{
"post": {
"title": "This game is better than S/V imo",
"selftext": "Still buggy in some spots, some of the respawn rates need to be tweaked, and some Pal evolutions would be cool but overall I'm liking it more than S/V",
"url": "https://i.redd.it/ztvzbfs6amdc1.jpeg"
},
"comments": [
{
"body": "Memes are limited to r/Palmemes during the weekdays. Weekends for the subreddit begin at 12 AM GMT (UK) 7 PM ET (US/CAN)\n\nPlease visit r/Palmemes\n\nIn game screenshot memes/jokes/humour should be flaired as such.",
"replies": [
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{
"body": "I've wanted a true open world Pokemon games for over a decade, the first \"open world\" Pokemon game Nintendo gave us was Arceus and well, not exactly what I had in mind.\n\nPalworld scratches and itch I've had for the past 10 years. With the game still in early access and it blowing up so much, I'm hoping they will at least add evolutions for the full release; would be a huge missed opportunity to not include evolutions of some kind. Would add some attachment to pals you've had for a long time, and could be firepower upgrades like instead of a pal being a flamethrower, it evolves and now it's a \"grenade launcher\" that leaves a small circle of fire on impact for a couple seconds.\n\nEither way, it's a pretty fun game. Good on them for finally doing what Nintendo couldn't",
"replies": [
{
"body": "Fusions are in Palworld which kinda replaces evolution.\n\nYou can fuse certain pals together to make a different pal.",
"replies": [
{
"body": "How do I accomplish this. I've been on this game since I found out about it",
"replies": [
{
"body": "Via breeding, there's a buildable area for your base for breeding. And seeing as evolution theory actually involves passing down traits generation to generation it could be considered a form of evolution when using the breeding mechanic to creat a hybrid imo",
"replies": [
{
"body": "Yeah but usually it's kinda random, I had grass Dino girl and giant penguin and I ended up with electric horse ",
"replies": [
{
"body": "… what did you *expect* them to create? Lol\n\nA horse is as close to the average between dragon and penguin as I can imagine really.",
"replies": [
{
"body": "I was at least expecting their typing ",
"replies": [
{
"body": "What was penguin’s type? Ice? I don’t actually know the stuff yet"
}
]
}
]
},
{
"body": "That’s just breeding. Only certain pals have fusions such as the grass mammoth plus any ice pal gives the ice variant of the mammoth.",
"replies": [
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},
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},
{
"body": "You unlock the machine to do this through your tech. You have to beat the first boss I think to get them?",
"replies": [
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},
{
"body": "My fellow person. \n\nNo shade.\n\nWe've all been on it since we found out about it.\n\nThat's like saying \" here's a picture of me when I was younger\"\n\nEvery picture of you was when you were younger.\n\nI hope you ( we ) keep enjoying the game.",
"replies": [
{
"body": "Nice steal of a Mitch joke",
"replies": [
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},
{}
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},
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]
},
{
"body": "Woah",
"replies": [
{
"body": "[deleted]",
"replies": [
{
"body": "Wait do you think over 1 million people did in depth research about any game ?",
"replies": [
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}
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]
},
{
"body": "I think fusing is awesome but I really think evolutions should still be added in some way. Keeping your own Pal and seeing it change form and breeding a new one are quite distinct experiences."
},
{
"body": "OMG that's crazy!\n\nCan you defuse?"
},
{
"body": "Hmm? I know you can breed two pals together to make a different pal and condense several of the same pal to power it up? But I wouldn't call either of those evolution.\n\nIs there some method I'm missing or do you mean one of the two I mentioned?",
"replies": [
{
"body": "Hmmmm, next generation having different capabilities or becoming stronger in existing abilities and you WOULDN'T call that evolution?",
"replies": [
{
"body": "In the pokemon sense no. In the literal sense yes"
},
{}
]
},
{}
]
},
{
"body": "Evolutions SEEM to be intended in the game, though. Many pals are obvious evolutions of smaller previous pals, but it feels like they didn't have time to finish that feature. Not sure if they'll add it in the future or not but it definitely smells like it was intended at some point.",
"replies": [
{
"body": "> but it feels like they didn't have time to finish that feature.\n\nThey got time. It's still in early access."
},
{}
]
},
{
"body": "OMG that's crazy!\n\nCan you defuse?",
"replies": [
{
"body": "no, just tried fusing for the first time, you use one as base and the rest are permanently consumed to make the base stronger",
"replies": [
{
"body": "That's ok.. easy to go get the base forms again"
},
{}
]
}
]
},
{}
]
},
{
"body": "I loved Arceus, I thought it was a breath of fresh air for the series but after playing this I realize I've had Pikachu- tinted glasses on because I love catching monsters and Pokémon has been the most consistent and noteworthy show in town for a long while. \n\n\n\n\nI kept hearing people call Game Freak lazy and this game really put a magnifying glasses up to how the core of Pokémon hasn't evolved much in a very long time.",
"replies": [
{
"body": "Why change? They’re the biggest media franchise in the world. The formula works and people keep buying it. Palworld is great but it’s not a competitor, it’s an ark game with Pokémon style dinosaur’s basically.",
"replies": [
{
"body": "Not a single bit reminding me of ark. Its pokemon meets valheim meets botw",
"replies": [
{
"body": "Engram tech system is basically 1:1 lifted from ark. Character advancement from tech to attribute selection. Weapon advancement 1:1. Pals/dinos as economy and gathering tames. Humger/food 1:1 (wish it was more valheim here). Same node types and non physics based nodes (unlike valheim). It's very, very much based on ark. ",
"replies": [
{
"body": "I didn't think about the nodes as an Ark thing, but that's something they definitely share, though is not unique to either."
