{
"post": {
"title": "Updates have slowed… what’s next for Palworld?",
"selftext": "I’m curious to hear when exactly that “full release” date will be for Palworld. And after having heard plenty about the raid that’s coming, it sounds like they’re gearing up for bigger content drops instead of the small bug fix/QoL changes. \n\nThat being said, any ideas on when the massive content drop will be happening? And what other fix would be welcomed in the meantime?\n",
"url": "https://www.reddit.com/r/Palworld/comments/1bnt70j/updates_have_slowed_whats_next_for_palworld/"
},
"comments": [
{
"body": "Bellanoir + Monitoring Stand revamp is coming next, along with presumably more fixes\n\nI’d say they are doing a great job so far",
"replies": [
{
"body": "Where can I read about the monitoring stand revamp?"
},
{
"body": "Yeah, I figure it’s now more about content drops than bug fixes at this point, as most of the game-breaking stuff has been taken care of. Definitely excited for the monitoring stand rework 🙌🏽",
"replies": [
{
"body": "> as most of the game-breaking stuff has been taken care of \n\nyou clearly dont play the xbox/game pass version thats very broken",
"replies": [
{
"body": "Yeah my girl and I play on series s and we still crash quite frequently. I bought the game in hopes it would help. Hasn’t really. She still plays on the pass. Extremely frustrating. Really hope they fix it on this next update. Could care less about the new content, just want a smooth running game ."
},
{
"body": "I play Series X, rarely crash and I AFK plenty without restarting my game. Worst thing that happens is clipping through the map, which as frustrating as that is you can pass it with a flying mount 🤷🏽♂️\n\nAnd I turned death penalty off because I ain’t trynna chase my stuff underneath the map lol",
"replies": [
{
"body": "Hey, I'm sorry for the hate you're getting, but I have a genuine question: how are you surviving on series X? I have a series X and my girlfriend plays, but she's falling through the map constantly, sometimes within 5 minutes of opening the game. She has flying mounts and even her world settings changed to give her more stamina, but she'll still get stuck under the map, flying mount often can't just pop back through the ground, it's only possible if she finds something climbable. It's bad enough that she's reaching the point of, despite how fun palworld is, finding it no worth to play anymore",
"replies": [
{
"body": "I turned off the death penalty, and just respawn if I fall through the map 🤷🏽♂️\n\nI personally like playing without the death penalty regardless since I find it more of an unnecessary time sink to go back to where you died, but the excuse I give myself is I don’t want to lose my stuff in the map lol.\n\nI also play solo, so 100% of my experience has been offline which may be a factor of it running better. I truthfully don’t experience it much, with some exceptions being the area north of Gobfins that is chronically broke. Occasionally the ground will bug out when I’m on a mount/running somewhere but that’s few and far between to say it’s ruined the experience for me. \n\nDon’t get me wrong- when I booted up the game for the first time late January I felt scammed 😂 but after a handful of updates with bug fixes (which inadvertently corrupted my first world), I restarted and it’s been chill."
}
]
},
{
"body": "Ofc you are console lmfao",
"replies": [
{
"body": "Yes, great contribution to the conversation reiterating something that was just said 👏🏽",
"replies": [
{
"body": "I'll contribute that to the people not playing games on Chuckee Cheese devices, it's considered a very progressive number of updates to have almost ~4/month in an early access game. But if you play on a Chuckee Cheese device it probably seems like you should pontificate on why there are more are release and less as time goes on. Welcome to game development. Congrats on your first indie game. Try to be less annoying with the 2nd one you experience in your life after this one",
"replies": [
{
"body": "[removed]",
"replies": [
{
"body": "Your submission has been removed for the following reason(s):\n\nRule 1: Be Respectful\n\n* Do not insult, provoke, harass, or act disrespectfully; excessively vulgar, racist, discriminatory, or otherwise unsavory and uncivil language is also not tolerated. We aim to keep the subreddit polite and SFW. \n\n* Adhere to the [Reddiquette](https://support.reddithelp.com/hc/en-us/articles/205926439-Reddiquette).\n\nIf you would like to appeal this decision, please contact the r/Palworld moderators through [Mod Mail](https://www.reddit.com/message/compose?to=/r/Palworld)."
