscenes/dialogue scenes needed to be rehauled. I love bloodborne as much as the next From fanboy, but those people are Silksong-level nuts."
},
{
"body": "It's not a zero sum game. The assumption is that if the money wasn't spent on this it would have been spent on a different remaster like for Bloodborne or Infamous. However, the simple fact is that 1) it probably wouldn't have gone there even if this remaster never happened and 2) Sony has enough money to do all of them, if it wanted. They don't.\n\nI know there's many pining for these other remasters, but they honestly aren't big money makers for Sony. There's a dedicated, but small fan base. The total sales for Bloodborne and the Infamous series is less than just the original Zero Dawn. Horizon is big IP and Sony is highly motivated to keep it going. A remaster, even if not strictly needed, will juice sales even more. We saw it with TLOU. Whether you think that's good or bad, it's simply how it works. They're always going to be chasing maximum revenue."
},
{
"body": "Idk if you know but the studios working on this are Guerrilla themselves and Nixxes. That's it. Plus the resources needed for this remaster are probably not as big as you'd expect because they took a lot of assets from FW. But regardless, it's good to have an upgraded ZD that's on par with FWs graphics and dialogue."
},
{
"body": "so Guerilla Games was supposed to remaster Bloodborne ( or insert whatever title you want here) instead of their own game? tired of this argument",
"replies": [
{}
]
}
]
},
{
"body": "This. If you start going by what is strictly \"necessary\", no video game ever made was \"necessary.\""
},
{
"body": "cake follow historical scandalous snatch panicky plough busy overconfident seed\n\n *This post was mass deleted and anonymized with [Redact](https://redact.dev/home)*",
"replies": [
{
"body": "It's super annoying people are stubbornly and willfuly ignorant of the fact that horizon zero dawn did need a remaster. The only reason people are being salty as a whole is because *their* game didn't get a remaster when Horizon did. And it's not even cause of Sony why this is happening, but because Guerrilla wanted it. You either played the game a long time ago and don't see the obvious pit between ZD and FW when it comes to graphics and dialogue as a whole or you don't care and are here to complain for absolutely no reason but to fill in your quota of the day. If you're not a fan of this game then just leave. It's not for you this remaster",
"replies": [
{
"body": ">If you're not a fan of this game then just leave. It's not for you this remaster\n\nI love that take. Most of the times followed by a suprised pikachu face when people actually leave and no one is left to buy it."
},
{}
]
},
{
"body": "…when it’s an entirely new $60 price tag…this is $10…."
}
]
},
{
"body": "Because they could’ve put this time, effort, and money into the progress of the third game",
"replies": [
{}
]
}
]
},
{
"body": "Since when does something need to be necessary to be enjoyed? \n\nIt's a 10 dollar upgrade and it looks great. What's the issue?"
},
{
"body": "Sure, HZD is fine as it is. But...\n\n* Sony wants the Horizon franchise to be appealing to complete newcomers, and they want it to drive PS5 Pro sales. If the 1st entry of a franchise is from 2 generations ago, it's a lot harder to spin it as a key IP for a new console.\n* GG and nixxes can use the remaster as an easy opportunity to get familiar with the PS5 Pro development environment, so they can go into the next game with a bit of experience.\n* Hardcore fans can get the remaster for $10 which is great value for the extent of overhauling it does - new voice-overs, mo-cap, etc."
},
{
"body": "Honestly it was probably pretty easy to make relatively. Just drop in the map, import half of the character models and all of the robot models from hfw, and record some new dialogue animations you can basically just drag and drop on to your models. I think for the relatively low time and effort that got this made I am pleased that it’s something we’re receiving."
}
]
},
{
"body": "My thought is they wanted the full PS5 capabilities for new fans who try out Lego Horizon and want to play the full game.",
"replies": [
{}
]
},
{
"body": "The jump from 2D sprits to low poly PS1/N64 models all the way to the PS4 was huge for each generation, so frequent remasters made sense, but it’s been diminishing returns for a while. PS3 to PS4 wasn’t nearly as big a quality jump as PS1 to PS2, and PS4 to PS5 is even smaller, but the companies are still in the same mindset of remaking/remastering things every few years."
},
{
"body": "It overall still looks great, but the dialogue animations are suuuper dated. Characters are mostly static and have very stiff facial animations. That is one area where forbidden west (or more accurately Frozen Wild) improved massively upon the original, and they’re fixing that. That alone justifies the 10$ upgrade to me. Everything else is just icing on the cake."