}
]
},
{
"body": "While I’m not saying you are wrong we are free to our own opinions but the devs did state that ark was a big inspiration. That seems like where the majority of the base building mechanics come from.",
"replies": [
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},
{
"body": "Tbh I'm having fun with Palword but I'd still say Legends Arceus is a much better game in every way except the graphics. I'm not much of an Ark Survival guy and those aspects really drag down Palworld. It would be a much better game imo if they didn't exist.",
"replies": [
{
"body": "We respect your opinion, but we surely do not agree with them. But hey its a nice game, better than Arceus",
"replies": [
{
"body": "My biggest complaint is the grinding. I’m in a multiplayer world with friends and they did default settings. It’s taking hours to get materials to craft 100s of balls then you have to do it all over again. The survival part really detracts from the monster catching/battling part. Are people really enjoying the grinding?",
"replies": [
{
"body": "Oh there are kinda shortcuts though. \n\nBut yes grinding is a part of the game that we have to do. And I don't normally stress over the numbers of palsphere. I play with my friend and I have a 5 man guild. I've had more palspheres from the wild (including ingredients) from exploring than I use normally. \n\nBesides, people have been saying you should catch a Vix and let it forage at home, you will get more balls than you need. Sometimes there are ways to work around issues, you just haven't discover it.\n\nI mean if everything are just fast and all available, you will leave the game in less than a week after \"completing everything and there's no content left\" right? Let's take the chill pill and slowly work our way up. Completing too fast and too quick will kill the game.\n\nFyi: https://www.reddit.com/r/Palworld/s/GZxo8eEVD4",
"replies": [
{}
]
}
]
}
]
},
{
"body": "Personally it's the survival aspect that I love. Palworld will literally be an empty creature collector without it. Arceus is a good game too but I don't think you can compare the two. Pokemon is Pokemon and Palworld is a survival game with Pokemon sprinkled on top",
"replies": [
{
"body": "Yeah that’s my biggest gripe with it. I like the exploring and monster collecting aspect. Being gated by all the survival grind (which imo seems super time consuming) detracts from me enjoying the monster collecting aspect. I’m level 24 right now and it feels like I have to grind materials for 8 or more hours to get enough stuff to level up. Then do it all over again but longer."
}
]
}
]
}
]
},
{
"body": "I liked Aeceus too but it didn't hit a certain area for me, Palworld feels like Pokémon for adults and whatever Nintendo is doing is tailoring to the younger audiences.",
"replies": [
{
"body": "I actually really enjoyed arceus. The first dialogue in the game is that if they don't like you and you're not useful they are going to throw you out to die to the pokemon. The mechanics of being in the wild with dangerous pokemon around, your team can feint and you still can get merced by pokemon, fun exploration, and classic Nintendo search and find rewards. Definitely still some areas for improvement(more in depth crafting, boss combat, town interaction) but that game was the best franchise pokemon game to come out since ironically platinum imo."
},
{
"body": "this would be a wrong judgement. adults could still have fun in pokemon if they're innovative too. Every pokemon game has the nearly same design so it gets boring if you played a pokemon game already before.",
"replies": [
{
"body": "Scarlet/Violet just needed another 1+ Year in the oven and it would have been a fine entry, little bit more of that Arceus sauce (Pokemon attacking YOU, the feel of moving around and throwing the Pokeballs) and it would have been solid.\n\nInstead it felt even less polished, and runs like absolute dogwater.",
"replies": [
{
"body": "It still would have been the same stale back and forth rpg pokemon mechanics at its core."
},
{}
]
},
{
"body": "I dont think he meant Pokemon is for kids, but Pal is \" Edgier\" and tailors more towards adults.",
"replies": [
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},
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]
},
{
"body": "what Nintendidn'tdo",
"replies": [
{
"body": "True. Gamefreak really has all the money, basically unlimited resources. They could have made an open world Pokemon game by now, they just chose not to. \n\nPlus with Breath of the wild being the way that it is, Nintendo can hardly use technical limitations as an excuse now; They could also just release it on PC lol.",
"replies": [
{
"body": "Actually not true. TPC essentially has more than 60-70% of the money (even if they have to immediately spend it for merch/media) and hoards what they can. Revenue from the TCG for example only partially goes to Gamefreak. We need to clear up this misconception so we stop inaccurately blaming Gamefreak for things beyond their control. \n\n\nIt was also TPC that insisted S/V come out at the time it did to maximize holiday sales.",
"replies": [
{
"body": "Gamefreak still can't innovate and make an interesting and (WELL PROGRAMMED) game for the life of them.",
"replies": [
{
"body": "How exactly could they when you have TPC insisting merch comes first before game innovation though? GF probably had even more ideas for S/V or any other games that were shackled to the 3 year holiday release schedule but TPC said no. TPC said \"No the games must come out in the next 3 years based on our plans\".\n\nYou can blame GF for making the 3 year dev cycle initially but those were arguably estimations at the time of initial development. Shit happens within 3 years. At this point TPC probably bullies GF for maintaining 3 year dev cycles as well just to hammer the point in. \n\n\nFor a game or games to truly succeed, it needs to be less dictated by merch sales. You specifically do not see this problem with LoZ. Why is that?",
"replies": [
{
"body": "Palworld was in development for 3 years and started with 4 people so, I mean...",
"replies": [
{
"body": "To be completely fair, Palworld was developed without the pressures that Polemom has come to be under every game. You get rabid fans boycotting and pushing back on random shit they don't like about something, the corporate side pushing unrealistic scheduling.... It's not the most comparable thing. Making a game as a passion project or for fun in your own time doesn't equate to corporate game development."
