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Favorite Feature In Palworld? : r/Palworld

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{
  "post": {
    "title": "Favorite Feature In Palworld?",
    "selftext": "For me its the freedom to play how you want. \n\nYou want to go to the high end level and get star beams blasted at you...go for it\n\nYou want to breed an insanely strong Pal by using two completely Pals, go for it\n\nYou want to roleplay your management team giving you insane work requirements, go for it \n\nYou want to go to a high point on the map and just take in the scenery? Go for it. \n\nSeriously the freedom of choice in this game is amazing ",
    "url": "https://www.reddit.com/r/Palworld/comments/1ddvmdf/favorite_feature_in_palworld/"
  },
  "comments": [
    {
      "body": "Gameplay options. The game can be as grindy as you want it to be.\n\n\nI played through once with normal settings. I like 3x Spawn Rate and no-wait eggs.\n\n\n3x Spawn Rate is easier (more item drops, easy farming) and more difficult (3 frostallions at once). It's a whole lot more fun!\n\n\nSometimes I stumble into massive gang fights between species, sometimes human vs human. The scatter sphere launcher is actually viable on the lower level pals, too.",
      "replies": [
        {
          "body": "The sliders are such an underrated thing yet they are the biggest quality of life I saw in any game for that last couple of years\n\nSeriously, if more games had this many customizable options I'm pretty darn sure that EVERYONE would like that and more players would be able to enjoy the game \n\nFor me, I would not have the same enjoyment and urge to play if not for the custom settings. My daily routine is just so rushed that I can't wait and spend most of my Time grinding before being able to enjoy the contents, and tweaking around some settings made it possible and very fun\n\nMore resources, more spawn, zero hatching is absolutely great. (Almost) Zero stamina is nice too but kinda breaks the game.\n\nI'm still dreaming for a reduction in breeding time, need these eggs fast man"
        },
        {
          "body": "No, waiting on eggs is definitely a favorite of mine. After playing ark, I needed to wait hours for just the egg to hatch. That was such a nice feature. \n\nIf my dteam decl could handle it i would love to challenge multiple bosses at once."
        }
      ]
    },
    {
      "body": "The crafting system you build at your base, everything works to help or make something at the next crafting table, you can keep busy crafting just at your base alone for HOURS before you have to forge for resources. Rocks, trees, ores, pal balls, food. It's very self-sustaining.",
      "replies": [
        {
          "body": "I do love the progression in this game I keep finding myself redoing playthroughs because of how fun it is"
        },
        {
          "body": "This is the big one. I love automation in survival-like games, and Palworld has this unique slavery-based self-sustaining base building component that many games would envy, and many players love.",
          "replies": [
            {
              "body": "They are not slaves. They are my beloved friends and I would never harm them.\n\nUnless I need their juice to make another friend stronger. Then I will squeeze hundreds dry, if necessary."
            }
          ]
        }
      ]
    },
    {
      "body": "I like the real time combat. I’m a big Pokémon fan and real time fights was one thing I craved. Being able to pitch in is nice too. It’s still surreal to me being able to shotgun critters in the face.",
      "replies": [
        {
          "body": ">It’s still surreal to me being able to shotgun critters in the face.\n\nI know right? One time I tried to shoot this one annoying Syndicate grunt but a wild Pal jumped in my way and I accidentally shot it. Whoopsies ![img](emote|t5_4jn9v4|49357)",
          "replies": [
            {
              "body": "Pals are so kind they even defend humans"
            }
          ]
        },
        {
          "body": "A big pokemon fan here myself, and I've always loved the additional features and interactions we can have with pokemon. \n\nOne of my favorite mini games was contests it gave you more options to use them. \n\nPalworld gives you full control which I love about it"
        },
        {
          "body": "I do wish Pals had 1 more active skill slot, so Pals can at least have 2 low CD attacks they can rotate while waiting for the high CD skills.\n\nAnd more melee active skills would be nice to make combat more dynamic, either between Pals or when you're fighting against them yourself."
        }
      ]
    },
    {
      "body": "I don’t play palworld anymore but I won’t ever forget the feature where u would be able to craft anything with the items in your chests or whatever your item storage is called, without having to find and put everything in pocket.",
      "replies": [
        {
          "body": "Big map expansion coming in a few weeks. Whole new island with new biomes. Also 30 new pals."
        },
        {
          "body": "First thing I checked when I got into the game. It's so fucking satisfying."
        },
        {
          "body": "After playing Ark for so long, this is such a nice feature to have!!!"