},
{
"body": "Nah, I've owned so many consoles over the years that I've got more than an adequate opinion. Much better than some scrub who puts his young ass birth year in his name lmao",
"replies": [
{
"body": "Im sorry you have such a miserable life with however old you are that you think what someone plays on means shit.",
"replies": [
{}
]
}
]
}
]
},
{
"body": "? Where have I complained that the game doesn’t run well? \n\nWhere am I begging for more updates..? \n\nYou are wildly misrepresenting my position."
}
]
}
]
}
]
}
]
}
]
}
]
}
]
},
{
"body": "Updates have slowed? They so on top of that stuff compared to like everyone else. Jeez man can’t keep anyone happy nowadays.",
"replies": [
{
"body": "Dude it took a year to get 1 patch worth of updates. They made like 100+ million. Time to hire some more staff? There has been a total of 1 meaningful update in over a year.",
"replies": [
{
"body": "My comment is over 100 days old bud"
}
]
},
{
"body": "Updates *have* slowed, but I never said it was a problem..? Including patches this is the schedule I found for Xbox from their Twitter, give it take a day or two: \n\n1/23/2024 -> 1/25/2024 -> 1/29/2024 -> 2/1/2024 -> 2/7/2024 -> 3/1/2024 -> 3/7/2024 -> nothing since\n\nA majority of those are patches on release, so understandably they would be ensuring the game can run… not much pure content update (totally fine). Though, we can anticipate one for one next week if they keep a schedule of the first and seventh of each month, but we also know they’re gearing up *more* content to be released, not just patches.\n\nAnd I never said I wasn’t happy? I’m anticipating updates and am wondering about any patches we still need (like falling through the map). This isn’t a complaint, that’s why I labeled it a discussion lol. \n\nI just want to know what they’re preparing and it’s been a bit since they dropped an update 🤷🏽♂️",
"replies": [
{
"body": "I kinda feel like people are going out of their way to misunderstand what you were trying to discuss. My interpretation is you're not trying to say they aren't doing enough and were just wondering what people think will come out from a content perspective now that they aren't so purely focused on putting out fixes (I'm assuming this part is true, I haven't played in a month or so).",
"replies": [
{
"body": "I think the grievance is misunderstanding what I meant by *slowed* (as in they think I’m calling the devs slow, which wasn’t my intent) and my eagerness for new content and labeling it as “massive” (even if it’s simply a new pal that drops). I am genuinely curious about the overall timeline and what that looks like for an EA game, which someone gave that answer as well. \n\nPeople know some niche details of how games are developing, and have invested a lot more time into looking into it. There’s a handful of informative responses buried here amongst the discourse and that’s what I’m appreciative of at the end of the day 🤷🏽♂️ \n\nSo misunderstandings aside, I still got valuable insight that answered the questions I had asked. By no means am I crying about them taking a long time, I just want to be able further solidify expectations that things won’t be *fast* or as fast as they’ve been so far."
}
]
}
]
},
{
"body": "[removed]",
"replies": [
{
"body": "The game launched in January of this year, that same month they had released two updates, then in february the released three updates, this month they released a trailer for the upcoming boss raid and base camp update and stated more will come with that. \n\ndaily or Weekly updates isn't possible - monthly isn't even possible, especially if you are specifically demanding that the updates be new game content and not just patches. \n\nSo you're being pretty silly bro, relax."
},
{
"body": "And you're riding the OPs dick on wrong info. \n\nQuit being a dick rider."
