{
"post": {
"title": "\"Horizon Zero Originality\": Tencent’s Light of Motiram Slammed As A \"Shameless\" Clone Of Sony’s Horizon Series",
"selftext": "[deleted]",
"url": ""
},
"comments": [
{
"body": "SLAMMED",
"replies": [
{
"body": "Whoever came up with that term for “journalism” needs to get slammed in the dick.",
"replies": [
{
"body": "Callmebobbyorbooby SLAMS journalism",
"replies": [
{
"body": "CLAM SLAM!"
},
{
"body": "Callmebobbyorbooby SLAMS journalism as war in Lebanon reaches a stalemate, VOWS to attack unnamed journalist‘s genitals."
}
]
},
{
"body": "The entire journalism world is cringy. \n\nA dude hits a light pole with his car and new are like \"shock in the neighboirhood\" when no one could give less of a fck.",
"replies": [
{
"body": "\"We don't know how to compete on the internet, more at 5\""
},
{
"body": "> A dude hits a light pole with his car and new are like \"shock in the neighboirhood\" when no one could give less of a fck.\n\nEh, locals will care but local news is pretty much dead in the US since most local outlets are owned by massive corporations like Sinclair."
}
]
},
{
"body": "Wooimbouttamakeanameformyselfere"
},
{
"body": "It always reminds me of the hook from Slam by onyx."
}
]
},
{
"body": "I actually detest and loathe \"slammed\" it needs slamming out of existence. ",
"replies": [
{
"body": "*\"Use of 'slammed' verbiage in journalism slammed by Redditor\"*",
"replies": [
{
"body": "~~> \"Use of 'slammed' verbiage in journalism slammed by Redditor\"~~\n\nRadicalized online commenter attempts to chill freedom of speech for journalists everywhere."
}
]
}
]
},
{
"body": "Thank you. For years this annoyed the fuck out of me. Seems like only recently people started Slamming Slammed."
},
{
"body": "So basically \"nothing will happen\" and Tencent \"doesn't give a fuck\""
}
]
},
{
"body": "But can we still say \"Fuck Ted Faro\"?",
"replies": [
{
"body": "Nah, this game has Fed Taro, no relation.",
"replies": [
{
"body": "Cuff Fed Taro!",
"replies": [
{
"body": "Fed Taro did 11/9.",
"replies": [
{
"body": "the towers flew into the twin planes",
"replies": [
{
"body": "It was an outsider job!",
"replies": [
{
"body": "Steel beams can't melt jet fuel!"
},
{
"body": "The bottom of the tower blew up the government",
"replies": [
{}
]
}
]
}
]
}
]
}
]
},
{
"body": "Fuck the Fed!"
},
{
"body": "Tarot deck that eats people?"
}
]
},
{
"body": "Ted Faro Adun",
"replies": [
{
"body": "Fus Rah Doe?",
"replies": [
{
"body": "Doe a deer, a female deer!"
}
]
}
]
}
]
},
{
"body": "So from the article we can tame our own machines and \"free form build with physics simulation\" does that mean this is a capture mon game with base building? Cause if so I'm down for some of that in the Horizon universe....just sayin'",
"replies": [
{
"body": "Within 2 years every game will be Palworld",
"replies": [
{
"body": "Just like 8 years ago every game was PUBG for like a year. And 15 years ago, every game was a MOBA for two years."
}
]
}
]
},
{
"body": "What a surprise /s \nThe country known for IP theft and plagiarism has done it again.",
"replies": [
{
"body": "[deleted]",
"replies": [
{
"body": "Im betting you wont see stores like that anymore, as most people will just download those games and movies on known pirated website.\n\nReminds me of my own country back in 2010, city streets full of piracy and the police didnt give a shit. But now? In 2024? Pretty much evryone knows how to pirate things which is why those piracy stores ran out of business.",
"replies": [
{
"body": "What they are talking about is different from normal piracy lol\n\nMost of the stuff they are talking about was made in China, or at least part of it was. Many factories make \"two\" deliveries. One to the western companies who actually own the IP, and another to the local shops. They change the name slightly usually, but it's literally the same product.",
"replies": [
{
"body": "No, they also do straight up copyright and piracy. Like how there's a Supreme store in the Beijing airport that is not affiliated with the brand but has the exact same logo and merchandise.",
"replies": [
{
"body": "That's how the China Factories run, dude!!!\n\nWhen they build a mold for a Brand, they sometime alter something & released almost same version in China if not completely identical without brand name.\n\nI sell Fish Foods & Pack myself, I know how this works. When you designed a Bottle, they will make a Mold for you which they charge you one time but you don't own the mold. But if you want the mold to be ONLY yrs, you have to buy it & take it home. Or if you leave the factory, you have to sign a contract with them & pay them Monthly for Storage & Service (even if you don't use it). That's the only way to keep them from using it. If you don't buy it or pay monthly fee for it... THEY WILL USE IT!!!"