},
{
"body": "This. The original still looks great, even on a PS4."
},
{
"body": "2017 was 7 years ago. How long does it have to be for a remaster?",
"replies": [
{
"body": "Super Mario All-Stars came out in '93, and SMB3 which it remade came out in '88 ('90 on the US). Even SMB1 was '83, so only 10 years previous.\n\nTurns out we're just old, haha. 7 years realistically is plenty of time for a remake."
}
]
},
{
"body": "Oh God, I've been thinking it, too!"
},
{
"body": "Otherwise I don't think the game needed a remaster but as it's a series that greatly encourages you to play the Zero Dawn first, I think it was worthwhile to remaster it so that more people would be interested in jumping into the saga.\n\nAnd many fans will likely upgrade too. I know I will."
},
{
"body": "I think this is really an artifact of how long games to make and trying to get part 1 of a trilogy near par for a third game that will come out over a decade later."
},
{}
]
},
{
"body": "It's so fucking odd, I haven't played ZD in years but the remastered textures are what I remember the original to be. Maybe it's FW fucking up my perceptions as it was the latest one i played, and probably they're reusing some of FW textures too I'd imagine, so maybe it's one of those brain illusions where it fills in the blanks kinda thing.",
"replies": [
{
"body": "I remember around when I beat Forbidden West on my PS5 (on my upstairs 4k OLed tv), I tried out restarting Zero Dawn on my base Ps4 in my basement (on my old HD tv). It was unbelievable how dated it felt in comparison. I think Forbidden West definitely skews our memory of the first game.",
"replies": [
{
"body": "Yeah, while I first played HZD I really liked how it looked, but after playing HFW it just feel wrong? It doesn't feel as good as I thought it was. I guess that's what happens with such an extreme jump in quality.",
"replies": [
{
"body": "Same here. It definitely doesn't look *bad* by any means, but going back after HFW it still manages to feel dated. And this was even the case going from HFW on PS4 to HZD on PC at the time, despite the higher available resolution on PC and everything!"
}
]
}
]
},
{
"body": "I wonder if the segments in the beginning of HFW where Aloy travels through the territory of ZD uses the same textures as the first game or if they remastered the textures for that cinematic."
},
{
"body": "i also had this feeling, but this was even before i played hfw. maybe it’s just my perception got messed up bc of nostalgia"
},
{
"body": "Nah dude, this is a tale as old as time, we all remember old games looking way better and the same goes for shows and films, i mean christ, I remember watching hoodwinked as a kid then seeing a video on it a few month ago and holy f**k did it look so much better to my younger brain lmao"
},
{
"body": "I started playing last year and was blown away by ZD graphics. Then I started FW and was blown away by how the graphics are even better. I still remember the graphics being as good as the remaster until shown the comparison. The remasters graphic feels close to FW, but it feels like a texture and color mod was added. The faces having more emotion is a nice touch."
}
]
},
{
"body": "that is actually a fairly massive difference. my goodness technology progresses so fricking quickly.",
"replies": [
{
"body": "HZD wasn't on the edge of technology for 2017. So, it's a longer gap, than you think."
},
{
"body": "It definitely does but Zero Dawn is also over 7 years old.",
"replies": [
{
"body": "tbf forbidden west released in 2022 so it’s more like a 5 year gap in visuals not 7",
"replies": [
{
"body": "Damn you’re right. It’s already been 2 and a half years."
}
]
}
]
}
]
},
{
"body": "Regardless of how you feel about the need for a remaster, you're high out of your mind if you think this looks worse",
"replies": [
{
"body": "Graphically, it looks better.\n\nAesthetically, it looks worse.",
"replies": [
{
"body": "It's literally the same aesthetic.",
"replies": [
{
"body": "Absolute don't agree. See [https://i.imgur.com/DhvEpnQ.jpeg](https://i.imgur.com/DhvEpnQ.jpeg) All the rust has been replaced with nature overtaking the metal. The feeling of \"The world has rusted away over a thousand years\" has given up it's place for \"The gardener forgot to cut the weeds\". They removed the hardness and replaced it with something prettier and more mainstream.",
"replies": [
{
"body": "Aren't those two things, in that order, essentially what the world of Horizon is, though? Following the Faro Plague, the world became one that \"*has rusted away over a thousand years*\", and then, as a result of the extinction signal and GAIA's consequent self-destruction, it became one where \"*the gardener forgot***\\*** *to cut the weeds.*\""
},
{
"body": "It's straight up a case of LOD. The aesthetic is the same."
