{
"post": {
"title": "All the tips I found to improve fps on nvidia gpu",
"selftext": "I was recently able to dramatically improve performances on hd2 and wanted to share all that I found.\n\n**Unfortunaly I can't guarantee these will work for you** but if you have troubles maintaining a stable fps give them a try, especially if you have a low end gpu (ideally for series 1000, 2000, 3000 or 4000).\n\n**OUTSIDE OF GAME MAINTENANCE**\n\n**1)** first thing you should try is to disable windows fullscreen optimization; this should very lightly improve your fps but should also reduce stuttering. It's free improvement so try it.\n\n**2)** These days I've spent quite some time testing various nvidia drivers... not only in the usual static place on the ship but also playing missions on the same planet (hellmire) and these are the best drivers I found. There will be 3 drivers listed but none of them is \"definitely better\", they all gave similar results but have pros and cons and you should try all of them because your result might vary depending on which card you got.\n\n• **nvidia drivers 537.58:** these *old* drivers are considered by the community the overal best drivers... So I tried them and... They were right! On my 3060 ti I got a slightly better result than any other driver... but with a more stable experience.\n\n• **nvidia drivers 551.76:** these are much newer and for some reasons in certain situations are the absolute best (even better than 537.58)... With ~3% more fps. However when playing I noticed that the overal experience is less stable and the \"average fps\" at the end of the mission was actually lower... But still better than most drivers.\n\n• **nvidia drivers 552.22:** these are the latest drivers and if you really want to have your gpu up to date (prpbably even better if you have a 4000 series) these are very good and very consistent. Still lower max fps than 537.58 and 551.76 but the \"average fps\" was on par with 537.58 and above all the other drivers, while the lowest fps (1% and 0.1%) was higher than all the others.\n\nSince I randomly found *a video on youtube saying that \"changing your nvidia control panel settings doesn't actually improve your fps\"* I also wanted to share my test on the matter: it is true. At least for helldivers 2 it doesn't matter at all what your nvidia control panel settings are... The game will still perform the same! So don't bother with those (unless of course you need to activate gsync/free sync and/or frame limits)\n\n**3)** (only for NVIDIA gpus, read down for AMD gpus) thanks to the Lionbridge QA team we have another way to **greatly** improve performances. Go in your steam library, right click on helldivers 2 and go into properties. Now, in \"general\" scroll down and find the \"launch options\" and write \"--use-d3d11\". This will force the game to use dx11 instead of dx12. When loading into the game for the first time (only the first time) It'll take a while, wait patiently. **However,** this change is not guaranteed to work on every gpu (especially on newest cards, series 3000+) so, *while you will immediately see an improvement in fps you should also test performances inside a regular mission.* Because from my experience on some cards (for example it happens on my 3060ti) this change might cause particle effects to decrease your fps even more!\n\n**NEW:** this guide was meant for nvidia gpu but if you happen to read this and you've got an AMD gpu chances are that the previous dx11 solution will not work and/or crash your game. \n\nu/BIFAOFFICIAL found a solution which will hopefully work for all AMD users:\n\nGo on https://github.com/doitsujin/dxvk/releases > download the \"dxvk\" file (as of now the latest version is called \"dxvl-2.3.1.tar.gz\" ) > extract on your pc > open the x32 or x64 folder according to your systen (x64 for 64 bit systems) > copy all the files inside the folder > paste them in your helldivers 2 folder where \"helldivers2.exe\" is located (usually the path is C:/Program Files (x86)/Steam/steamapps/common/Helldivers 2/bin , you can also easily reach this folder from steam > right click on hd2 > manage > browse local files > bin folder)\n\nAt this point launch hd2 one time without doing anything else. Then close it and add the \"--use-d3d11\" string as launch option (see the beginning of point 3 of this guide, it's the same for nvidia gpus). \n\nAnd that's it, you should now be able to launch hd2 with dx11 on AMD gpus. I also tried this method on my NVIDIA gpu but while it works it reduced overall performances... However feel free to try this on whatever card you are using!\n\n\n**4)** If you use discord there are a few things you can do to stop it from using your gpu:\n\ngo into user settings > advanced > disable hardware acceleration;\n\nagain into user settings > voice & video > scroll down > disable hardware acceleration here too \n\nOnce you've done both of these having discord opened while playing hd2 should not impact performances (if GPU bound). *However remember that if you want to be sure to have the best performances (while also still using discord) you can just start discord AFTER helldivers 2... And it'll work just fine.