}
]
},
{}
]
},
{
"body": "In Indonesia they still have those stores. That country goes hard on blocking websites including porn and pirating sites. These stores aren't out in the open, the one I go to is in the backrooms of a comic store. It's there mostly for people that don't want to pay a VPN subscription."
}
]
},
{
"body": "Pirating music isn't really a thing anymore in China since the gov't cracked down on that bc it was affecting their domestic music industry. There are now several big legal streaming services in China that there's no point to pirating.",
"replies": [
{
"body": "there's always a point. free",
"replies": [
{}
]
}
]
},
{
"body": "That's not uncommon in the Philippines, South America has pirated copies of SNK games for decades which allowed them to garner a huge audience when the prices were very high through regionalization, and other areas of distribution are largely affected by publisher pricing being at odds with local prices.",
"replies": [
{
"body": "> South America\n\nMy ps2 and wii with pirated games are sitting right next to me lol. \nWe had small markets full of pirated content in the middle of the city. I still have dozen of old dvds here too.\n\n> are largely affected by publisher pricing being at odds with local prices.\n\nHell, some consoles released with absurd prices, like 3~5 times more than it should. I don't feel pity for local resellers at all.\n\nBut tbh, the world is more globalized, so imports got cheaper naturally."
}
]
},
{
"body": "Chinese copying culture is on industrial scale, it's systemic. Obviously, they might improve/change things, but often if not always they use someone else's product/creation first.",
"replies": [
{}
]
},
{
"body": "By how expensive things got, I don't care anymore. If I have to decide between that or no media, I pick the former."
},
{
"body": "These are gone since like about 10 years, at the least in Shanghai."
},
{
"body": "where i grew up there was always a chinese guy selling pirated shit lol"
},
{
"body": "It was a thing basically everywhere except first world countries. \n\nIt faded away as internet access became more available. Pirated disks may be cheap, but torrents are free."
},
{
"body": "In any China town this was the norm lol They'd have every type of cut too 😂 from cam all the way to full HD"
},
{}
]
},
{}
]
},
{
"body": "Well since Horizon Zero Dawn is region restricted thanks to PSN people have an alternative, so that's nice.",
"replies": [
{
"body": "I honestly haven't been able to get a straight answer on this, but it's PSN blocked in China? I've seen people claiming that's the case, but that just doesn't seem right. Didn't China just help make Wukong one of the best selling games of the year and it was all on PlayStation?",
"replies": [
{
"body": "It's not blocked, they have restricted/more regulated PSN support where only approved software is sold, Steam in China works in similar way too.\n\nThere is also separate Hong Kong PSN region that is more or less identical to rest of world in terms of game availability",
"replies": [
{
"body": "Is Helldivers 2 available on the official Chinese PSN?",
"replies": [
{
"body": "Afaik, no. From what I know, only HD1 is available on Chinese PSN. I think Chinese players had their PSN accounts banned for trying to circumvent it (access HK/JP PSN, link it to Steam through VPN).\n\nIf it still operates the same, there is a pretty long waiting list for foreign games to be approved by the Chinese government. You also need to release it via a Chinese partner, and they usually advise you what to change in order to get it past the censorship office.\n\nIt's also partially why Black Myth Wukong had such massive concurrent player numbers at launch. That trend will likely continue. Anything produced by China can enjoy a truly global release, while any foreign games usually release in China only after 2-4 years.\n\nSource; Worked on a few games that were branched and modified for Chinese markets. Some of the request are pretty wacky.\n\nOne of them had a section in the American History Museum, and part of the mission was a Vietnam exhibition. We changed that to a Hawaii exhibition (about how nice it is to live in Hawaii. We had an early version about it's annexation, but they did not like that).\n\nAnother game we used red goop as \"corruption\", they asked us to change it to blue because they feared that having red=bad narratively would imply that CCP=bad.",
"replies": [
{}
]
},
{}
]
}
]
},
{
"body": "There's an official special region locked version of PSN for the Chinese legit sold playstation console. It only has games that the CCP approved, which is far less than other region's PSN store. 99% of the chinese sony players just buy either a JP version or Hong Kong version of the console which has access to the other region's PSN store.",
"replies": [
{}
]
},
{
"body": "Then again I learned that PSN is blocked in a LOT of countries after that Helldivers fiasco."