}
]
},
{
"body": "It's absolutely not. Everything is a lush jungle now, for whatever reason.\n\nLike 30 seconds into the video, they replaced a yellow birch tree (=fall season) with a lush green one. Why? I dunno. I preferred the old one."
}
]
}
]
},
{
"body": "I dunno about worse, but sometimes it looks different for no reason i can discern and it doesn't look like an 'improvement', just different. Other times the remaster looks markedly better.\n\nDifferent just for the sake of being different doesn't really appeal to me, since I was kind of used to the original (I haven't gotten around to FW on PC yet), but I can understand why they'd want to sort of make the two 'uniform' looking on their new ps5 pro.",
"replies": [
{
"body": "The environment looks much better in my opinion but some of that is just due to the advanced hardware making it possible to render more flowers/fauna. The water looks significantly more realistic. Somehow I dislike how shined-up and glowing the character faces appear - it’s particularly noticeable with Rost in the scene with little Aloy in this side-by-side, the remastered makes him look too … clean? especially for a world where they’re living like wild, primitive tribal folk; in that sense I think the original captured the essence of the dark, difficult, “natural” world they live in."
}
]
},
{
"body": "Every side by side comparison in the video, the remastered looks better except for Rost at around 2:14. At least in that shot he looks much better in the original IMO",
"replies": [
{
"body": "I actually thought the exact same thing. Rost’s change is worse."
}
]
},
{
"body": "I'm happy to get the remaster, but in this particular video I think some of the remaster segments do look worse - like the Meridian ones tend to be rather blurry. BUT! It's not exactly a great comparison to begin with, because it's comparing to a YT video you have no control over. It may be a \"professional\" trailer, but that doesn't mean it'll always put the best foot forward even if it should."
},
{}
]
},
{
"body": "while i am very glad there will be a remaster, i am sad that they made some scenes like 3:25 mainly in cold colors. like someone else in the comments here said, the warmth of the old game can look better in some original scenes. nevertheless i am super excited for this remaster and i’m glad they decided to do it"
},
{
"body": "I am torn. There are definitely standout improvements with the character faces and in particular the eyes. The colour grading though in their examples I mostly preferred the original for the desert/greenland areas. It probably is better (and looks more 'real') but I've played the game so many times there is a certain 'look' that I am used to and equate with HZD - in many cases because they were so smart in their choices of colour and design to compensate for the limitations. I probably wouldn't even notice after ten minutes of play though, especially after I tweaked it to the brightness, etc, I'm used to. \n\nI am appreciative though that they brought the game upto this level, it will make it a good experience for those new to the game when 3 comes out, who want to play all three with less obvious differences and keep it fresh.",
"replies": [
{
"body": "10 hours of new voiceover, with mocap, revamped textures and added foliage along with improved lightning, for 10$ is a steal imo",
"replies": [
{}
]
}
]
},
{
"body": "in my opinion, the remaster wasn’t needed for the graphics. Despite old, they were still holding up pretty good. \n\nBut, dialogues, characters, and facial animations definitely needed to be remastered. As were kinda wonky in the PS4. Didn’t see much from the video but it’s like night and day from the original game. \n\nAnyway. I hope it’s not just that though, would be cool if they introduced full dualsense support, and some extras like they did with the Last of Us pt II remastered. Could justify more the upgrade.",
"replies": [
{
"body": "The PlayStation blog says this:\n\n\"We’ve integrated custom haptics for the DualSense controller throughout the game, providing tactile feedback that heightens immersion.\"\n\nWhat I'm interested in is this line:\n\n\"Many of the accessibility features that were first introduced in Horizon Forbidden West have been included for this Remastered version as well\"\n\n...which I'm hoping means gyro aiming. This is the single feature that made HZD really enjoyable to play. I had set up gyro aiming on the PC version via a controller mod but if it's standard-issue now I am considering giving this game a second play-through on the PS5.",
"replies": [
{
"body": "I hope you can sprint without pressing down, as the stress probably accelerates stick drift and just sucks in general.",
"replies": [
{
"body": "My recollection from HFW was that your speed was determined by how far you've moved the left stick in one direction or another. Having to press would have probably caused me to rage-quit. \n\nThat said, pressing down on the right stick to enter slow-motion focus mode did take some getting used to."