*\n\n**5)** **(UPDATED) How to Enable Resizeable BAR on nvidia GPUs:**\n\n*For this step you need a compatible Nvidia gpu and motherboard.*\n\nhttps://www.nvidia.com/en-us/geforce/news/geforce-rtx-30-series-resizable-bar-support/\n\nIf your gpu and motherboard are compatible with ReBAR there are a few things you need to do:\n\nFirst of all you need to enter the bios and enable ReBAR from here. Each motherboard has a different way and location to enable it so make sure to look for a guide specifically for your motherboard. Once you've done this save settings and exit the bios. If everything is done correctly open the classic nvidia control panel and in the down left corner you can open the \"system information\" where you should see \"ReBAR: Enabled\".\n\n*However, at this point ReBAR is only enabled on a handful of games... And hd2 isn't one of them!*\n\nTo actually enable ReBAR on hd2 you need to download a program called \"nvidia profile inspector\" where you can browse all the games and manually select \"ReBAR options\" and enable it. \n\n*Don't enable ReBAR in the first tab you see when you launch nvidia profile inspector or it will cause problems in some other games*\n\nInstead, take your time to type \"helldivers 2\" in the box at the top, scroll down all the nvidia options and look for rebar. There are 3 options to enable: rebar - feature, rebar - options and rebar - size limit. Now save and remember that your have to manually re enable it again in nvidia profile inspector after each nvidia driver update (you can also save your changes in a separate file and then, when needed, import all the settings with a few clicks). **Now ReBAR is actually working in hd2.**\n\nHere is the youtube guide I followed. Feel free to give it a look if you need a visual guide (and also leave a like for the guy if he helped you too!).\n\nhttps://youtu.be/5DqcgHtkm9I?si=4LA6nN0HpAFX_Uh2\n\n\n**6) This step is quite annoying to follow but can** ***GREATLY*** **improve your performances**\n\nYou can activate **\"Nvidia NIS\"** as an upscaling method (Since dlss is not supported and the in game tool looks very bad). To do so you need to go into the nvidia control panel, then manage 3d settings → program settings → find helldivers2.exe → activate image scaling. At this point you can select a \"sharpen filter\" but I'd suggest to leave it to 0% or 10% at best (since we can already max the in game sharpen filter... And when both apply they create some ugly visuals). Also remember (for now at least) to toggle the \"overlay indicator\" option so that you know when it is working.\n\nNow to actually activate NIS in game it's a bit tricky because apparently the \"full screen mode\" of this game is broken. So here is what you have to do:\n\nNvidia control panel → change resolution → pick a lower than native resolution (you should see more options than usual, the \"biggest new option\" will be 85% of native, go for it) → this will change the desktop resolution to the new one → open helldivers 2 → select borderless or fullscreen mode (since it's broken it has the same result) → change resolution to the same you selected on the desktop.\n\nAt this point NIS should be active and you'll see a green NIS indicator in the top left corner of your monitor. If the NIS logo is blue it means something went wrong (but it is still applying the sharpen filer). **This should drastically increase your performances** while also looking just as good as before. On my setup it gave me *\\~15% more fps*. You can also try to lower the resolution even more (changing the desktop one first) and it'll probably still look better than setting the render resolution to ultra quality. If you can't stand the new desktop resolution you have to manually go back and forth every time you want to play hd2... But this is a hd2 problem so maybe they'll fix it at some point.\n\n***The following steps are very important and you can (and should) repeat them after each patch without any drawbacks. At most these will improve your fps.***\n\n**7)** if you still have stuttering and random fps drop while doing nothing, try navigate to your game folder and delete the gameguard folder then launch a \"verify file integrity\" from steam\n\n**8)** Clear helldivers 2 shader cache. First of all I must say that after some research I found out that in your nvidia control panel you *should* leave the \"shader cache size\" to automatic. Some guides suggest that having it at 100gb is better but that's only true for a few games (and hd2 is not one of those). To clear hd2 shader cache navigate to this folder:\n\nusers/<your pc name>/AppData/Roaming/Arrowhead/Helldivers2/shader\\_cache → delete the file inside this folder\n\nAfter performing this your next boot might take longer or you might have some stuttering for a moment while the game recompiles shaders. This is not guaranteed to improve you performances but it never hurts.