},
{}
]
},
{
"body": "Yeah you can. Get off your knees. They already have most the assets made already and the engine and battle system. Game freak is an incompetent incapable and bad developer. Show me an example of something they have done well. Game freak wouldn't sell or make anything worthwhile of the pokemon ips not attached",
"replies": [
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]
},
{
"body": "Lets do Scarlet Violet sales numbers rq\n\n23,023,000 copies x $60 =1,381,380,000. \n\nLets take that and get the 30% of that shall we?\n\nx 0.3 = 414,414,000. 414m dollars went to GF. Stop pretending, With money like that they can increase their staff size 7 fold, and actually come out with a good product. But no. We're stuck with this dog water we call ScVi. Mid.\n\nEdit:\n\n why 30%? Lets assume worst case in favor of TPC taking 70% of the money, that would leave GF with only a 30% cut (which honestly doesnt make a lot of sense to begin with, I would think GameFreak owns TPC because they MADE Pokémon to begin with)\n\n\nWhat can you do with 414m dollars? Lets find out!\n\n414m outpaces Monster Hunter: World revenue of 341m, Since its inception!\n\nLets double it to 828m (way undercutting if we wanna account for every game on the switch btw) You're a little shy from outpacing the entire Halloween movie franchise from $855m across 13 films and 45 years!\n\nLets dial back to reality, 414m? The entire Godzilla Minus One run globally has made 96.4m, a lil shy of 1/4th, keeping in mind this movie is also the most popular Japanese movie, ever released overseas and earned the most as a foreign movie in america, impressive!\n\nHmm what about companies we can buy? Here's one.\n\nDollar Shave Club was estimated to be worth about 70m give or take. Thats a whole 5th, of the income of 414m. \n\nWhats my point? 414m is a lot money and not just a number. We need to realize GF needs to utilize that money or stop making Pokémon all together, I mean they realized that themselves, look at BDSP, hired outside help."
}
]
},
{}
]
}
]
},
{
"body": "I love there are no evolutions!!! \n\nI think Digimon does it best, get your cute monsters super strong! But then they return back to their normal forms...\n\nPokemon really lacks in having your monsters turn into creatures you sometimes don't like as much as their base form and then that's it... Stuck there. And not nearly as strong if you use eviolite.\n\nI love seeing these cute creatures kick ass!\n\nSo Pleease Palworld.. noo evolutions. \n\nPlus evolutions really just take up so much dex space in Pokemon for practically No One to use them!",
"replies": [
{
"body": "I do enjoy my level 20 penguin kicking the fuck out of a giant horse."
},
{
"body": "Evolution aged poorly as a mechanic, in modern Pokemon games evolving Pokemon from their base forms is a waste because it's quicker to just find the fully evolved version.",
"replies": [
{
"body": "Exactly. Which is why there are less 3 line evolutions in the new games than ever.. \n\nWhen everything is a 3 line evolution, evolution loses what made it so special in the first place!"
}
]
},
{}
]
},
{
"body": "legends arceus isnt open world and doesnt pose as open world too",
"replies": [
{
"body": "Which is why I put it in quotations. It's the closest thing Pokemon has gotten to an open world but it's nothing more than big open areas with Pokemon sprinkled in.",
"replies": [
{
"body": "Seriously, I was JUST commenting with someone else on another platform last night about how nobody knows what quotations are used for aside from actually quoting somebody, haha.",
"replies": [
{}
]
},
{
"body": "yeah so why did you even say it. its not an open world, it doesnt try to be one. so why mention it or use it to make a comparison to an open world game if it very clearly isnt one. pointless to bring it up, pointless to compare. pointless for you to say \"its nothing more than big open areas with pokemon sprinkled in\" bc it never tried to be anything more than that",
"replies": [
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},
{
"body": "Bro if they fine tune this game it can be one of the best games I've ever played. So much potential if they can fix these bugs and continue adding content",
"replies": [
{
"body": "It’s already one of the best games, they took* good mechanics from other games combined them together without ruining them. I think they just need to have a major update sometime soon. Many games had a good start massively player base then fell off because lack of content. Even tho the updates eventually came out for other games it was never the same amount of players. I think 3-4 weeks big update and they’ll peak higher.",
"replies": [
{
"body": "Give them some time, they've still gotta fight off the Nintendo lawyers now that they're successful. \n\nI'm hoping for some smaller updates patching some bugs, fleshing out some features, and adding some more customization before anything major. Looking forward to something like Ark where they release more massive maps with unique features/pals.",
"replies": [
{
"body": "Any game that couldn't handle Nintendo's heat didn't last 4-5 years... Palworld has already crossed that hurdle."
},
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]
}
]
},
{}
]
},
{
"body": "I don't really get all the Pokémon comparisons as they are vastly different games. It's more like 60% Ark, 30% Pkmn and 10% it's own.",
"replies": [
{
"body": "55% ark, 25% Pokemon, 15% Breath of the Wild, Genshin Impact, Fornite.",
"replies": [
{
"body": "What do you think is from Genshin that Genshin didn't copy from botw?",
"replies": [
{
"body": "Most of it is original. The climbing and gliding is similar sure but combat, general exploration, game regions, graphics are distinct between both not to mention Genshin has plenty of things unique to it (compared to botw) like characters, party system, combat synergies, entirely different game systems, events, a stupid amount of quests.\n\nThe whole Genshin is a botw clone falls apart if you actually play Genshin for more than 30 minutes, you will realize they are both completely distinct game experiences to each other.\n\n(Edit: sure keep downvoting me but you guys have never even played the game you are hating on)",
"replies": [
{
"body": "They literally stole Neros moveset from DMC for Razor, their combat isn't even original lmao",
"replies": [
{
"body": "But DMC isn't botw? I said the combat is distinct between genshin and botw, not that 1 of the 77 characters in the game doesn't copy a moveset from another game that isn't even botw.",
"replies": [
{
"body": "Asset lift: the game"
}
]
}
]
}
]
}
]
},
{
"body": "Throw monster hunter in there too"
}
]
},
{
"body": "I'd say it's 33% Ark, 33% Pokémon, and 33% I guess Fortnite? Graphically speaking and the way they swing the pickaxes and whatnot lol",
"replies": [
{
"body": "Breathe of the Wild tho"
},
{}
]
},
{}
]
},
{
"body": "There's ZERO contest. This game slaps the shit put of those games",
"replies": [
{
"body": "What's so good about it? I only just heard about it and the one clip I saw looked pretty janky",
"replies": [
{
"body": "This sub is on a serious honeymoon phase with the game. It's definitely fun, but even comparing it to a pokemon game shows how little good faith is in that comparison. It's nothing like pokemon outside of having pokemon like creatures. \n\nPeople are just making that comparison to piss people off while being completely disingenuous with their praise. It does a lot right, but i doubt it has longevity past the first month or so after release.",
"replies": [
{
"body": "I’ve played it non stop since launch now, but it’s run dry\n\nGame isn’t deep, and is built by casual modders in unreal \n\nFeels like a Fortnite mode more than anything. \n\nIt was fun as hell, but I hope it doesn’t set a precedent, it’s a shit game at its core and they landed on a goldmine of an idea, and god knows how many more half baked indie survival IP copy games well get now \n\nMaybe it’ll be a light sword space battle survival game with plumbers and superheroes \n\nIt plays Just like a tweaked version of craftopia with ark and pokemon",
"replies": [
{
"body": "Yep, that's exactly what it does, but don't say that here. This sub is filled with sheep with 100% blind adoration for the game and view it as the most amazing game ever designed. \n\nIt's really strange to me that they either can't or refuse to see the very, very obvious flaws in the game. The entire game is \"ok now grind this\" all the way up with pokemon stapled on. It was fun the first few days but holy shit am I tired of grinding for exp and more pokeballs."