}
]
},
{
"body": "Does gyro aiming and the dualsense haptics work for pc on forbidden west with the ps5 controller?",
"replies": [
{
"body": "As I understand it they do, but I've read that the PS5 controller needs to be plugged in to use the features and doesn't work over Bluetooth for some reason. Someone might want to fact-check me on that. My HFW playthrough was on PS5.",
"replies": [
{
"body": "Oh ok thank you! I might test that then and consider getting a controller, I had no idea forbidden west had gyro aiming"
}
]
}
]
}
]
},
{
"body": ">But, dialogues, characters, and facial animations definitely needed to be remastered. \n\nDefinitely. Those were the most jarring. I feel like that was a main part of it and while they were at remastering those, why not do the graphics as well?"
}
]
},
{
"body": "love the improvements in lighting, texture, and mocap, and will totally be buying and playing this ASAP………but I prefer the color grading of the original. it sent such a distinctive mood, especially in places like meridian."
},
{
"body": "I think I prefer the original…\n\nI can’t deny that the remaster is more detailed but is just doesn’t look right to me. I prefer the colour grading on the original better, for example in Meridian, the red sandstone really looks burnt orange, but in the remaster, is all got a green tinge and then at the grave hoard, you look at the orange glow under the Titan and it just gives a feel of more detail that the remaster doesn’t, and the new one for all it’s added fidelity, just looks lesser?\n\nA few other shots have this off feel to them, the way the lighting and texture seems enchanted - and I might be experiencing uncanny valley - reminds me of the photo real AI images. How they look great/amazing but you just know deep down in your lizard brain, there’s something off with the lighting and the perspective.\n\nLast example, where Aloy turns to the camera (after the training montage) in the original image, the light is coming from behind us on our right and shining on the right side of her face and the background looks the same. The left hand side of her face (her right side) is lit ambiently or from reflective lighting. But the highlight is coming from the light source. The new one looks like the light is coming from behind her now on the right side (okay, could be the “time of day” the comparison was done) but the highlight is now strongly on the left hand side and appears like it’s coming from the wrong direction - proportional to the changed light source.\n\nMaybe she’s stood next a lake or something reflective, I don’t know. And I’m fully prepared to be completely wrong on all the above, I’m not a science guy, I’ve watch a couple VFX artist react and now I think I’m qualified to speak on the internet! Anyone else feel the same about the new look?",
"replies": [
{
"body": "Agreed, I’m a lot less excited about this remake from the trailer. I will probably get it but aesthetically it seems inferior."
}
]
},
{
"body": "I'm just happy I got to play the game at all on my PS4"
},
{
"body": "Rost really looks *decades* younger. He looked like a grizzled wise old warrior with decades of experience and hardship to reflect on. He looks like he's just barely starting to get grey in his beard.",
"replies": [
{
"body": "This is my only gripe in this entire thing.\n\nI mean I guess I may have more once it's actually out but this one stands out very much."
},
{
"body": "He is really a minor role and we only see him for a few minutes, but I understand your point from an immersion pov"
}
]
},
{
"body": "The lower contrast red/pink tinted original is going to feel nostalgic now"
},
{
"body": "What a fucking mixed bag. It's like they were trying to prove they weren't being lazy and updated EVERY texture, even if it didn't need it. Now some things just look worse.",
"replies": [
{
"body": "This I can agree with, same with the lighting. It’s not better in every instance."
}
]
},
{
"body": "The remaster looks great but I saw Rost's face and I was like huh?\n\nIs it just me or does he look weird? Can't post a photo here in comments but he's in the video OP posted at 2:01",
"replies": [
{
"body": "He looks chubbier, in my opinion. But it's not a gripe for me. \nIt's kind of like how Tess from TLoU looked skinner in the remaster.",
"replies": [
{
"body": "He looks younger somehow. Like his face has been smoothened. I paused the video and compared, I feel his face in the original had more character. The details on his face in the remaster feel lessened."
}
]
}
]
},
{
"body": "The only thing I don’t like is that a lot of the colors, especially in the eastern area of the map seem too warm. Things like the greens being lighter and more colorful flowers aren’t quite how I imagine the climate and therefore plants of this area represented."
},
{
"body": "HZD: foliage edition."
},
{
"body": "Soo, more green less shadows. Aaaaalright",
"replies": [
{
"body": "10 hours of re-recorded dialogue with motion capture tho is pretty impressive."
}
]
},
{
"body": "*sigh* did they mostly change the golden hour lighting and deeper shadows to something more like high noon? why? that pinkish/orangey golden hour glow was absolutely breathtaking in meridian and in the sacred lands (of course, it has a day/night cycle but several of those early shots were from before the proving so they're static.) sometimes it's still there and sometimes the lighting looks more white where it used to be glowy. is anyone else noticing that?\n\nat least kid aloy looks more like a kid and not so weird lol\n\naloy herself looks perfectly fine, she looks exactly like how i would've imagined a remaster ZD aloy to look. *rost* on the other hand is throwing me off; he looks so much younger! lol"
},
{
"body": "And back when FW launched, some people were saying that Aloy is uglier than in ZD lol."