},
{
"body": "Your submission has been removed for the following reason(s):\n\n**Rule 1: Be Respectful**\n\n- Do not insult, provoke, harass, or act disrespectfully in the comment sections or posts.\n\n- Refrain from excessive vulgar language and being uncivil.\n\n- Racist or discriminatory language is disallowed and will result in a ban.\n\n- Adhere to the [Redditquette](https://support.reddithelp.com/hc/en-us/articles/205926439-Reddiquette).\n\nIf you would like to appeal this decision or believe your submission was removed in error, please contact the r/Palworld moderators through [Mod Mail](https://www.reddit.com/message/compose?to=/r/Palworld)."
}
]
}
]
},
{
"body": "They literally had an update for Xbox like two-three weeks ago, it’s not slow everyone just got used to that patch every other week schedule, as if other games do that on the reg",
"replies": [
{
"body": "Its not slow lol, ur nuts. 6 months and still no content update in sight. Updating xbox to be where PC was on day 1 is not content updates. The game has a ton of potential but it will never be realised. It will take them 4 years just to add 10-20 pals and a few continents. They already admitted they going Valheim route. 1 update per year."
},
{
"body": "Never said they were slow, I say they’ve *slowed*. It’s obvious they’re gearing up for bigger drops beyond bug fixes. I’m curious to hear about what that schedule looks like now that the initial push has settled. It seems that they aim to put something out the first and seventh of each month, so will be cool to discuss what’s coming next and what’s still needed 🤷🏽♂️"
}
]
},
{
"body": "With them announcing the intention to retain a small team, combined with the mindset they want people to play other games, suggest to me they are going the Valheim route. Which is my worst nightmare and I hope they will do more than that. \n\nI really think with a large push behind, it could become a modern Minecraft. It combines every aspect of gaming that I love. Clean graphics, pet system, unique ai system, base building, etc. I hope they flesh out the dungeons, have an extensive building system like enshrouded, periodically add new pals, flesh out the world with dynamic repeatable quests, add a fun farming amd crafting system. It would be awesome to live out our childhood pokemon fantasies just adventuring and chilling with our pals at base.",
"replies": [
{
"body": "I'm sorry, I'm really out of the loop, but what did you mean by the \"Valheim route\"?",
"replies": [
{
"body": "Valheim does 1 update per year kinda like the first content update we just got out of Palworld a year later. Seems this will be the future 1 update a year."
}
]
},
{
"body": "True! There was an article that mentioned they were faced with a lot more funds than they knew how to handle. It’s great they’re focusing on quality over profit, as I’m sure they have plenty of offers to be backed by larger corporations but have resisted that temptation thus far. \n\nPalworld has a more linear progression system, so I think it’ll be easier to expand upon and more digestible once they do. I think a quest system would be extremely neat! Utilizing some of the NPC’s around the map that otherwise only have dialogue. Would love to see that too! \n\nPossibilities are definitely strong so I can’t wait for what they have in store"
},
{
"body": "With them announcing the intention to retain a small team, combined with the mindset they want people to play other games, suggest to me they are going the Valheim route. Its obvious we will get a small patch once a year. I mean after making 100's of millions why hire more staff? People pored tons of money into this game in hopes of what it can be. Not what it is now. 6 months later and no content in sight. At least if they hired staff we would have hope that updates could speed up in the future. Another game that with lots of potential that will never be realised."
}
]
},
{
"body": "I hope they increase the pal box limit.... this would be the most important update for me...\n\nAre there any news about this? \n\nI'm not a programmer but I guess it should not be to hard to just give the palbox more pages?",
"replies": [
{
"body": "It’s hard to say. It depends on what data types they’re using to store the Pal data and what implications that may have on sorting.\n\nIf I was to really guess though, they probably decided on a set number of icons per page and a set number of pages based on UI/UX requirements early on in development and it was BEFORE they had enough Pals in the Paldeck to be a real problem.\n\nThen, after adding a bunch more Pals, the Palbox limit hasn’t been revisited because other stuff took priority in development, such as stability and bug fixes.\n\nThat’s just my guess though."