}
]
}
]
}
]
},
{}
]
},
{
"body": "people craved proper multiplayer(actually able to interact ingame outside of some weird multiplayer exclusive room) proper one for pokemon for ages on top of open world combining both was as people would say an outstanding move.",
"replies": [
{
"body": "And guns, don't forget the guns!",
"replies": [
{
"body": "pokemon gun was a meme i forgot about you are right.",
"replies": [
{
"body": "Introducing.. Pokemon Shield! Pokemon Sword! Aaaaaand... POKEMON GUN!"
}
]
}
]
},
{
"body": "I hope they eventually add VS battles in multi-player worlds. Like you have to build an area & the first two mons thrown in there fight until ones knocked out."
},
{
"body": "Scarlet and Violet also does this, it even lets you keep your own progress, although there aren't much co-op activities to speak of compared to palworld"
},
{}
]
},
{
"body": "It’s so sad that some people will defend Pokémon to their grave. Yes I love Pokémon but let’s be honest their games are legit alpha builds being sold as full games",
"replies": [
{
"body": "My brother was a lifelong Pokémon fan until the Switch games arrived. The games showed off Gamefreak's utter lack of skill on full display from bugs, to archaic game design decisions, and the inability to optimize the game. The only thing Gamefreak did right was train a rabid fan base that would defend Pokemon's flaws to the death. I'm glad my brother moved away from that series and he found a new home now in Palworld.",
"replies": [
{
"body": "While GF isn't completely innocent of how S/V turned out, TPC was the one that insisted on the games be released \"on schedule\" regardless of performance. As GF said in an interview, they created the 3 year dev cycle(so that's on them) but that can be chalked up as estimations still. TPC was the one that insisted the games be released at the end of the designated 3 year dev cycle. They even created merch ahead of time to \"hype up\" the games... and then acted all upset the games weren't in good shape. I don't know if we saw ToTK merch being distributed beforehand but Nintendo still insisted ToTK to be delayed until it was done and ready. Clearly Nintendo will accept the consequences for their own 1st party games being delayed but TPC won't. That's why you can't completely blame GF for screwing up S/V when clearly the deadline decisions were insisted by TPC. Why does TPC even get a say in game launches if it causes this shit?",
"replies": [
{
"body": "It's actually insane to me that TPC hasn't realized yet that the \"3-year timeline\" doesn't apply so easily to more complex games as technology grows. More so, building an entirely 2D game in three years is arguably simpler in terms of planning and such than ones in a 3D space. Maybe I'm incorrect. That's what it's seemed like to me (I'm into the art side of game design more than the actual coding side).",
"replies": [
{
"body": "I think to some extent they realized it(some of TPC's staff are actually former GF employees). But the ones actually in charge of TPC seem to not care at all. If TPC can insist on deadlines being followed in a way that overrules Nintendo, that's a big problem. If I understand this correctly, Nintendo funds GF's resources for the game so Nintendo should have a big say about when the games are released. But I don't think TPC funds GF at all. That's why TPC shouldn't have uncontested say on if the games are still going to be released in their initial launch date. GF and Nintendo should be able to overrule them or at least make a compromise. S/V coming out mid Dec before Christmas would have at least showed come understanding of the fanbase.",
"replies": [
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},
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]
},
{
"body": "I still love Pokémon but I shiny hunt so the actual gameplay isn’t why I play so my opinion is definitely different than most. \n\nTho I find it funny when some try to say the old games were the best, like come on it’s hard to mess up 2d images that moved a character a square at a time. Also the designs were so basic always have been, some good ones sure but most are just filler.",
"replies": [
{
"body": "2D allowed the mechanics to shine ✨. You can’t make a good 2D game if your core gameplay is bad. The issue is that game freak can’t make a good 3D game."