},
{
"body": "Thinking back. Didn’t even notice. Was mostly focused on her parkouring and then getting my fill with beating down machines left and right."
},
{
"body": "It feels like they had to add some foliage and change the overall hue to a cooler tint just to make this look different enough most people would notice. I expect the facial animations are really improved but Aloy and Rost also just look more generic. I'm not hating on the new one but I'm not sure which version I prefer."
},
{
"body": "damn her hair is amazing"
},
{
"body": "The remaster is so yellow. I really liked the cool-toned color grading in the first game."
},
{
"body": "Now do Lego version"
},
{
"body": "In a funny way it reminds me of those “hire the fans” edits."
},
{
"body": "I'm just glad Sony is prioritizing these obviously very wanted projects."
},
{
"body": "Weird to say I like the face and hair better on the new model but the clothing texture on the old model?",
"replies": [
{
"body": "That's because the new games is being shown motion blur on. Devs already explain why that looks sharper."
}
]
},
{
"body": "The snow is better on ps4. Bigger flakes"
},
{
"body": "Looks beautiful! Now I want to play it again"
},
{
"body": "The Bloodborne fam boiz won't like this"
},
{
"body": "Anybody saying the remaster looks worse has genuine mental illness."
},
{
"body": "When I first heard Zero Dawn was getting a remaster I thought it was a bit silly, cause I remember the game looking amazing already. As it turns out, you can improve on perfection. Holy shit this looks so much better in every aspect."
},
{
"body": "Anyone who thinks this looks worse than the original must be blind. While the original still looks great, the remaster has improved on it in every way from what I'm seeing. Characters are more expressive, textures look better, lighting and shadows are vastly improved, and the colours are way more vibrant. And I only have to pay 10 bucks to upgrade on both PS5 and PC? Sold!"
},
{
"body": "I played PS4 ZD on the PS5 not that long ago and I seriously think that she looked more like the second than the first. It might just be me but remaking ZD this soon just doesn’t make a lot of sense when there are so many equally good games from a lot longer ago that can use the remake treatment a lot more."
},
{
"body": "Glad I saved the rest for this version. Old one has a lot of visual issues. No problem with a remaster here. It looks fantastic. Can't wait to boot it up only have about 1/4 left and then DLC but that's all I need."
},
{
"body": "Forbidden West model for the win."
},
{
"body": "Good. At $10 there's nothing to complain about. Plus I still think that the original game is a far, far better game than FW."
},
{
"body": "HZD was a perfect game."
},
{
"body": "As much as I am happy having a remaster, we don't really need it.",
"replies": [
{
"body": "Then dont buy it. This is for people who want it."
}
]
},
{
"body": "Truly pointless"
},
{
"body": "Seems like the folks at Sony do love wasting their time",
"replies": [
{
"body": "what time was wasted exactly? reuse old assets and make lots of money easily?",
"replies": [
{}
]
}
]
},
{
"body": " Really ? 🤣"
},
{
"body": "yeaaaaaah no I'm staying with the og this is a downgrade",
"replies": [
{
"body": "I think this remaster looks fab! \n\nr/Horustitanfans"
}
]
},
{
"body": "I love it! I just wish they kept the snark you can see in this promo shot for the video on the original.\n\nOther than that, A+ all around!"
},
{
"body": "Original still looks incredible, the character models are definitely better though, especially Alloy"
},
{
"body": "This is really not beating the allegation that it's one of the most unnecessary remasters, in fact, some of the coloring and detail in some scenes looks better in the original, imo. This is definitely just a cash grab made to coincide with the upcoming Horizon TV show, just like they did with remaking TLOU 1 for the TLOU tv show.",
"replies": [
{
"body": "There is no TV show",
"replies": [
{
"body": "Huh, I just checked and turned out it got canceled. Well I guess the remastered was already in the work before the tv show got canned."
}
]
}
]
},
{
"body": "Aloy got plastic surgery"
},
{
"body": "Honestly I do not mind playing the game w/o remaster. I have no issues with the regular graphics lol. My only gripe about the game is the busy work farming for stuff if that still holds."
