Will the game support Ultra Wide Monitor (21:9 Ratio)? :: Monster Hunter Wilds General Discussions
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Monster Hunter Wilds
Will the game support Ultra Wide Monitor (21:9 Ratio)?
Question is on the title.
Showing 1-12 of 12 comments
I am more worried about 32:9 ratios.... I hate seeing black bars...
I don't know, Japanese developers usually ignore the existence of ultra-wide. Being tired of this, I sold my alienware AW3423DW and bought an ASUS ROG SWIFT OLED PG32UCDP.
I hope they add the ultra wide support as same as they did on DD2.
Rise did, or maybe it was modded too. I played all the way fine either way we'll get covered, mod or not lol
Katak
31 Oct, 2024 @ 4:44am
World and Rise did. Unless they're going backward i think we'll indeed get Native Ultrawide resolutions
Originally posted by Lair360:I am more worried about 32:9 ratios.... I hate seeing black bars... That's racist
Radde
31 Oct, 2024 @ 5:41am
CAPCOOM is very good with UW support, and Graphics support in general, I would not worry about it :) have fun
I was able to use ultrawide in the beta. However, it doesn't quite fit the entire screen, I get narrow black bars on each side. Anyone the same as me?
Yeah looks like 32:9 isn't supported :(
It's the same support as World: 2560x1080's aspect ratio. (2.37)3440x1440 uses a slightly different aspect ratio (2.38) and will have small grey bars on the side of the screen.Imagine not fixing this after 6 years.Probably doesn't support anything wider than 21:9 either.
Last edited by DAOWAce;
1 Nov, 2024 @ 12:20am
Originally posted by DAOWAce:It's the same support as World: 2560x1080's aspect ratio. (2.37)3440x1440 uses a slightly different aspect ratio (2.38) and will have small grey bars on the side of the screen.Imagine not fixing this after 6 years.Probably doesn't support anything wider than 21:9 either. I'm using 2560x1080's aspect ratio. but I still get narrow grey bars on each side.
Originally posted by Wenz Lightning:I'm using 2560x1080's aspect ratio. but I still get narrow grey bars on each side. ..Sounds like they mistakenly put 2.36 then. Or just completely failed ultrawide support in the first place.REFramework[github.com] nightly is updated enough for Wilds and has a fix, for anyone checking back.
Showing 1-12 of 12 comments
Date Posted: 31 Oct, 2024 @ 1:10amPosts: 12