},
{}
]
},
{
"body": "> My brother was a lifelong Pokémon fan until the Switch games arrived. The games showed off Gamefreak's utter lack of skill on full display from bugs, to archaic game design decisions, and the inability to optimize the game. \n\nAs a developer I hate it when people say this. This is very unlikely to be the developers' fault. It's a management decision to accept a crazy deadline they simply can't deliver on. Scarlet and Violet clearly have some really good stuff under the hood, and they were much of what they did was a great evolution of the franchise. The problem is that it needed at least half a year and probably even a full year more in the oven. It was simply released before the final QA could finish, so they probably fixed game-breaking bugs only and left anything that was \"just\" a performance issue or glitch, purely for lack of time.\n\nGamefreak and TPC have failed the Pokémon community for a long time now, but please don't blame it on the devs. Blame it on the people who don't give them enough time to do their job well. You wouldn't blame a line cook for ruining a dish if the head chef told him to put it in the oven for just 75% of the time it required to cook either, that would be on the head chef.",
"replies": [
{
"body": "I disagree entirely. Mainly because the games like sword and shield, arceus , and scarlet/violet continue to have framerate issues. \n\n\nThey clearly have been unable to fix these issues and it's likely due to bad coding. \n\n\nAnd also issues of just generally bad game design. Are they rushed? Yeah. But in design I'd argue some of the newer games are worse than the older ones.",
"replies": [
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]
}
]
},
{
"body": "Been playing Pokemon since the originals were released in the 90s, bought every generation, and have played plenty of rom hacks. This game shits on all generations after 5, even without the same battle mechanics that I actually love. \n\nToo bad thats not too high of a bar anymore…"
},
{
"body": "I preordered the diamond and pearl remakes… \n\nI didn’t even grow up with or play the original games and thought I’d love to finally play a sinnoh game (that wasn’t Arceus) since so many people seemed to love them \n\nI was very disappointed, and I don’t even think I’ve played past like, the first gym, it’s a mess of a game\n\nI don’t even think I could refund them if I wanted to, which I wish I could",
"replies": [
{
"body": "Yeah DSBP is a ported game. Different graphics but the code is just that ported over. Why the exact same bugs exist"
}
]
},
{
"body": "Why we talking about pokemon so much?",
"replies": [
{
"body": "You should see Pokémon’s sub lol. The subs might need name changes",
"replies": [
{
"body": "There's been three posts about Palworld in the Pokemon sub in the last week, what are you talking about lol"
}
]
},
{}
]
},
{
"body": "This game does kinda lack a certain magic that Pokemon had.\n\nThing is, that magic already kinda died a long time ago",
"replies": [
{
"body": "Honestly it’s felt magic just being able to ride pals and use their moves, have them actually do things and have animations for them, and having active and useful skills for most pals. There is 100x the interact-ability of Pokémon.\n\nAfter years and years of the same formula wherein you barely interact with your Pokémon, it’s so refreshing to see them be a part of the game the way they should be in 2024.",
"replies": [
{
"body": "I don't think I'd like a Pokémon game if it relied on crafting as much as this game does. That said, more interactions with pokémon in those games would be awesome, and I do hope that TPC and Gamefreak are taking notes here. And that they start giving the devs the amount of time they need to make a good game instead of rushing half-finished games out the door.",
"replies": [
{}
]
}
]
}
]
},
{
"body": "I think a lot of people don't disagree. I also feel like way too many of you conflating people defending specific points they disagree with as defending the entirety of the franchise \"blindly.\" Literally NOBODY is saying the game was perfect when it was released, lol. Why are you guys always using one argument as if that's what being talked about and somehow nobody but you can see the \"truth.\" It's a tired narrative, frankly. \n\nPokemon has a LOT of flaws (as someone who has been around since the beginning). It has also grown quite a bit, which is easy to overlook when you're looking down the timeline. They've definitely plateaued and need to innovate, though. They need to stop releasing games half-finished. These are points most would agree on.",
"replies": [
{}
]
},
{
"body": "The guns are a big turnoff honestly",
"replies": [
{
"body": "The game is hyped around guns, but in reality they are a small part of the game imo"
},
{
"body": "I honestly felt the same.. they should of left it at bow guns.. but then I find out you can capture humans.. and I see the vibe they were going for... It's crazy! I understand it now.",
"replies": [
{
"body": "They knew what they were doing, you can make factory lines and using the monitoring stand you can force pals to overwork (literally has options for cruel work or brutal work). It also says “cheeky bastard!” When pals escape. They were definitely targeting teens/adults not kids and the game is so much better for it.",
"replies": [
{
"body": "Yessss.. it's funny! Lol. \n\nI thought I would HATE it!",
"replies": [
{
"body": "Yea I was skeptical but I think it’s well done in that it’s “what Pokémon in the real world would be like.” It’s not TOO campy or insane with the guns, only some pals can wield them and the player doesn’t have a massive arsenal.",
"replies": [
{}
]
}
]
}
]
}
]
},
{}
]
},
{
"body": "Lmaooooo this is such hyperbole it's disgusting. SV are best games since XY. Palworld isn't even a pokemon like. At all. In the slightest. Guess Ark is also a pokemon clone? Why can't people just like shit without shitting on other stuff.",
"replies": [
{
"body": "Best game lol, you must really love 10fps games or some shit.",
"replies": [
{}
]
},
{
"body": "SV is hands down the worst Pokemon game. It feels like an early alpha build that they still haven’t added 90% of the features to."
}
]
},
{}
]
},
{
"body": "It's better on early access release day one than s/v is after over a year, multiple dlc, and being handled by an old company that basically has unlimited resources",
"replies": [
{
"body": "Game freak does not have unlimited resources. \n\nThe pokemon company makes most it's money from merchandise. The second most profitable endeavor is pokemon go. That half assed money hungry mobile game made more money in its first year than every mainline game released to that point in time. \n\nGame freak will never get its share of funding for the mainline games that it needs between those games not being that profitable compared to other ventures, and the unfortunate fact that even when they keep putting in pretty bare bone efforts compared to other game series.... They keep breaking their own sales records.",
"replies": [
{
"body": "The problem is that they still make a lot of money off the games. It’s just greed. It’s similar to how Activision Blizzard basically reduced funding and eventually killed all single player games that don’t have micro transactions in them. The execs just don’t see the point in the mainline game. They prefer to have multiple Pokémon go’s and mobile games"
},
{}
]
},
{}
]
},
{
"body": "We Scarred and Violent."
},
{
"body": "It’s not your opinion.\n\nIt’s a fact."
},
{
"body": "Its so much better i'm kinda mad at pokemon for the quality of their games, they could do way better.",
"replies": [
{
"body": "I wish nintendo themselves developed pokemon tbh. Gamefreak just clearly has a much lower standard knowing as long as they make it, it will sell 10s of millions"
},
{}
]
},
{
"body": "I think they are fundamentally different games that both have their advantages. Palworld nails the open world feel, but the battle mechanics lack the level of strategy available in Pokemon. From a casual standpoint, Palworld is the superior game, but from the competitive standpoint, Pokemon is very difficult to beat when it comes to creature collectors.",
"replies": [
{
"body": "Yeah this really feels like comparing Minecraft to Starcraft just because they have the superficial similarity of having \"-craf.\" The ultimate endgame of Pokemon is a competitive turn based strategy game with lots of theory crafting and min-maxing. Everything in the game is meant to feed into this ultimate goal of building up your team for fighting other teams. \n\nPalworld is more focused on explorating the world, building up your base and just surviving, and the pals are just creative tools you can use for those elements."