}
]
},
{
"body": "I mean we simply don‘t know what content they‘re planning beyond their roadmap of PVP and arena after the Bellanoir raid coming soon. For all we know they couldn’t be planning for any more single player content and purely focus on multiplayer based on their roadmap. But I don‘t think they‘ll leave singleplayer as it is. There‘s still so much that needs to be filled in this big world."
},
{
"body": "If i remember correctly they said the game is 65% finished and they worked 3 years on is so i think you can expect 2 years till it's finished but could also be faster or slower even AAA devs need years to finish a game after the full release \n\nPlay something else and if theres an update dive back to it",
"replies": [
{
"body": "This is the type of answer I was hoping for, so thank you for that info! \n\nYeah, I’ve been playing THE FINALS in the meantime, occasionally coming back to Palworld. Not even complaining there’s been nothing new (which ig people think I am?) I’m just inquiring about the timeline of stuff and what else people want to see as they prepare larger updates that take more time to push out"
}
]
},
{
"body": "\nI mean no harm, but you sound new to early access games. Proper game development takes years. Especially when building something new from the ground up.\nI recommend looking at other games that started of as early access, and when they reached full release. Alternatively look at how long they still are in developement.\n\nPalworld in this case isn't my first nor last rodeo. I actually enjoy a good early access game, as you get to see how much it grows and changes. But it takes times. Usually a decade at least. Most of the early access games that I've enjoy still experience constant progress/changes after they're released.",
"replies": [
{
"body": "You’re precisely correct in your assessment, I’m new to early access- exactly why I’m so interested in learning more (and of course eager for it)! My presumption is early access would take like a year or two to fully flesh out. Hearing it could be a decade is definitely news, tho I plan to stick it out for however long it takes… \n\nMy fear is it’ll lose its hype? But again I’m new to the sphere so I have no idea how pre-releases have faired afterwards. I want the game to succeed, and as a player ofc I want more content to dive into. But it’s not impatience, it’s just an observation that things have *slowed* as they plan to bring more stuff in, and I’m curious as to what that development process will look like. We don’t know for sure, but speculation for a game like this is fun 🤷🏽♂️",
"replies": [
{
"body": "I'm new to early access too and playing on a steam deck so I didn't know what to expect at all. I thought it would only be a few months before the final product launch. I also didn't know it could take a decade.... I'm over 100+ hours in but I'm getting a little bored but I'm tired of it crashing every few hours. I think that's the steam decks fault and not the games. 🤣",
"replies": [
{
"body": "Try to lower the maximum dropped items in the world is also crashes on decent pc when I'm running out of RAM"
},
{
"body": "I’ve been on a hiatus for a bit playing THE FINALS in the meantime. I have a challenge run going in Palworld tho that I want to continue working on, but it’s on the back burner for now… but yes, I’ve invested a ton of hours into the game especially for end-game breeding.. I’m no IV perfectionist as traits are enough of a grind but that time sink is wild."
}
]
},
{
"body": "Also take into consideration that Pocketpair is a very small studio of somewhat inexperienced people. They dont have a ton of resources, unlike bigger AAA studios eho can churn out massive games on a yearly basis. They need funding and support if they want to increase their scope and speed"
}
]
}
]
},
{
"body": "> I’m curious to hear when exactly that “full release” date will be for Palworld \n\nprobably not in the next 2 years, i just hope it doesnt end up like craftopia doomed to be forever in early access\n\n> That being said, any ideas on when the massive content drop will be happening? \n\nthere is a raid coming soon",
"replies": [
{
"body": "I personally wouldn't classify 1 raid as massive content. Surely massive work, but from player pov it sounds somewhat similar to a tower boss.\n\nIf it brings new mechanics and lays down the groundwork for some future updates I will be more than happy."
},
{
"body": "Yeah, I’m not familiar with pre-release time tables but I don’t want it stuck in early access forever either. \n\nSomeone mentioned it could be a decade before a full release which sounds wild, but may be true… I’m hoping it’s at most half of that."