}
]
},
{
"body": "I can't buy Horizon in my country, but that doesn't mean that I'm going to support this shit."
},
{
"body": "my understanding was that the base game on steam was not region restricted - its when you bought/upgraded to the remaster that introduced the PSN login and thus region lock.",
"replies": [
{
"body": "The base game is also no longer available to buy, only the remaster is available.",
"replies": [
{}
]
}
]
},
{
"body": "I mean if there are ps4s in the country you could just buy a disc copy?"
},
{
"body": "You do know Remaster asks for PSN"
},
{}
]
},
{
"body": "Was “Robot Dinosaurs” an original concept for Horizon Zero Dawn?"
},
{
"body": "This article seems like it was AI generated"
},
{
"body": "Isn't that what tencent always does? Makes f2p clones of popular games."
},
{
"body": "It's a base building game that seems to be better described as \"Horizon x Palworld\". The visual style for the robot animals is clearly taken from Horizon but honestly this isn't the shameless clone of Horizon that the title makes it out to be. It's exactly the same as how Palword borrowed the visual style from Pokemon.\n\nVideogames copying art styles is a tales as old as time.",
"replies": [
{
"body": "Why are people justifying this anyways? As if Tencent doesn’t have the budget and resources to make something original.",
"replies": [
{
"body": "Tencent can, but they wont, safe bets for short term profit. \n\nIt's not so much as justifying but rather *resigning to reality.*"
},
{
"body": "Because i get good games? Why would i give a shit, i'm not working for sony or holding the ip\n\nWhy wouldn't i want more robot dinos? They are cool as fuck",
"replies": [
{}
]
},
{
"body": "Sony has the budget and resources to make something original too, instead they made Horizon twice, one of the most generic open world franchises to exist. It has cool lore and creature design but that's the extent of its creativity. I don't see why originality in game design matters less than originality in art style/concept.",
"replies": [
{
"body": "This isn’t creative in game design either, though. Even if you don’t like Horizon, they at least made something new themselves. Sony had an idea, a story they wanted to tell, a world they wanted to create, etc. and they did. This is clearly a soulless, unoriginal cashgrab that anyone outside of this reddit is mocking for being so shameless. \n\nAt least I got to see this subreddit defend Tencent of all companies. Did not think that would ever happen."
},
{}
]
},
{}
]
},
{
"body": "I wish my grade 12 science teacher had the same definition of borrowed as you do when I “borrowed” my friend’s exam answers.",
"replies": [
{
"body": "If you check the gameplay instead of the concept art of \"person looking into world\", you will see one is a world builder with a simple souls-like system and the other is a 3rd person story based game with a focus on aiming with a bow using a ps4 pad.\n\nThey are very different with the exception of the theme."
}
]
},
{}
]
},
{
"body": "But is it fun?"
},
{
"body": "HZD itself already has almost no originality aside from the robot dinosaurs. everything else you've experienced in other games"
},
{
"body": "I wonder how the character models compare to each other. The article doesn’t compare them . :/ ",
"replies": [
{
"body": "I heard they use Nikocadoavocado as the main character model.",
"replies": [
{
"body": "which timeline?",
"replies": [
{
"body": "All of them can be bought as skins.",
"replies": [
{
"body": "Two steps ahead."
}
]
}
]
}
]
}
]
},
{
"body": "Hey, as long as it's a game, and good, it's only a matter of time"
},
{
"body": "I wanted to say \"Fuck you Tencent\", but then i remembered i cant buy Sony games because of their PSN requirements.\n\nGood job Tencent, i am interested in your game!",
"replies": [
{}
]
},
{
"body": "And Sony's version is a shameless clone of most open-world Ubisoft games.",
"replies": [
{
"body": "I think the point is that \"post-apocalyptic Earth with futuristic giant robot animals\" is such a insanely hyper-specific premise, that to do what Light of Motiram is doing feels criminally blatant.",
"replies": [
{}
]
},
{
"body": "That's what I thought reading the title. \"Horizon Zero Originality\" already applies to Horizon Zero Dawn.",
"replies": [
{
"body": "What game did it rip off to this extent?"