},
{}
]
},
{
"body": "Pokemon Arceus was incredible, but then they regressed back to the old system instead of improve to stuff like real time battles. To me this is basically the sequel. Playing it feels like pokémon Arceus, combined with ark survival and a tiny splash of breath of the wild",
"replies": [
{
"body": "One thing you should try to remember though, going from Turn Based Combat to Real Time Combat is not an \"improvement\", it is a *change* but not an improvement, because that implies that Real Time is objectively 'better' than Turn Based. It isn't. They are two separate \"styles\" of gameplay. You just personally like Real Time rather than Turn Based.\n\nA great example of this is what has happened with Final Fantasy, which my wife used to love. Until they went Real Time. That's when she stopped playing, and it's entirely because she prefers Turn Based.",
"replies": [
{
"body": "The least they could have done for the Switch games is remove the need to mash A to get through all the text effects",
"replies": [
{
"body": "Also no option to use set mode in S/V, which means more clicking"
},
{}
]
},
{
"body": "yeah, but as I know arceus was something like half turn based half real time. And it was the perfect theme for pokemon's gameplay.",
"replies": [
{}
]
},
{
"body": "It's an improvement for them tho"
},
{}
]
},
{
"body": "Not trying to be the Pokemon defender, cause their latest titles are definitely not up to snuff technically, but I do disagree with your idea of real time battles being an improvement. They're just different systems, one isn't inherently better than the other. Real time Pokemon combat is a lot of fun (see Pokken) but I don't think it's meant for the mainline games.",
"replies": [
{
"body": "People don't seem to get this. TB or RT have their own strengths with strategy. You approach both of them different in how you tackle a problem. Switching your mechanics changes the approach and that is what a lot of people gravitate too. Each person is going to have their own preference.\n\nI liked playing the old school FF games, but I also loved playing crisis core and Tactics. People have preferences and anyone trying to say switching to one is a \"definite improvement\" should realize they are most likely talking about their preference."
}
]
},
{}
]
},
{
"body": "S/V was borderline unplayable for me. I haven't lagged *once* playing Palworld (on solo mode, granted; protip, get the latest DLSS plugin if you're using Nvidia), and the only real jank I've seen so far is honestly *nothing* by the standards of a game on day one of early access. \n\nThe fact that it's only going to get better from here is absolutely mind-blowing.",
"replies": [
{
"body": "Playing solo-dolo too, my only issue is when the raids on my base happens, sometimes the AI just get stuck? They just don't move lol there will be like 10 of the humans, I'll take out 3 of them and the rest disappear lol",
"replies": [
{
"body": "Mine did too, but considering I built mine on a cliff on purpose and they were attacking from below it made me seriously think it was less of a bug and more them realizing... 'crap, this was a bad idea' once I started sniping them from above.",
"replies": [
{}
]
}
]
},
{}
]
},
{
"body": "Game freak doesn't care any longer tho. The next pokemon game will proly be \"Pokemon yellow: super mega bright edition XXYYZZ\" and just be pokemon yellow lol",
"replies": [
{
"body": "Pokemon Piss and Pokemon Poopoo"
}
]
},
{
"body": "Exploration in scarlet/violet annoyed me. This mostly flat world with very few caves, no dungeons and hundreds of ruins that you can't explore. Arceus was going along the right path with resources, crafting and side quests. In Palworld you have actual stuff worth finding hidden away and its worth it to explore."
},
{
"body": "It doesn't really matter because Nintendopes will flock to whatever they release no matter how bad it is. It's like the Madden/Bro of Duty/FIFA players.",
"replies": [
{
"body": "Agreed. I have a high school friend that was extremely surprised S/V turned out badly for him. I told him if you watched the trailers, that alone would tell you S/V would have issues on launch. And many of us were right all along."
}
]
},
{
"body": "I skipped the last 2 Pokemon gens, after playing ever gen starting with gen 1 as a child. I'm having more fun with Palworld than I have with Pokemon in a long time. I had such low expectations from the game but it's just.... Enjoyable! \n\nIt's not that I want Pokemon to become a survival game or anything but exploring Palworld's open world is so fun, and the way you interact with Pals in the game is so innovative - I love watching them all work in different roles at my base and building up a little pal community. I thought they'd feel expendable because of the dark humour in the game but I'm actually attached to my little buddies haha."
},
{
"body": "Whelp we've reached that point, time to mute sub."
},
{
"body": "The best outcome is Palworld getting great sales and Nintendo finally waking up to the fact that Gamefreak is a horrible developer."
},
{
"body": "This is better than anything Game Freak has put out in like the last 15 years",
"replies": [
{}
]
},
{
"body": "I don't feel you can compare the two. Palworld is a survival game that happens to have creatures in it, Pokémon is an RPG that happens to have them. Yeah, they both revolve around catching monsters and using them to progress, but they are very different games at their core. I like both for different reasons, though obviously I'd have liked SV to look and work better than it does. That's where Palworld obviously does much better.",
"replies": [
{
"body": "Yeah I’m with you. The game is everything I wanted Ark to be, but if pokemon games changed to be more like it I would miss them.",
"replies": [
{}
]
},
{}
]
},
{
"body": "bake plate fade mighty quack quiet pen employ zealous wistful\n\n *This post was mass deleted and anonymized with [Redact](https://redact.dev)*"
},
{
"body": "I’d say it’s more an Ark clone tbh, with pokemon like creatures",
"replies": [
{
"body": "Ark *improvement",
"replies": [
{
"body": "I can’t really comment to that. I played Ark when it first came out for a week and never since. Enjoying this though."