\n\n\n**IN GAME SETTINGS**\n\n**UPDATE:** If you want the best visuals while also retaining as much fps as possible follow this incredibly useful video I found on youtube ( _it's not my video so make sure to also leave the guy a like if it helped you!_ ):\n\nhttps://youtu.be/bVcaC7x7xBU?si=d-t_SeFYqHNq3w-h\n\nThe only different thing I would suggest is to **leave render resolution to native** unless your gpu is really struggling.\n\nAnyway here are the settings I tested in game and which impacted fps the most (mostly the same results as the video):\n\n• depht of field and bloom: disable them to get \\~5% boost (I also happen to dislike these 2 option so...)\n\n• shadow quality: each step has a \\~2% impact on performances. After some tests, medium is definitely enough. The difference between high and ultra is practically non-existent. Use high at most.\n\n• particle quality: on high you'll see almost 0% impact on performances... Unless you face automatons which in some cases (when doing the eye laser animation, and a few othe occasions) will trigger a massive fps drop. If you want to avoid this use medium at best.\n\n• reflection quality: it really has a minor impact on visual quality but anything above low will cost you a \\~6% fps.\n\n• space quality: low. With this on high, on my nvidia 3060ti, I was getting more fps in missions when looking at the landscape than when looking at the sky.\n\n• screen space global illumination: it really doesn't change the aesthetic *that much* but costs you \\~4% fps. Leave it off.\n\n• Terrain quality: after many tests I noticed that there is no real difference between medium and high. While on high there is more \"terrain layers\" covering rubbles and objects a little more... But it isn't exactly \"better looking\". So leave this on medium for best look/performance. Go on low for best performances (though it'll look ugly with some patch of terrain/sand being just a \"drawing without volume\").\n\n• vegetation and rubble density: this setting determines how much grass you see on the floor but it also sets how far things on the ground will transition through different stages of resolution and geometry. If you really hate pop in the only viable options are either lowest setting or ultra setting. But be warned that ultra will cost you quite some fps.\n\n• volumetric fog & cloud: leave them on low at best. After some tests I noticed that there is actually no difference between volumetric fog at low or at lowest (while still gaining some performances). So go for lowest.\n\n**UPDATE 1:** added dx11 option to improve performances\n\n**UPDATE 2:** After some testing with settings I added some more infos on optimal/useless settings to get better performances without losing quality (see: terrain quality, volumetric fog, rubble density shadows, etc.)\n\n**UPDATE 3 - PATCH 1.000.13:** After this update I personally lost \\~8% fps. I was able to recover some lost fps by refollowing the \"delete gameguard folder\" step. Still I ended up with less fps. I updated the guide with a couple more suggestions on the settings and how to delete the shader cache. I also reformatted the whole post since it was starting to become a mess... Hope it is easier to read now...\n\n**UPDATE 4:** I tried out the new nvidia drivers (551.76) and they seem to provide a \\~3% increase in performances. Also I discovered something *VERY WEIRD*: having discord running in background actually lowers your performances by around 5%... that is if you have discord running when you start the game... *HOWEVER* if you open discord *after* you started the game it'll not affect the performances... why? i don't know. Try it yourself and please confirm or deny this thing... o7\n\n**UPDATE 5 - PATCH 1.000.102:** This patch lowered my fps again (just a ~2% but still...). I think I finally understood why discord might lower your performances (it's because of hardware acceleration using your gpu) and added a step on how to fix it. Also added a guide on ReBAR feature for supported gpu and motherboards; this is not guaranteed to improve your performances but... It *might.* Remember to delete your gameguard folder after patching the game.\n\n**UPDATE 6 - PATCH 1.000.103:** This update (incredibly) didn't cause any (noticeable) fps loss. However I tried to install the new nvidia 551.86 drivers and these ended up reducing my overal fps by ~2%... Which is not a lot but definitely unnecessary. So, stick with drivers 551.61 or 551.76 if you can.\n\n**UPDATE 7 - PATCH 1.000.104:** Incredibly enough this is another patch which didn't lower my fps... On the contrary it seems like I got back a couple of fps (<2% increase but still). Remember to delete gameguard folder.