Rufous

Thoughts on Marvel rivals? : r/overwatch2

Format: jsonScore: 30Link: https://www.reddit.com
{
  "post": {
    "title": "Thoughts on Marvel rivals? ",
    "selftext": "I’d wanted to hear some opinions on Rivals compared to overwatch. Have you had the chance to play the beta? What are you thoughts on its likelihood of success? Do you think it will pull people from O2? Please don’t use the word “clone”. I feel it hurts the gaming industry. ",
    "url": "https://www.reddit.com/r/overwatch2/comments/1felbbi/thoughts_on_marvel_rivals/"
  },
  "comments": [
    {
      "body": "Based on the streams I've watched it has some cool mechanics, but overall the characters and aesthetics feel samey compared to Overwatch. Like the silhouettes, sounds, visual cues, and abilities don't have that Overwatch level of impact and polish that help players grasp what's going on and who's doing what. It just felt like a muddy free for all of special powers.",
      "replies": [
        {
          "body": "This is a good point! I also felt and lack of impact while playing. You are killing and killing fast (depending on who you play) but it felt lack luster getting one kill. This is especially true for getting assist. Playing tank got old after a couple games but was easy to return to and have fun later.\n\nNow support felt good!!! Truly support and not just healer. They all had interesting kits and were strong. You didn’t need to sit back and pocket (you still can tho) to feel useful. \n\nBut yes feedback and stimulus is important. While it lacks impact, I feel like the organized chaos makes up for it in comp."
        }
      ]
    },
    {
      "body": "It's got a decent chance to stick around but the developer is mostly known for mobile games and porting over Korean MMOs and monetizing them to death and back in the west. Remember that Gundam Evolution looked extremely promising during its beta and then when it was released it was drowned in three different premium currencies. While it wasn't the same developer it is something NetEase has done in the past.",
      "replies": [
        {
          "body": "I could definitely see this happening. I was one of those people that was hopelessly excited for gundam but dropped off after realizing what it was. This game also has me hopelessly excited. I did see that the developer said something about “we want to focus on making a good game before we talk about micro transactions”. What do you think of that?",
          "replies": [
            {
              "body": "PR answer is PR answer. NetEase has a track record of introducing oppressive monetization to the Korean MMOs they port to the West. Monetization that never existed in the original form of the MMO as played in Korea.\n\nWill they do it here? Who can say? Maybe they've had a change of management and desire to become known as a legitimate developer rather than just porting other developer's work to the West. All we can say for sure if that they have a better chance to compete with Overwatch long term than Concord had.",
              "replies": [
                {
                  "body": "Very well said! Did you have a chance to play the beta? What more do you think from a gameplay standpoint?"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "body": "Third person = instant no thank you",
      "replies": [
        {
          "body": "Interesting! Have you never been a fan of 3rd person shooters? I started gaming in the 360/ps3  era where shit like gears of war, uncharted, tomb raider etc were common so I don’t feel out of place in TPS.",
          "replies": [
            {
              "body": "Nope, I’ve never enjoyed any TPS that I can remember. I’m very old, and I started gaming in the original DOOM era. 😅",
              "replies": [
                {
                  "body": "Oh hell yeah dude! Rip and tear lol I’ve gone back and played through old school doom more than I can count. Well it’s gonna be free so I hope you still give it a shot! Maybe find out old dogs can still learn new tricks!"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "body": "I played both alpha and beta, the game is 100% going to compete with Overwatch as they have announced that heroes will be 100% free and unlocked upon release.\n\nI hope that they also have a system of currency that allows you to buy skins, at least a few of them. Like we have for Overwatch.\n\n\nI got about 60 hours of gameplay, mostly Mantis and Luna, they are my fav.\n\nI will not abandon overwatch, but if we don't get enough in content from Blizzard, I will be playing less and less.",
      "replies": [
        {
          "body": "Someone else said they felt the friendly competition will light a fire under Blizzard and be healthy for both games! I’m really hoping for a means of earning specific skins through events and what not. But a minority for purchase. I’m also quite excited about a dev saying something like “good game first, micro transactions later” gave me a good feeling! \n\nI was a big fan of Magneto and black panther. But the whole roster felt intuitive and no one felt bad. The tanks got a little stale but were easy to return to after a game or 2 playing someone else. I could pick up anyone and have a good time/do well."
        }
      ]
    },
    {
      "body": "Can someone smarter tell me why it look cheap compared to OW? It looks like a mobile game it turns me off SO BAD😭",
      "replies": [
        {
          "body": "I have heard this a lot and I think I’m understanding that the art style choice makes people feel that way. So far it looks like people won’t feel that way until it’s told to them. Then after they can’t unsee it lol. It reminds me of like old school Fortnite or something. \n\nBut I completely get the turn off. Why play something if you can’t bear to even look at it lol"
        }
      ]
    },
    {
      "body": "I'm definitely going to play it when it releases in December. Looks pretty fun to me, and I believe it will hopefully give Overwatch a kick up the backside that it's been needing for years.",
      "replies": [
        {
          "body": "This is also a big thing for me! If this succeeds, maybe it would put some heat under blizzards ass! Maybe even a DC event in the future lol healthy competition is important in an industry as fast as gaming."