},
{}
]
},
{
"body": "I’ve been hearing this crap for so long and its a straight up bold faces lie at this point.",
"replies": [
{
"body": "You can disagree with it, but how is it a 'lie'? The games have extremely generic open world design. That doesn't make them bad but they're hardly pushing boundaries. \n\nPeople love to rip on Ubisoft (for good reason) but I think Sony gets way too big of a pass on how safe their games are.",
"replies": [
{
"body": "Nah you don't understand. When you climb the tall giraffe to get a section of the map it's nothing like climbing a huge tower to do the same thing. THEY'RE WAY DIFFERENT. /s",
"replies": [
{
"body": "I mean, they are quite different."
},
{
"body": "Same mechanic different approach. "
}
]
},
{
"body": "HZD has a unique story that is not like any other game. The artstyle and world are also unique.\n\nHFW is one of the best examples of an action adventure open world game and it massively evolves from the first game in basically every aspect other than the story. Compare it to how Far Cry 5 to 6 was received or Ghost Recon Breakpoint to Wildlands.\n\nUbisoft games get criticised for forcing you to do repetitive side activities to level up to continue with the main story, sequels being stale with few new ideas, a lack of ambition, lack of new game mechanics and having not enough variety of activities.\n\nThey are all open world action adventure games and there's a reason why some franchises are liked more than others, it's not the genre, it's the execution that matters."
},
{}
]
},
{
"body": "For real lol, people are dumb."
}
]
},
{
"body": "Only people who never played the Horizon games thinks this is true lmao"
},
{
"body": "Most open-world Ubisoft games involve fighting giant robot animals/dinosaurs?",
"replies": [
{
"body": "I think you do in FC3: Blood Dragon"
}
]
},
{}
]
},
{
"body": "Funny because horizon felt like re-skinned far cry to me lol. Even down to the tower capturing.",
"replies": [
{
"body": "Isn't tower capturing from Assassin's Creed?\n\nThese are just mechanics that are copied over time."
},
{
"body": "Maybe gameplay wise but the setting was quite original, the post apocalyptic/prehistoric style setting with machine dinosaurs is pretty unique. Looks like this new game is basically copying exactly that",
"replies": [
{
"body": "That's the funny thing though, this game has very similar aesthetics but very different gameplay. It's less of a clone and more of an intentional lookalike."
},
{
"body": "When I first saw Horizon, I thought it was an *Enslaved: Odyssey to the West* sequel.",
"replies": [
{
"body": "It had some if the same people involved, so that makes sense."
}
]
},
{
"body": "Not normally my kind of game but fighting enormous robo-dinosaurs with essentially arrows and spears was pretty cool",
"replies": [
{
"body": "Yeh someone please copy it again. Its cool af slaying robo dino's"
}
]
},
{
"body": "Isn't that just Zoids?"
},
{
"body": "> gameplay wise\n\nIn terms of exploration, perhaps, but moment to moment combat gameplay is quite distinct and unique, much more heavy on RPG elements."
},
{
"body": "The actual apocalypse itself was pretty original aswell considering its one of the few where everything actually went extinct"
},
{}
]
},
{
"body": "A 3rd person adventure platformer without guns felt like Far Cry?",
"replies": [
{
"body": "[deleted]",
"replies": [
{
"body": "Haha completely agree with that one, forgot about it. It was really fun actually."
},
{}
]
},
{}
]
},
{
"body": "Yes but robot dinosaurs. It's an extemely cool concept and executed really well. Probably among the most mechanically complex creatures in video games.\n\nJust fighting a thunder jaw is jaw dropping. It ain't easy to do.",
"replies": [
{
"body": "Spent the majority of the game avoiding those things cos they're intimidating af until realised I'd have to fight one eventually and bit the bullet. That fight is now like a core gaming memory for me lol my god"
},
{
"body": "[deleted]",
"replies": [
{}
]
},
{
"body": "I should probably give the game a true go. That sounds fun fighting a giant robot trex.",
"replies": [
{
"body": "Indeed. Running around with your bow and arrow, trying to take on futuristic battlemechs with rocket launchers strapped to their backs.\n\nIt certainly is an experience."