}
]
},
{
"body": "A fix on the dungeons hopefully i can't explore them at all on last gen Xbox. Kinda makes me stay clear of the game until then. Can't go in a dungeon without the game crashing in 5 minutes ",
"replies": [
{
"body": "Development process must be absolute hell with the 5(?) different platforms they have to accommodate… what works great on one platform is broken on another and vice versa. Curious if they’ll continue support for the game once the official release happens, and I’m also curious to know what percentage of the player base still uses last gen consoles because it’s still relevant for games coming out today… \n\nI watched Steam gameplay at first which got me interested in the game, so I got it on my Series X and that was a rough initial experience. Fortunately they were quick with patches throughout the next couple of weeks I played and it improved a ton within that short time frame. Hopefully they can do the same for ya!",
"replies": [
{
"body": "I believe a good few are using old gen consoles. Personally i haven't upgraded to a newer gen xbox because of cash reasons but also issues with how the company has been conducting themselves with everything. I will say palworld is good but i got really pulled into the idea of them crashing everytime i go in it bothers me. Also i do know they could maybe add a small patch to improve connection to old gen to PC hosts. The other night i tried like 10 times to connect to my friend's hosted world. It lasted like 10 seconds and then timed me out before i could make a character. I do believe they will continue to offer support after full release because i believe this game could start getting way more bigger updates in the future for all we know. Palworld has so much potential. Sorry bout the long run on. ",
"replies": [
{
"body": "No worries at all! \n\nI was without any console for about 2.5yrs and didn’t get one for the same reason. Friend gave me his One S December of 2022, and then I upgraded to the Series X over the summer. I rarely game, and was only playing Minecraft at the time I bought it and tbh I was impressed at the performance difference with just that. So I don’t regret the investment, but can understand the price tag not being that appealing.\n\nI’m definitely excited for the direction they’re taking the game- it’s the first game I’ve bought in ages where I feel every dollar was worth it. Though, I don’t even have Xbox live so I haven’t experienced the multiplayer aspect- I have heard that’s where a lot of issues come up, so I’n for sure ignorant to the problems there.\n\nBut yeh, I don’t see why they’d pivot after developing the game on last/current gen consoles already. So that’s promising!",
"replies": [
{
"body": "Im only level 13 in game currently and have had a lot of fun but depresso won't sleep lol dude works though sun rise to sun rise again lol",
"replies": [
{
"body": "I reccomend Tombats! Those things are cracked at mining. The leveling up process was super fun though- and exploring to find all the different pals was awesome. As you mentioned prior there’s so much potential for the game— hoping that entails more islands and stuff to explore (heck I wouldn’t even mind it being a DLC with how the current market is). The giant tree only seems like the tip of the iceberg for area expansions",
"replies": [
{
"body": "Yup. The game is fun as can be. If you looking for friends send me something to chat with ya on stranger "
}
]
}
]
}
]
}
]
}
]
}
]
},
{
"body": "I thought Bellanoir is coming soon? Game has been out 2 months lmao",
"replies": [
{
"body": "Yeah I was asking *when* not necessarily what. We know Bellanoir and the monitoring stand rework is happening which is huge to me at least. And also was interested in hearing if there’s anything that’s has yet to be addressed even in the multiple previous patches.",
"replies": [
{
"body": "Yea I'm saying the \"updates have slowed\" for an EA game 2 months in is kinda... impatient. Especially when they're now actively dropping new content.\n\n My guess is the full release date is a long ways out. If they want to add PVP, other mechanics, more bosses, potentially more of a storyline, generally clean things up, address hackers, etc... it's gonna be a while.",
"replies": [
{
"body": "Ofc I want more content, but I recognize that updates have *slowed* because they’re developing just that. This isn’t a complaint of mine, it’s an observation that they’re starting to implement a more steady dev cycle instead of firing off patches every other week. \n\nThey are definitely not slow by any means, which ig is what a lot of people thought I meant by saying things have slowed. I’m perfectly happy with the game and the time they’re taking to do things right while balancing their priorities with player feedback. \n\nThe most insightful thing I’ve got from the comments on this thread is someone said that they’re like 65% done with the game? And given the timeline that looks to be about 2-3ish years out from full release."