},
{}
]
},
{}
]
},
{
"body": "Incomparably the better open world game and a much better co-op experience. The co-op in S/V is a FUCKING JOKE. Literally unable to interact with your friends, at all."
},
{
"body": "It’s far better than those and Arceus. Usually with these like games they feel like a ripoff, but this one feels so damn good and new. "
},
{
"body": "Pokémon didn't set much of a bar to beat it"
},
{
"body": "I can turn my pet penguin into a rocket launcher. I love this game"
},
{
"body": "I’m just shocked that within hours of release this game is better than every single Pokémon and Ark-like crafting survival game I’ve played combined."
},
{
"body": "For the bugs I’ve seen people encounter in game (which is like three of them) as well as the general execution, it’s amazingly well done\n\nIt’s pretty damn polished, interesting and deep while still being comprehensible, is absurdly entertaining to witness, and generally fun\n\nThey put the release date back THREE YEARS later than they thought because they kept refining it, and it shows\n\nSo far the only things I wish they’d add is either a way to reset the tech tree to change things up, or make it possible to get every item/research from the tech tree, since apparently the amount of points you get is much smaller than the amount you actually need to unlock everything, you need to be careful with it\n\nBut you can also get someone else that has the item to give it to you, and as long as you repair it and don’t lose it, you’re fine\n\nAlso love how things get damaged and then less effective but don’t disappear, and can be repairs with less materials than needed to make a new one\n\nI love that so much",
"replies": [
{
"body": "Every fast travel point seems to reward a technology point. Perhaps that and other additional quests grant more tech points. 🤞🏻😇"
}
]
},
{
"body": "Pokemon fans have zero standards, they really will buy whatever slop that Game Freak shits out. S/V looks worse than any other game in the series and it's the best selling game in the franchise."
},
{
"body": "It does so many things better (being built on a modern engine that doesn’t still have source code hanging around from the GBC era will do that…), but comparing this game to Pokemon is a very shallow comparison. I play Pokemon for a completely different reason as I play this game. The similarities basically stop at them both having monster companions."
},
{
"body": "It's better MADE for sure. Competent devs that can use modern tools."
},
{
"body": "There's no competition. To be fair though, need to look at development times. Scarlet and Violet was trying to stick to a tight schedule to which game freak admitted they need more time for game development. It also had more coding to deal with for story purposes and event triggers. I'm not sure how long Palworld was in development for, but I'm sure it was longer than scarlet and violet, and there's less emphasis on coding making your character move along for story, and more on do your own thing with whatever you unlock per level. \n\nJust my outlook on it though. :)"
},
{
"body": "S/V was overated I don't even want to play for more than ten minutes the gameplay just pisses me off",
"replies": [
{}
]
},
{
"body": "I think people comparing Palworld to Pokemon is only going to do more damage to the game in the long run. Palworld is a good game on its own, trying to compete with Pokemon is only going to turn off more people from the game. Palworld clearly took inspiration from Pokemon, but also from other games (Ark, Conan) and there is no reason they can't coexist."
},
{
"body": "I've been a die hard pokemon fan since 95. Yes this is better than pokemon. In every way",
"replies": [
{}
]
},
{
"body": "it doesnt take much be make a better game than a dev who just phones it in continually"
},
{
"body": "Can you really compare it to a Pokémon game though? It's such a different concept. Yes it's both a \"Monster Tamer\", but that's the only thing they have in common.",
"replies": [
{
"body": "I get what you mean since the game is more than simply taming monsters, but the pal designs could straight up be from a pokemon game, you use pokeball equivalents to capture them after hurting them, your base is basically started with a pokecenter, the pals have the same types as pokemon, you fight other \"trainers\", etc. \n\nI'm not complaining about any of it, quite the opposite, but those core mechanics are a big part of what define pokemon games so its easy to compare a game using those same core mechanics even if its not the only focus of it.",
"replies": [
{
"body": "Yes, but that's all part of the \"Monster Tamer\" concept. If you put the 2 games next to each other, they're totally different. Heck, they're made for a different market. Pokémon games are very lore and story driven. Palworld has lore, but I've yet to see any story after 6 hours of gameplay."
}
]
}
]
},
{
"body": "Legends Arceus is this game if you removed everything besides capturing mechanics, made the capturing mechanics a little worse, and made the map a flat ps1 texture. \n\nThe quality difference is astounding",
"replies": [
{}
]
},
{
"body": "It is not an open world pokemon game lol\n\nI would love it if somebody made one, but nobody does",
"replies": [
{
"body": "It literally is. Not necessarily a great one, but it is open world.",
"replies": [
{
"body": "It's not, pokemon isn't a survival game. People are only comparing because you catch monsters in it",
"replies": [
{
"body": "You catch monsters after hurting them, throwing a pokeball at them with the same thumping animations and taking them back to your pokecenter (base). \n\nThere are pal designs that are straight up pokemon with slight variations, like there is pretty much a Flareon early game, Meowth with a different colour, a Wyrdeer with a different colour, a Wooloo with little change. This is all just within the first hour.\n\nI genuinely don't understand how anyone who has played this game can say this isn't comparable to pokemon, just because its also a survival game doesn't negate the rest of it."