},
{
"body": "It is!\n\nThe level of detail is crazy. It‘s also vital to snipe off the right parts/weapons off of the Dinos, so get less effective and you can bring them down\n\nE: who downvotes this?"
},
{}
]
},
{
"body": ">fighting a thunder jaw is jaw dropping. It ain't easy to do.\n\nIt can be, if you're a boring mfer like me. Just Tearblast off its Disc Launchers and empty both clips into it. Dead immediately. But yeah, there's a bunch of ways to do it, and watching high level combat clips on Youtube is always fun. Especially with Forbidden West with the much crazier new monsters."
},
{
"body": "There's a spot in the desert where two Thunderjaws spawn at the same time. I remember going around one day exploring when one noticed me, I figured \"eh, I can take it\", and then saw the other show up... It was really intense."
},
{
"body": "Funny because when they pitched the idea to Sony, it was a secondary pitch to the game they were actually working on for 6 months at the time, and Horizon ended up being way more popular in that meeting than their actual pitch."
}
]
},
{
"body": "Funny bc Horizon felt a million times better than an Ubisoft open world game I've played",
"replies": [
{
"body": "Not an overly high bar, but a bar nonetheless."
}
]
},
{
"body": "That's... such a weird take to me. Having played and enjoyed both series, I can't see any \"reskinned\" similarities at all. It's like saying Starfield is a reskinned Outer Worlds. Or Armored Core 6 is a reskinned MechWarrior 5. Or Elden Ring is a reskin of Skyrim. There's a couple aesthetic similarities and a couple mechanical similarities, and they're vaguely in the same genre, but that's about it.\n\n\"Tower capturing\" is one of those similarities. Like 99% of open world games have some sort of vantage point or tower capture. Even Breath of the Wild did.",
"replies": [
{
"body": "If I'm being honest, I don't even know why so many people have an issue with tower capturing to begin with. I like that open world games with that feature have the map obscured with a fog of war that slowly gets revealed as you explore, and then you can capture a tower and reveal a whole section of it."
},
{
"body": "I feel like Assassins Creed did it first (lookout towers, dive into the hay bales), but I could be wrong.\n\nIs Farcry older?"
}
]
},
{
"body": "It certainly doesn't feel like reskinned Far Cry to me. Far from it. It does follow a similar formula sure but that's like, a shit ton of games nowadays."
},
{
"body": "Do you think every first person shooter is a reskin of Doom as well?",
"replies": [
{
"body": "Do you have any idea how many FPS games that game out after doom got called “doom clones”?? And people weren’t wrong to call them that!",
"replies": [
{
"body": "Yes but no one who isn't stuck in the past calls them doom clones anymore, unless the game in question (something like Selaco) is intentionally trying to evoke certain feelings associated with that era. Even then they are mostly called boomer shooters.\n\nUbisoft alone made enough \"far cry reskins\" that now their formula is simply \"standard\" open world formula."
},
{}
]
}
]
},
{
"body": "I don't recall the towers in far cry walking around"
},
{
"body": "Shhhh\n\nPeople really get offended when you point out some of their favorite games modern open world games borrow heavily from the Ubisoft formula.",
"replies": [
{
"body": "climbing a tower is not a formula",
"replies": [
{
"body": "Ofc its not. Its just 1 thing. But its far from the only thing. Most of Sony's open world games borrow quite a bit more from Ubisofts formula.\n\nHogwarts Legacy is another game that does as do many other new open world games.\n\nAnd this is hardly a sin. Ubisoft revolutionized open world games. The formula is proven, works and sells. Many have copied it. Many have iterated on it. Many have even improved it.\n\nI don't understand why people get so upset when you point it out.",
"replies": [
{
"body": "Personally, I think it's silly when people say a game follows the Ubisoft formula as if that's a bad thing. Like you said, it's been proven to work, and personally, I've enjoyed most games I've played that follow it.\n\nYes, I understand some people don't like having maps filled with hundreds of side activities, and sure, some games do go overboard with it, but I think it's cool having so much stuff to do, and at the end of the day, you don't need to do all that."
},
{}
]
}
]
}
]
},
{}
]
},
{
"body": "There has always been clones of popular games since the 1970s, its not really a big deal."