}
]
}
]
}
]
},
{
"body": "It will take more than a year to have decent content, it's just how it is. Move on and check it out later."
},
{
"body": "Updating and adding content takes time, bro. They're fast.\nBut yeah i understand why u would be concerned, look at 7dtd, the devs are incompetent and havent finished their game in 10 years lol",
"replies": [
{
"body": "I’m not necessarily concerned, and I’ve only mentioned they’ve *slowed*. Slowing down doesn’t necessarily mean I think they’re slow… right now it went from about every 2 weeks to a month in between updates which is understandable as they gear up larger content drops rather than bug fixes/QoL changes. \n\nI def don’t want it stuck in development hell but it’s way to early to suggest that. I’d say in a year or two that’s a conversation that may be had but for now it’s still a pretty new game",
"replies": [
{
"body": "Nah i agree with you. But gamedev is a bitch and a half. Half the time is spent fighting the damn game engine and ironing out bugs and finding workarounds."
}
]
}
]
},
{
"body": "Seems like its going to be another game with tons of potnetial that is never realised. They made money off Pokemon's back because we all been dieing for a 3d open world Pokemon game. Everyone wants the game to be good so badly, that if you say anything bad everyone freaks out. Made so much money maybe hire more staff?"
},
{
"body": "For a game that made hundreds of millions of dollars in first week of release alone, its sad to see no updates. Seems the devs are happy with the money they got and don't have any interest in perfecting this game. Most people loved the game because of the potential it had to be something amazing. The state of the game is pretty much the game it is always going to be unfortunately. We might get 1 small update per year but thats about it., and thats why most people are disapointed. We were hoping they would use a fraction of the millions it made to turn this game into something amazing but it seems the studio is happy with a very small indie team working on it."
},
{
"body": "More building pieces, more pals, more equipment, pvp"
},
{
"body": "We know as much as PP have announced. \n\nThere probably isn't a full release date set and that's for the best. \n\nThey can work on bug fixes and new content at the same time.",
"replies": [
{
"body": "Someone mentioned in the thread that pre-release games can take up to a decade to fully complete. I hope it’s at most half that, but I’m def excited for what they have in store"
}
]
},
{
"body": "7 + updates ina game that released 2 months ago ... How does that ever look slowed? Everyday there's a new bait post or 50 on this sub, surely those stop eventually...?",
"replies": [
{
"body": "Lol this isn’t bait? *Slowed* is a comparative term which does not mean *slow*, it just means not as common as they initially did (which ig is hard to understand for this sub). They’re gearing up more content drops which understandably take time. I guess “massive” in the context I’ve used it can be misleading, as I also meant that comparatively (as it’s primarily and rightfully so been bug fixes in the last couple updates). But a new raid and some QoL updates that we’ve been waiting I’d say is “massive” in comparison to all the new stuff we’ve gotten so far (which the bar is literally 0)…\n\nSomehow people are taking this as a complaint and I’ve only expressed speculation."
}
]
},
{
"body": "lol you deserve the downvotes you are getting. Jesus.",
"replies": [
{
"body": "For asking about future update plans and understanding bigger content drops take time..? Okay?",
"replies": [
{
"body": "The game is a complete mess right now. Half the map is glitched terribly, dungeons are trash, random crashing, etc. \n\nNo one is focusing on new content. It’s a fucking alpha version of the game, this isn’t the time for new content. This is meant to work bugs out which, again, the game is full of.",
"replies": [
{
"body": "You’ll be pretty disappointed to hear they’re working on a new Raid type system and a QoL change (monitoring stand rework), and haven’t released a patch in a couple weeks now then 😬"
}
]
}
]
}
]
}
]
}