\n\n\n**UPDATE 8 - PATCH 1.000.201:** This was another good patch for us. I'm still at Nvidia drivers 551.76 (I know that drivers 552 are already available but I'm tired to go back and forth... I hope someone will post a comparative video at some point). Anyway this patch resulted in around +3% increase in fps for me. Free fps is always good. \n\n**UPDATE 9:** Added a very useful youtube guide (not mine). Also **avoid using the new \"async compute\" feature unless you are cpu bound** otherwise it'll just lower you fps by ~20% for nothing. I would also suggest **not** to update nvidia drivers to 552.12 for now.\n\n**UPDATE 10 - PATCH 1.000.203:** This was another patch which (luckily) didn't worsen the performances for me. However I spent some time testing more nvidia drivers to find \"the best\"... long story short, your result might vary depending on your gpu. So (at point 2 of this guide) I just listed a few drivers that performed particularly well... I hope one of them works the best for you too.\n\n**UPDATE 11 - PATCH 1.000.300:** Ok this patch didn't cause any noticeable harm to my fps (in the benchmark I ran there was only a <1% fps loss)... so it's all good. Still waiting for that patch that is supposed to \"greatly improve performances across the board\".\n\n**UPDATE 12 - PATCH 1.000.400-403:** This last group of patches caused some performance problems which are hopefully addressed soon. The overal performances should be around 10% lower than before. Added a way to use dx11 of AMD cards at point 3 of the guide.\n\n**FINAL UPDATE - PATCH 1.001.104:** This will be my final update to the guide as there haven't been major changes to the things I previously said and (at least for me) the game is much more stable now. One last important thing I need to add is **how to actually make ReBAR work on hd2** because it's much more convoluted and can actually give a good performance boost.\n\nHope it helped someone getting better and more stable fps **o7** now it's time to go spread some managed democracy!",
"url": "https://www.reddit.com/r/Helldivers/comments/1axwnla/all_the_tips_i_found_to_improve_fps_on_nvidia_gpu/"
},
"comments": [
{
"body": "Hm not sure why a post with this much effort has such little interaction, keep up the good work!",
"replies": [
{
"body": "Thanks soldier o7"
},
{
"body": "I'll tell you why. The detail, clarity and just love in this post is enough to calm the mind.\n\nWhen I started read my mind stilled and I suddenly had dreams of seamlessness. I did not need to comment, it's perfect and I wish to watch it grown on its own."
}
]
},
{
"body": "great guide dude cheers for this helped me gain an extra 25fps average",
"replies": [
{
"body": "What specifically helped you get the 25fps as that is incredibly significant. 25fps for the majority of players is 30-60% performance improvement as most people can't run the game past 70-80 fps regardless of hardware",
"replies": [
{
"body": "i followed the settings and am now running at 70 fps in battle lol"
}
]
},
{
"body": "Thanks o7 I just added a new way to improve fps, found on the discord, at the bottom."
},
{
"body": "i run the game on 20 overall XD"
}
]
},
{
"body": "[deleted]",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Sad that nowadays we are the QA testers, not a single effort to launch it optimized, for their luck the game is good."
},
{
"body": "Wish i was gay so i could suck your \"D\".\n\n\nFrom the atrocious 45-55 fps with all settings on low, i went to 60 fps stable on high settings.\n\n\nThank you for your service.",
"replies": [
{
"body": "lol ... I mean... o7",
"replies": [
{}
]
}
]
},
{
"body": "Best post about this so far thanks",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Thank you very much! That DX11 launch option improved my FPS substantially and the game looks just as good, maybe even a bit better since I was able to raise a few settings thanks to the increase.",
"replies": [
{
"body": "have fun and spread managed democracy o7",
"replies": [
{
"body": "Will do, for Super Earth!"
}
]
}
]
},
{
"body": "I have an issue where my CPU usage is 100% but GPU is 0% (GPU is 3070 ti, CPU is Intel i5 9th gen)",
"replies": [
{
"body": "I don't know... Maybe try this: once the game is running, open the task manager, find the helldivers 2 process and increase its \"priority\" to \"real time\" (or high). This should tell your cpu to prioritize it... But I don't know if it'll help in your situation"
},
{
"body": "[deleted]",
"replies": [
{
"body": "Why is task manager wrong? It’s always seemed accurate in my experience "
}
]
},
{
"body": ">\\--use-d3d11\n\nFor me RTX 2060 showed low gpu usage too, but when added that config it started to show usage correctly and got some fps improvements"
},
{
"body": "This is a really dumb suggestion but one worth confirming: Is the monitor you're running HD2 on connected to the GPU of the computer? Or the CPU?\n\nIf the monitor is connected to the CPU, then you can expect the CPU to run the game."