        }
      ]
    },
    {
      "body": "It’s really a combination of things that makes it great but if I had to pick one I’d say the way you traverse the world. \n\nOne of my biggest gripes with Pokemon is that you no longer feel like you’re exploring with YOUR Pokemon. \n\nIn gen4 I felt like I was exploring Sinnoh with my squad, partly because of HMs imo. You had them on your Pokemon and used your Pokemon to overcome what is actually a really tough / annoying world. And it felt immersive. Now in Pokemon it’s like some random dudes Charizard flies you around or it’s a fade to black Corviknight load screen. Rotom bike? Or a, imo, lazy legendary automatically your best mate storyline. I hate it. \n\nIn Palworld it is me and my guys and we’re out here doing it, together. \n\nPokémon has totally lost that sense of connection to the Pokemon. Which is ironic somehow because this game is slavery but I feel so much more attached to my Pals than my Pokemon. My Pokemon are just there to say ive got a complete living dex + 500 unique shinies. Idgaf anymore.",
      "replies": [
        {
          "body": "I feel like ever since pokemon became 3D, the games have been falling off. Introducing new mechanics like mega evolution, Z moves, gigantamax and making the games a lot easier, kind of ruined it for me. Before, pokemon was actually just the right amount of grindy. Now it just seems like everything is handed to you and you can beat the game using just one overleveled pokemon. I miss 2D pokemon. I feel like it was much better back then.",
          "replies": [
            {
              "body": "Yeah it basically fell off a cliff from gen6 onwards for many reasons and you’ve highlighted a few of them that I agree with. \n\nTheir decline is part of why Palworld was so successful.",
              "replies": [
                {
                  "body": "I couldn’t agree more! When I first played palworld, it reminded me of pokemon legends arceus (which I never completed because I got so bored). The whole thing where you should catch 10 of each pal for the exp boost, the crafting your own pal spheres, the way you throw pal spheres, the fact you’re from the future but the game is set in the past,,, it feels like the exact same game, but infinitely better and more polished despite being in early access.\n\nI honestly love palworld and can’t wait to see what they have in store for the future, I can see this game getting even bigger and better in the future.",
                  "replies": [
                    {
                      "body": "I actually really liked Legends Arceus but I agree that Palworld is basically what I dreamed legends Arceus would be. \n\nYeah I only recently stopped playing Palworld after ~500 hours played. Looking forward to the big June update."
                    }
                  ]
                }
              ]
            },
            {
              "body": "Am I the only one who just used my starter in gens 1-5 😅"
            }
          ]
        },
        {
          "body": "As a fellow pokemon fan here, do you mind if I pick your brain on the legendary pokemon bit? \n\nHow do you feel about the way Nebby was handled in Gen 7, having it start at the very beginning w/ you but still having to battle it. \n\n\nBack to your main point, tho, being able to traverse the world with a specific pal you like is really nice. It is a feature I wish we had w/ Pokemon.",
          "replies": [
            {
              "body": "I actually like Nebby up to the point where it becomes yours for free at the end of the game (but this is just the way it is). \n\nNebby is not like Miraidon and Koraidon (who I do have a problem with). He is weak and small, which is rationalised by the implication that he was basically being “used” and likely mistreated by the Aether foundation. He doesn’t “feel” like some overpowered legendary that is just gifted to you. Particularly because he is looked after by Lillie. \n\nBut yeah in the end he is just given to you. \n\nThe way I would do it is have Lillie keep Nebby as her ace and have her be a hard boss battle where after it you’ve “proven your worth” to catch the opposite legendary."
            }
          ]
        },
        {
          "body": "This game is only as slavery as you make it. I like that.\n\nLike, yes, you *can* work your Pals into the ground. But just like real life, it ultimately hurts your bottom line in a big way.\n\nI like to give my Pals the best beds, food, and spas I can. And if the game had them, they'd have toys.\n\nRight now, they just have to make do with random wild lamball footballs.",
          "replies": [
            {
              "body": "Even if you give them good conditions its slavery. But yeah I treat my pals good because like I said I actually feel “connected” to them.",
              "replies": [
                {
                  "body": "It's not slavery. They willingly jumped into my palsphere."
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "body": ">For me its the freedom to play how you want.\n\nSame here! I don't have to worry about completing a quest to be the very best or take down an evil organisation. I can do whatever I want with my Pals. Anything 😏. >!Like farming with them and giving them stuff to do but not overworking or putting them in a sweatshop condition!< \n\nMy current goal is to have a permanent base. My current base is just barebones: a place for me and my Pals to sleep with the essential stuff like farms, campfire, furnaces, crafting tables, etc. but it isn't a fully decorated base. I'm still busy exploring so hopefully I'll find a place where me and my Pals can call home someday.",
      "replies": [
        {
          "body": "I do wish there were more bade locations, but with a new map coming soon, hopefully, that would just work out."
        },
        {
          "body": "I hope they eventually give us real quests, 'cause some of us need a more guided experience, but they should be optional."