        }
      ]
    },
    {
      "body": "Role lock wouldn't work in MR, it's a fun game, and they'll have to use team synergies to incentivize good team comps that aren't just 6 dps. If synergies are lame or not great I think we will get a lot of games similar to pre role lock overwatch.",
      "replies": [
        {
          "body": "The team synergies felt worth it in the beta for sure. Some felt overtuned but not overpowered or game breaking.  I also feel like role lock would not work but genuinely believe some sort of cap is needed in competitive. It was very aggregating to watch 3 supports completely stop all advance or 3 dps be unable to push. Have you had the opportunity to play test?",
          "replies": [
            {
              "body": "I did. I played the beta. They said a short time ago that they were going to be changing the synergies every season, so I am interested to see how that goes. I usually fill whatever role my team needs, but God damn sometimes it's fun to play dps, and everybody else has the same idea. I'd like more synergies like hela Thor and loki, where it encompasses all of the roles in a synergy.",
              "replies": [
                {
                  "body": "I like that idea! \n\nMy one concern is, of course, meta. I’m nervous of the looming toxicity. People attacking you for not adhering to the synergy lol",
                  "replies": [
                    {
                      "body": "Yeah, that's gonna be lame."
                    }
                  ]
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "body": "I like Overwatch and I like Marvel, so I think I'll like this too.",
      "replies": [
        {
          "body": "Hell yeah! Honestly surprised there hasn’t been something like this MUCH sooner"
        }
      ]
    },
    {
      "body": "haven't played the beta, but it sounds cool so if it's on xbox one I'm definitely getting it\n\nif it doesn't cost $100",
      "replies": [
        {
          "body": "It’s actually gonna be free on release with all characters available! I’m not sure if it’s gonna be released on Xbox one tho.",
          "replies": [
            {
              "body": "well that's one good thing\n\nif it isn't on xbox...might have to pray my laptop can run it"
            }
          ]
        }
      ]
    },
    {
      "body": "I didn’t get into the beta but I did watch a lot of streamers play it. The game looks like it could be a lot of fun. And as long as people don’t try to turn it into an OW clone through complaints about changes. I feel like it would be a really nice change especially when OW matchmaking is frustrating me beyond belief. \n\nFingers crossed the game isn’t treated like xdefiant is with every change that people want are just a variation of something from COD instead of allowing the game to change and grow into what it’s suppose to be.",
      "replies": [
        {
          "body": "I believe, after watching the community and playing the game, the devs have player enjoyment heavy in their minds. It’s very possible they could lose sight of the games identity by following what everyone says. Especially with this being a baby company when It comes to this type of game. I’m hopeful regardless. Also the Q times weren’t bad so far and that’s with (I think) less then 10,000 people. Luckily it’ll be free! Hope you get to give it a shot."
        }
      ]
    },
    {
      "body": "It’s pretty fun, but the lack of role queue blows and will hurt my enjoyment of it in the long run.",
      "replies": [
        {
          "body": "I was just talking to someone about this. I’m really hoping for, not role lock, but role caps. 2 per role. It may sound like role lock BUT in the middle of the game you would be able to take over the tank role or dps after playing support. And I quick play, at least it would hinder people who like to insta lock dps."
        }
      ]
    },
    {
      "body": "I enjoyed it a LOT during the beta. However, I also think it's going to be so hard to balance. There's a lot of synergies where characters get extra abilities based on who is on your team. I can easily see some sort of meta evolving that just stomps ANY other combination of teams once people get a chance to really figure it out.\n\n  \nThat said - I will be playing as soon as its back out!",
      "replies": [
        {
          "body": "I’ll be playing December 6 too!!!! \n\nOn the balance thing, I think they said the team up synergies are gonna be seasonal. I think that means some will rotate out if too powerful. I’m not sure I like that but it’s one way lol"
        }
      ]
    },
    {
      "body": "[deleted]",
      "replies": [
        {
          "body": "I’m excited for it! I definitely wasn’t expecting as many people to also be excited. But I guess I should have known, with the amount of people that wishlisted it."
        }
      ]
    },
    {
      "body": "Can't wait to never play ow again",
      "replies": [
        {
          "body": "lol hopefully it succeeds so that can become a reality for you.",
          "replies": [
            {
              "body": "Upgrading this crusty pc just for it, I hope so too",
              "replies": [
                {
                  "body": "Did you get a chance to play the beta?",
                  "replies": [
                    {
                      "body": "Nope"
                    }
                  ]
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "body": "Can't wait to never play ow again",
      "replies": [
        {
          "body": "This seems to be a re occurring opinion lol. I hope it succeeds!"
        }
      ]
    }
  ]
}