}
]
},
{
"body": "Omg just changing to DX11 gave me +20 fps. Insanity. It's still unstable mind you, but I don't dip below 60 as often anymore. Night and day difference for real.",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "This post bumped me from 25fps at very heavy load to 45-50fps at same load - it is actually insane that this post is not pinned. \nThank you for your service o7",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "commenting for later, seeing some stuff i haven't tried and i have my hopes up"
},
{
"body": "A bit late, but I just wanted to say thanks for the tips. I downloaded the game on Sunday and it was literally unplayable with a lot of frame drops and stuttering. Now I'm playing on medium and the game runs smoothly.\n\nWhat I found strange though is that I get the same performance on medium or ultra settings, with no FPS cap on or anything. I stick to medium just to be safe, since graphics aren't a big deal for me, but it's still kinda odd\n\nAny idea if they'll drop an optimization patch soon?",
"replies": [
{
"body": "yw o7\n\n \nI have no idea when they'll drop an optimization patch but according to the Lionbridge QA team on their discord they surely have something coming at some point.",
"replies": [
{
"body": "Good to see that they're looking forward to that. The game is really good and I'm having a lot of fun, but it definitely deserves better optimization. Everyone I know who got the game had issues with performance."
}
]
}
]
},
{
"body": "would not recommend switching to dx11 on anything in 3000 card range and above, dx11 generally runs worse for newer cards but maybe its different for this game. I'll try and see.",
"replies": [
{
"body": "I believe what you said is true. I have 3060ti and it causes me to have lower performances when particles happen on screen (but higher fps otherwise). However a lot of people found that useful (maybe running older cards?).",
"replies": [
{}
]
}
]
},
{
"body": "yeah that dx11 saves it so much ty so much",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Thank you!",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "You can press F5 to see the FPS and other stats",
"replies": [
{
"body": "My dumbass found that out by trying to quick save a multiplayer game"
}
]
},
{
"body": "I'm a touch confused about NIS, you say to pick a lower resolution and turn on NIS, but am I not just playing the game at lower res at that point?\n\nSince the game will display at say 1080p instead of 1440p?\n\nAm I meant to have Nvidia Control Panel set to 1920x1080, but in game 2560x1440?",
"replies": [
{
"body": "I would suggest to go for the 85% of native (which for 2560x1440 is like 2176x1224). But yes, you need to have the desktop set to 1920x1080 and the in game setting too at 1920x1080. And yes the result is that the game will render at a lower resolution... However NIS stands for Nvidia Image Scaling and is a technology like DLSS meant to perform an upscale so the actual visual quality is much better than you would expect (still not DLSS quality but in my tests on a 27\" 2k monitor, with 85% resolution, I really struggled to find differences with native resolution... All while still getting a ~15% fps boost).",
"replies": [
{
"body": "Oh, I missed the selection at the top that says \"scaling resolution\", I was just picking raw 1080p. Thank you, I now understand what you mean :D",
"replies": [
{
"body": "You are welcome o7\n\nPs: you can verify that everything is working because you'll see a green \"NIS\" mark on the top left corner"
},
{}
]
}
]
}
]
},
{
"body": "Holy shit this helps a ton, went from 40-55 to 70-80",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Massive upvote. Tysm for this! Drastically improved my gameplay because of this!",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Is this only for pc,I can't find \"change resolution\" in Nvidia control panel",
"replies": [
{
"body": "Yeah pc only"
}
]
},
{
"body": "Changing to dx11 literally moved my fps from 28 to 90 on high settings. Truly a life saver here ! For freedom!",
"replies": [
{}
]
},
{
"body": "ever tried to tinker with user\\_settings.config to see if it's worth to increase fps as well? it has some settings that cannot be changed in game's settings",
"replies": [
{
"body": "disabling cape physics and particle light casting can increase your fps by a bit, you can also decrease cubemap res and sun map res without noticeable change in looks, however some options may mess up lighting in the ship (dont worry the game still looks fine lol)"
}
]
},
{