},
{
"body": "You can't copyright ideas, just the specific implementation. Since it's a MMO and not just a singleplayer RPG, it's also clearly not going to be the same type of game either. Yeah...something tells me that Tencent will be fine.\n\nI for one am excited about the game.",
"replies": [
{
"body": "Pretty sure that when you do carbon copies of most enemy models with 5% changes - that can lead to trouble. From what i saw so far it looks like a very easy lawsuit, people won with much less simillarities.",
"replies": [
{
"body": "Looking at the actual videos, nah. It has the same aesthetic but to say that the models are 95% the same is also pushing it. They have the \"tribal\" girl and \"mechanical\" beast look which isn't enough. By that, I mean that Company A can make a game with a tribal girl and mechanical beasts but there's nothing stopping Company B from doing their version of the same theme.\n\nIn most cases, you have to prove that actual copyrighted content was used be it material, textures and the like. In cases like this, it'll be very hard to prove anything. That's how and why GTA and COD-clones don't get sued to oblivion because it's notoriously difficult to prove and assets are usually recreated by scratch.\n\nCase-in-point: Refer to Tencent/Riot Games vs Moontoon which is even more aggregious than this.\n\nIt's even harder in this case because it's a MMO.",
"replies": [
{}
]
}
]
}
]
},
{
"body": "Palworld to Pokemon as Motiram is to Zero Dawn. I honestly think the game looks fun.",
"replies": [
{
"body": "Except Palworld is fun unlike Pokemon",
"replies": [
{
"body": "I loved pokemon as a kid but goddamn if Nintendo refused to expand, grow or think outside the box. Palworld on the other hand, lets give the people what they want."
}
]
}
]
},
{
"body": "Doesn't bother me if it's good. I found Horizon to be very bland and at times boring despite its massive technical prowess.",
"replies": [
{}
]
},
{
"body": "Oh so people suddenly care about this IP?",
"replies": [
{
"body": "Nah, no one cares about it."
},
{
"body": "i dont know that people care. I enjoyed the base game - running around killing giant robot dinosaurs with a bow and arrow is amazing even if I suck at it. The story was kind of ok. Never played the sequel.\n\nbut it is notable when one studio so obviously copies another's homework."
},
{}
]
},
{
"body": "Are we acting like Horizon itself wasn't a ubislop clone?",
"replies": [
{
"body": "Horizon and Ghost of Tsushima get so many passes it's not even funny.",
"replies": [
{
"body": "Elden Ring gets so many passes it's not even funny."
}
]
},
{}
]
},
{
"body": "It just hit me, i think i know what their plan is, and of it's true it's quite daring.\n\nThey absolutely 100% knew this looks so much like horizon. That was probably done on purpose to generate all this buzz. I mean, really, would we be talking this much about this random tencent cashgrab if it didn't look like it's plagiarizing horizon?\n\nHere's the kicker: they're gonna pull a sonic movie strategy. A few months it's gonna be \"we reworked our visual art and graphics, setting, etc\" to what the game was originally going to be anyway, but now everyone is keeping tabs on the product m"
},
{
"body": "But is better?"
},
{
"body": "I can't play Helldivers 2 because of Sony so they can get fked. We'll done Tencent, I hope your game is even better so I can buy it."
},
{
"body": "Kinda reminds me a little bit of the Genshin and BoTW controversy when Genshin was announced."
},
{
"body": "I'll wait for more news and gameplay. Obvious similarities to HZD but how much? Might be another Palworld situation."
},
{
"body": "HZD is cursed lol"
},
{
"body": "Watch as it comes out and it's a better game. That would be hilarious"
},
{
"body": "Wow, they aren't kidding. This actually is really shameless. I wonder how the devs feel about having to make a game that is such an obvious rip-off."
},
{
"body": "So Horizon with a feminiene protagonist ? ... I like it"
},
{
"body": "lets see maybe will be more interesting than HZD that i played it two hours and uninstalled it.",
"replies": [
{
"body": "[deleted]",
"replies": [
{}
]
},
{
"body": "HZD may be the only AAA game that I've refunded. Like, it's not an awful game but I don't understand all those glowing rave reviews that it gets.\n\nGod bless GabeN for the lenient refunds past the 2-hour \"trial\" window.",
"replies": [
{
"body": "People keep comparing it to generic ubisoft open world games. Each and every 'generic ubisoft open world' I've played was more fun than horizon"
}
]
},
{
"body": "It's got tutorialitis since the actual interesting part of the game is fighting the proper dinos and exploring old world lore. Its definitely a game that that succeeded despite the ubislop & assorted dead weight."
