System Requirements : r/WutheringWaves
Format: jsonScore: 85Link: https://www.reddit.com {
"post": {
"title": "System Requirements",
"selftext": "So in the official discord minimum system requirements are listed as 7th gen i5 and rx 580. Isn't this a bit much considering a game with stylized graphics ? I have an rx570 and not thinking about upgrading soon. Am I just gonna have to play in lowest graphics with the hope of 60 fps. I can play elden ring with my rig for gods sake.",
"url": "https://www.reddit.com/r/WutheringWaves/comments/15erx52/system_requirements/"
},
"comments": [
{
"body": "That's for closed beta though. Not official release system requirement.",
"replies": [
{
"body": "oooooh, ok then that makes sense. I thought it was for the full release. Thanks for the info"
},
{
"body": "Does that mean it will require more when the game gets released?",
"replies": [
{
"body": "No? CBT games are mostly unoptimized. It's a beta test for a reason.",
"replies": [
{
"body": "Nice"
}
]
}
]
}
]
},
{
"body": "Stylized graphics doesn't mean they are easy to render and you have seen the combat right the visual effects real-time and fidelity is insane for the visuals while fighting that's why they implemented dlls and hopefully the will put amd fsr too I think for game in 2023 these specs are good for medim setting",
"replies": [
{
"body": "WW has a great art style but saying its difficult to render because of flashy visual effects is nonsense. You would be way more limited by the open world aspect and the sheer amount of assets to render then you would be by the texture/particle quality. Also DLSS will most likely be an option because of raytracing more than anything else. Older nvidia GPUs/AMD cards dont even support DLSS so its not like they can optimize the game around that.",
"replies": [
{
"body": "This is what I was gonna say if you didn't comment. Hell, there are games with flashier combat than WW."
},
{
"body": "Well my main point is saying the requirements are pretty good for medium setting"
}
]
}
]
},
{
"body": "I mean, Kuro are very good at optimization. If PGR was capable of running well on my crappy laptop, I've no doubts about WW's requirements being reasonable. The game's gonna be much more demanding than PGR, but I'm sure it'll be fine with Kuro's dark magic.",
"replies": [
{
"body": "But need to mention this is an open world project. So it's much much harder ro optimize, especially for mobile, but o still hope in best :>"
}
]
},
{
"body": "Game is made on unreal engine 4\n\nIt's not that light of a game engine.\nBut it will probably have FSR so u're fine dw",
"replies": [
{
"body": "Yeah FSR is really good. Since they announced they'll integrate dlss fsr is most probably gonna be there too.",
"replies": [
{
"body": "I mean yeah FSR and DLSS were already implemented in the CBT \n\nAlso can ur graphic card run fsr?"
}
]
}
]
},
{
"body": "It's an UE4 game so probably it will run comfortably on most configurations Kuro are also good at optimization so there is that"
},
{
"body": "[deleted]",
"replies": [
{
"body": "At a point when I can't play the latest graphics intensive triple A title on the lowest graphics. Also \"upgrading\" my pc is not an easy thing. I don't live in a first world country where you can buy a pc while flipping burgers at mcdonalds."
}
]
},
{
"body": "570 should be fine. don’t worry too much about minimum requirements."
},
{
"body": "Hope WW will run on a low end pc too like mine. I've been waiting for this game for sooo long",
"replies": [
{
"body": "what pc do u have ?",
"replies": [
{
"body": "U can say a pretty low end pc. I haven't got any chance to upgrade it for a long time",
"replies": [
{
"body": "check how tales of arise demo works on it, its a UE4 game"
}
]
}
]
}
]
},
{
"body": "Lowering the lod abit should do the work"
}
]
}