},
{}
]
},
{}
]
}
]
},
{
"body": "In Scarlet and Violet it's not even open world. You have to do things in a specific order because there's a level curve with the different Gyms/Titans/Star raids. The first time I played I was excited to be able to explore on my own but what actually ended up happening is I would be level 20 facing a level 40 gym or level 40 facing a level 20 gym. Scarlet and Violet aren't open world, they're linear games that just don't tell you where to go lol.\n\nIt's been over a year since they came out and 7 star raids are still completely broken. If someone dies turn 1 the raid desyncs and you will just sit still for 30 seconds with no ability to select a move. Pokemon has gotten so lazy because they know that hardcore fans like myself will just buy the games anyway. I've been playing Cassete Beasts recently and it's miles ahead of where pokemon is right now. Tem Tem as well is a fantastic monster capturing turn based RPG. I'm excited for Palworld and I hope it continues to do well so that maybe pokemon will take the hint that other companies are able to take the best aspects of pokemon and make a better game than them.",
"replies": [
{
"body": "> In Scarlet and Violet it's not even open world. You have to do things in a specific order because there's a level curve with the different Gyms/Titans/Star raids.\n\nThats literally how most open world games work",
"replies": [
{}
]
},
{}
]
},
{
"body": "Omg Yes....\n\n\nIt's better than SV\n\nAnd on Par with Legends Arceus.... It can't beat Legends because of course I have a stronger attachment to my Pokemon\n\nBut you're 100% right!\n\nHow it incorporates the player into the battles, and there's just so much freedom! Also, battles have been the Most Boring part of the games for a while.. Again, Arceus battles are fun to me but they are dreadful in SV.\n\n\nThis is the much needed competition Pokemon needed... If Game freak is lazy for too much longer they will lose half their fan base!"
},
{
"body": "You will never get a good open world Pokemon game as long as Nintendo own the rights. Their consoles factually can not handle large scale, high frames, even DECENT detail. $200 consoles will never be good.",
"replies": [
{
"body": "Lmao saying this while Zelda and Xenoblade released to the same console on the same year 🤡",
"replies": [
{
"body": "Quite literally \\~30fps stinker games, imagine shilling these horrifically bad performance games and typing a clown emoji, what an embarrassment. \nJust imagine if Zelda released on PC, how infinitely better it'd be, but instead it's sadly stuck on an absolute horrendous console. My motherboard alone costs 3x a shitty Switch, therefore your little handheld will never produce anything magnificent.",
"replies": [
{
"body": "Lmao keep it going clown I'm loving it"
}
]
}
]
},
{
"body": "ToTK would disagree.",
"replies": [
{
"body": "jittering \\~30fps, 2000s graphics. Waste of energy debunking shills for subpar performance games.",
"replies": [
{}
]
},
{}
]
}
]
},
{
"body": "I mean, I'd love to enjoy the game, but I can't since it is crashing every ten minutes or so.",
"replies": [
{}
]
},
{
"body": "have you guys played both of these games bc this is in no way a fair comparison lol not only they are different genres but palworld is literally unfinished and lacks in the areas SV thrives in (story, character design) while still having a lot of the same issues due to being on early access (empty map, performance issues) yall should at least wait a little before saying that",
"replies": [
{
"body": "I’m sorry but scarlet and violets story was abysmal, and the character design is getting worse with every pokemon game.",
"replies": [
{}
]
},
{}
]
},
{
"body": "Man, the amount of you hypocrites is crazy. You can't sit there and say \"ah you Pokemon players need to not be toxic and shut up.\" Then go and start needlessly slandering Pokemon because a dev copied GF's homework, only slightly better. The game might be good, but the community is already on track to being like LoL or old Undertale. Just talk about Palworld, there's ZERO reason to shit a different game because \"haha it's cool to shit on pokemon\". You guys are acting like clowns. You can be better.",
"replies": [
{
"body": "Man, I never played a modern Pokemon game, but you'd think if there was something that it did better than Palworld, it'd be mentioned somewhere in the dozens and dozens of posts I've been reading in the past two days."
},
{
"body": "That’s just like, your opinion, man. \n\nMost of us talking about Pokémon are long time Pokémon fans just happy to see a game in the same vein that actually put in effort. Pokémon games have been continually lowering the effort for years now, we are just glad to see somebody doing the genre justice",
"replies": [
{
"body": "I think he's a bit too defensive about it, one of those cases"
},
{
"body": "To be fair, the majority of comments here now are exactly what they'd said in people spending most of their time shitting a different franchise (Pokemon). I mean, it does get pretty toxic after seeing the same 50 comments attacking the entire fanbase for things the Pokemon Company does wrong. It's usually only the delusion minority that I see literally blindly defending Pokemon. Most fans have their gripes and can see other perspectives, even if they may not agree with all of them (which is another difference the toxic people don't understand in thinking people not agreeing means \"blind support\"). I've seen more toxicity from people currently trying so hard to compare Palworld to Pokemon versus the Pokemon fans dumping on others. I think their opinion has some merit. \n\nIf it's not okay to generalize with other groups, why is it okay (and even promoted) to shit on the entirety of the Pokemon fanbase? Anyone who says anything about it gets brow-beaten into oblivion. It's kind of messed up.",
"replies": [
{}
]
}
]
}
]
},
{
"body": "I can’t wait until they add mod support"
},
{
"body": "How?\n\nThe creature mechanics in this game is so incredibly bare bones"
},
{
"body": "It’s literally not even the same type of game other than collecting monsters lmao. So no, it’s not “better” than Pokémon. It’s fun in its own right but can’t compare the two."
},
{
"body": "The game is super cool, but it’s not a pokemon game. It’s not even the same genre. (If you want that I’d recommend Cassette Beasts.)\n\nIt’s the best Ark style game yet made. Calling it a pokemon game is a disservice."
},
{
"body": "Pokemon Scarlet was one of the worst games, let alone Pokemon games that I've ever played. It was terrible on so many levels."
},
{
"body": "No chance. S/V so much better than palworld."
},
{
"body": "Pokemon is for competitive not for giving a single sht about the Campaign if I could press a button and straight to breeding and farming shinies so I can speed run a Competitive Team that's literally all I care about obviously Palworld doesn't have PVP and even if it did it wouldn't be anything like Pokemon it'll be zero skill unga bunga my number bigger than yours. So that fact alone it indeed is not better they aren't in the game genre for alot of people. Only filthy Casuals care about Pokemon Campaigns."
},
{
"body": "Game's trash, but can't say that on the game's reddit where all the fanboys assemble, right ?? Wait.. 🤣🤣🤣",
"replies": [
{}
]
},
{
"body": "OF COURSE! Just add guns and human slavery! Why didn't i think of that?"
},
{}
]
}