},
{
"body": "Same. It looks amazing and the lore is interesting, but fundamentally it's the same Playstation adventure formula that's been done so many times. Bow and melee weapons, progression points, new weapons every now and again, the same combination of movement tech etc."
}
]
},
{
"body": "[removed]",
"replies": [
{
"body": "I don't play online games, or games much at all but those are bad examples. They weren't near-identical clones of a previous game. \n\n\nThis is like 95% the same game. It isn't just 'strongly influenced' by or following the same template. It's basically a clone. ",
"replies": [
{}
]
},
{}
]
},
{
"body": "Probably going to be way more interesting than HZD lmao.😂"
},
{
"body": "HZD isn't all that original. It's more of a Ubisoft Far Cry game with machines."
},
{
"body": "I don’t agree with copying games it’s how we end up with 40 failed Battleroyals or Hero Shooters up the ass.\n\nBut is Horizon really cloneable the fans of the series are in it for the characters and plot and the non-fans are hardly going to pick up the clone.\n\nThe market they are copying holds little to no water except for at best the anti Sony crowd.\n\nImmortals Phoenix rising was in all essence a Zelda clone but it was good enough and available off Nintendos platform which gave it enough room to fly.",
"replies": [
{}
]
},
{
"body": "if the game is good I don't really care. This is on sony to figure out, don't understand people getting angry about it."
},
{
"body": "The hate for the horizon games is so forced.",
"replies": [
{}
]
},
{
"body": "Game not released yet,\nMedia - ohh that's shameless clone."
},
{
"body": "I saw this and didn't read anything into it but my first thought was another Horizon game"
},
{
"body": "Maybe they could've swapped the gender of the protagonist to see if it becomes slightly less comparable."
},
{
"body": "Why?"
},
{
"body": "Looks like a mix of Horizon aesthetics and lite-Monster Hunter combat.\n\nFuck it I'll take it."
},
{
"body": "Clearly they was inspired by the Horizon series and there is nothing wrong with that, nothing wrong with making the same atmosphere of the letter too, as long they made their own assets and made the game from zero and put the effort in telling a good story and making a playable game.\n\nNever know, it could be a really game, even better than Horizon or it could be really bad, time will tell."
},
{
"body": "This looked more like monster hunter..."
},
{
"body": "Now the chinese are copying the copy of sleeping inducing slop,lol. At least one thing Ubisoft can be proud of these days."
},
{
"body": "k and???\n\n hzd is not the first to even try the idea to began with."
},
{
"body": "They are cloning the clones now guys"
},
{
"body": "En it will be trash anyways let them copy whatever they want"
},
{
"body": "More like Horizon: Zero New Ideas uhhhh-ohhhhh!"
},
{
"body": "This is an interesting video that talks about a lot of what china does with video games a lot of the time. [Link](https://www.youtube.com/watch?v=eYtggo5oWAI)"
},
{
"body": "So the writers of this article have never heard of Zoids."
},
{
"body": "Boss combat animation is copy past from ELDEN RING boss lol \nBull = Fallen Star Beast \nBug = Grafted Scion \nu guys play games?"
},
{
"body": "Bro Elden Ring Boss copy and paste lol \nBug boss = Grafted Scion \nBull = Fallen Star Beast"
},
{
"body": "Want to know the best way to stop shameless clones like this? \n\nIf people and journalists don't give it shit tons of free press for the fact that it's a blatant clone. It's marketing by controversy and we're all telling them it works.\n\nSame reason why most journalists don't release a serial killer's manifesto, because we don't want people seeing it as an avenue to get people to hear what they think."
},
{
"body": "Ah you gotta love em, copying someone else’s homework all the time."
},
{
"body": "Cool, another game chasing hype that will be talked about non-stop for 2 months then never heard of again. Where they'll shatter player count numbers and break all types of records, only for it to fall off a cliff soon after and never spoken about again."
},
{
"body": "I mean HZD is just Far Cry Primal but with robot dinosaurs and 3rd person. I wonder if all the soulslike games got \"slammed\" for being like Dark Souls. I feel like these people are just taking something that's already happened 100s of times way out of proportion."
},
{}
]
}