        }
      ]
    },
    {
      "body": "I'd have to say it's the world. \n\n\nThe Palpagos Islands are beautiful, expansive, completely traversable, and every inch has something to see or a screenshot waiting to be taken. Even if I were to be gated off from each area based on level, I would still love it just the same. Skyrim used to bring me that same feeling, but Palpagos feels a lot easier to navigate, none of it is gated by a loading screen, and I can move through it however I like and still be rewarded with a view or an item. Add to that the variety of biomes, the treacherous nature of the fringe islands, and the hunter-gatherer/camper lifestyle it promotes, and it's an idealized backpacker/outdoorsman's dream.",
      "replies": [
        {
          "body": "Having the option to go where I want when I want is really refreshing."
        }
      ]
    },
    {
      "body": "Definitely those features:\n\n\n- Crafting items inside a base without having all the crafting materials in your inventory due to how the chests/storage system works, it's extremely good When you have a large base ( or One with certain aesthetics), especially since there Is a weight tolerance to the player's inventory and Mass crafting becomes more common the longer you play;\n\n\n- Mostly for me and my buddies, breeding was really fun When We were still playing the game blindly without following a guide, Especially because my expectation at the time was that \"It works like Pokémon, probably\" but It actually subverted my expectation by giving me other unrelated Pals as result, encouraging me to try different Pal pairs to see what would come out from it ( until We saw the breeding calculator later on );\n\n\n\n- The fact that you can Explore the world to your heart's content mostly, with the \"Roadblocks\" being mostly Higher level Pals that can snap you in half with a spit or the temperature system itself when undergeared for It/lack of a pal that helps you in that area;\n\n\n\n- While not exactly a feature, i like that the \"Lore\" of the game Is from the Diaries that you can find while exploring and it's not forced Upon you as a primary \"Hunt\" required as a form of progression, you can collect them or avoid them ( depending on what kind of player you are, as if you care about some Game's Lore or not i mean ) and It won't affect negatively both kinds of players."
    },
    {
      "body": "Being able to explore everywhere and finding new Pals everywhere you go"
    },
    {
      "body": "Your pals being useful outside of combat.\n\nBeing allowed to do anything including going to a an endgame area way to early and throw and run capturing a legendary is a close second."
    },
    {
      "body": "👍 Setting own target to achieve like clear all tower bosses, breed a better pal, figure out the design of my pal factory, go into the dungeon for chests. Literally the game has some magic just make me play the game infinitely.",
      "replies": [
        {
          "body": "That feeling is really nice and refreshing to have! It's been a while myself since I played a game that has that feeling."
        }
      ]
    },
    {
      "body": "Rts"
    },
    {
      "body": "There were so many amazing features in Palworld but i really liked that u were able to modify almost every scaling for your own world which made some things way easier or faster which was perfect for me since i needed to work very long and not had much time to play it. The diversity of options and features in this Game is so nice."
    },
    {
      "body": "1. Depresso.\n2. Bellanoir.\n3. This bug that happened.\n\nhttps://preview.redd.it/25p1ej46176d1.png?width=1280&format=pjpg&auto=webp&s=0a3f729fda4a61f80f0f49f4ce56b10429c4770f\n\n4. Base building.\n\n5. Monitoring stands allow easier base management."
    },
    {
      "body": "That's what actually keeps me playing. I've continued playing far past all of my friends and people I've met in game just because it's a stress-free, go as you please type environment. Do I want to make hella palballs to sell? Sure. Woke up and chose murder? Cool.\n\n  \nI think hands down for me is riding around my speed Fenglope and sniping pals with the Homing Sphere Launcher. It takes me back to sniping with feather balls in Pokemon Legends Arceus and I love it for some reason haha",
      "replies": [
        {
          "body": "Using jet balls to try to catch that flying gyrados was a fun experience 🤣"
        }
      ]
    },
    {
      "body": "Able to customise the game. Good thing they enable me to set the egg hatch time to 1h instead of 24h. Yes that is an option to set to 0, but I like to do other stuff while waiting for it, like exploring, base management etc."
    },
    {
      "body": "Honestly, the fact that they have built in wireless crafting when you’re in your base is a feature that is so underrated but one that I always appreciate. By wireless crafting I mean you can craft from your containers and not just your inventory."
    },
    {
      "body": "https://preview.redd.it/f3rmpsbtb96d1.jpeg?width=1164&format=pjpg&auto=webp&s=943ab2a9108c5128d6b3089e401cec68ac834cca\n\nI didn’t wait for Palworld to give me anything. I took what I wanted. 😈"
    },
    {
      "body": "Save file backup.\n\nAfter four pinkscreens and several other memory-related crashes, I've had the local files bookmarked.  The game would be completely unplayable without the ability to restore a lost save.  Invest two hundred hours and lose everything?  No slider could make up for that.  It's MVP, a lifesaver."
    },
    {
      "body": "Being able to install mods and fuck the pals"
    }
  ]
}