},
{
"body": "Wow I remember when this was just chalk drawings on a cave wall in the Proterozoic Eon 2.5 billion years ago. Back then I was just a Eukaryote on my dad's cell wall. \n \nI'm glad today's youth will be able to experience this master piece. Horizon really got its glow up that it deserved."
},
{
"body": "The times i went “damn that looks great” and then realising it was the shot from the original makes me think it didnt need a remake just yet."
},
{
"body": "Am I tripping or original captured in performance mode while remaster in quality?\nFPS is oddly different between them…"
},
{
"body": "It's really impressive, the team did a great job, but the original game also looks fabulous, not sure if this is the right way to spend your resources :/"
},
{
"body": "I dislike how the new machines look, but otherwise, it’s rad"
},
{
"body": "Someone else mentioned this, but the new remastered textures are what I remember the original looking like and it’s throwing me off. I’m thinking it may be Forbidden West changing my view or just nostalgia editing my mind a bit but it’s so weird. Anyway, she looks a lot better now and the entire game looks a lot better. I can’t wait."
},
{
"body": "girl is yassified"
},
{
"body": "i think i fw the original better even if its more ‘dated looking’ i love that rustic vibe better"
},
{
"body": "Played both, Plat both. No need to play it again as a remaster just for faces to look different. Just my opinion."
},
{
"body": "At 7:04 if you compare the snow effect in front of Aloys face, it looks really bad in the remaster.\n\nOther than that I feel like they just overused fog a lot of the time, where in the original you could see far away mountains its just fog in the remaster.\n\nBut in general most scenes do look a lot better, so for 10 dollar upgrade I am happy about it, will replay it too as many people also said."
},
{
"body": "Of course they announce this when I’m halfway through replaying HZD. \n\nBut thankfully the original is still absolutely stunning so I don’t feel like I’m missing out!"
},
{
"body": "My god the original holds up so well."
},
{
"body": "Faces of OG are better imo. Remaster just looked like a IG filter, \n\nBut the Landscapes from the remaster are better."
},
{
"body": "Does anyone know if the remaster will also apply to Frozen Wilds too or are the changes just for base game initially?"
},
{
"body": "There now seems to be this fog over everything to give a sense of distance. This sadly kills some of the rich color that I enjoyed so much from the original. But I am happy with the upgrade to Alloy, however Rost looks like he has plastic skin now. I am however looking forward to it, and happier that I do not have to pay full price since there is an upgrade fee."
},
{
"body": "Very much looking forward to having my first Dualsense experience with this. Even though the original one had pretty nice haptics on my Dualsense"
},
{
"body": "Someone said lets change brightness from 7 to 10 and call it a remaster."
},
{
"body": "I was so determined to really find this a waste of time. But it isn’t… i actually can’t wait to play it again in the remaster version!"
},
{
"body": "It's definitely an improvement, but is it enough of an improvement? The original game wasn't released that long ago. The cynic in me thinks this was done to bump the price back up, since the original will no longer be available."
},
{
"body": "irish dad became arab dad"
},
{
"body": "I hope they fix the physics. Idk about you but I get so frustrated that I cannot go through some window frames but some others and other little things."
},
{
"body": "They literally just took the Aloy from FW and put her in this one."
},
{
"body": "If people like the changes and see the value in getting the remaster, that's great. "
},
{
"body": "Helis was scary in the original game, but now he looks a little prettier (sort of) :D"
},
{
"body": "Hopefully they delete her abs in the remaster like they did in HFW. Would make perfect sense, I mean, it's not like she is climbing all the time, fighting giant robots etc. "
},
{
"body": "How much of a upgrade(graphic) wise is the remaster on pc over the standard zero dawn cranked at ultra? Do we not know yet?"
},
{
"body": "They yassified her"
},
{
"body": "the lighting looks off... at least in that aspect I think its worse for sure which is such a weird move. the baby's hood doesn't block or cast a shadow on the kid... hair looks a bit mushy. idk"
},
{
"body": "should have been bloodborne"
},
{
"body": "I like the lighting hues of the original and I honestly wish they would have kept it."
},
{
"body": "I find myself conflicted, the environments look better no doubt, but the lighting and contrast on the characters faces looks wrong..it spoils the remaster. So I want love for the impressively detailed environments, and I hate it whenever I see a close up of the faces, it just ruins the immersion of the improved environments."
},
{
"body": "Like they improve things that don't need it and then they lower quality on things they shouldn't. Seems like a waste, and pointless."
},
{
"body": "I like art style of original more. I do not like new one :("
},
{}
]
}