"body": "Very informative good sir",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "God bless you, I've got from <30 fps up to >60 now. Mostly nvidia upscaling and lowering resolution made this progress on my laptop. Native res of laptop is 2k and i turned down lower step by step till I've got no black bars on the screen",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "You are awesome sir. Went from 30-40 fps to 60-70",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Could this work for amd cards too?",
"replies": [
{
"body": "I think you can use most of the suggestions... Except for the nvidia drivers and the nvidia NIS. Give them a try o7",
"replies": [
{}
]
}
]
},
{
"body": "Did all the steps after experiencing fps drop with the new mecha update. My fps is increased around %20-%30. Thank you for this simple but effective guide",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "A true patriot. I'm running a 2060 super, and I'm getting lower performance than on other games that I play. I'll update this comment after I implement some of your stuff, but I'm really excited to try it out. \n\nSuper earth is truly lucky to have a soldier such at yourself helping the divers \n\no7",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "I have a rookie question here: the command that forces DX11, should it be written exactly like you said in the post? Or with spaces inbetween and one line like this: “-use -d3d11”. \n\nThx!",
"replies": [
{
"body": "There is no space in the command line. Maybe are you viewing it from mobile? Anyway you have to type \"--use-d3d11\" without spaces and without quotation marks. Good luck o7",
"replies": [
{
"body": "Much appreciated. It’s been a long time I needed to tamper with launch settings in Steam that’s why I wanted to make sure. o7"
}
]
}
]
},
{
"body": "thanks it actually looks better now and in ship I get 90-100 fps, hopefully a match will show same results - thanks for the effort!!!",
"replies": [
{
"body": "o7",
"replies": [
{}
]
}
]
},
{
"body": "This is the best fps improve guide i've seen, thx.",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "The DirectX 11 option turned the game from unplayable to fully enjoyable for me, so thank you very much. ♥",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Thank you for the dx11, helped me out a lot !",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Dude, thank you for this! Did everything except the NIS step and got an extra 15 frames. Many thanks.",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "DX11 didn't change anything for me (tried the several variations of the command line instructions for Steam). \nIs this something that mainly helps with AMD hardware? \nI'm running 5800X3D/RTX4090/4K native display."
},
{
"body": "Thank you for the advice. I have a NVIDIA RTX 2070 w/ Max Q and the game worked reasonably well but in successive drops became unbearable. I'd dropped to single digit FPS and was about to give up the game while mulling over if I needed to upgrade. My problem might have been unique but I found the Windows OS was controlling my graphics card. No idea how that happened.\n\nI set the game in the Windows setting below and am up to 60 FPS on ULTRA graphics settings in the game. There's likely more tinkering I can do to improve but I'm very happy with the results for now.\n\nhttps://preview.redd.it/yksq7mh30wqc1.png?width=1012&format=png&auto=webp&s=0844b3da3eb3086b9b3d6a432f3650a1c7f0b3d1",
"replies": [
{
"body": "o7\n\nThat's actually a good thing to do. I do it automatically for every game so I actually forgot about that. It is not *guaranteed* to work... But it might help someone."
}
]
},
{
"body": "Thank you for making this. It's criminal that this isn't on the front page.",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Wow the DX11 thing really is impressive. \n\nOne note about NIS - I was able to set my desktop resolution to 85%, launch the game, update it to the same resolution, quit the game, and put my desktop back to native. HD2 seems to retain the 85% resolution and the NIS icon stays green. This is in fullscreen mode.",
"replies": [
{
"body": "That's a good discovery. If you are going to go back and forth from a different desktop resolution you might as well do that earlier. o7"
}
]
},
{
"body": "Will try some of these. Thanks in advance for this guide. There's things here that apply to general gaming that I didn't even know existed...",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "> **6) This step is quite annoying to follow but can** ***GREATLY*** **improve your performances**\n\nfuck my main monitor but now i can play the game\n\nop thank you so fucking much",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Thanks man! My PC smokes every other game but Helldivers 2 was stuck at less than 60 FPS - with these changes it’s smooth as butter. Hopefully they better optimize it in the future so we won’t have to make so many weird changes.",
"replies": [
{
"body": "o7 I'm also waiting for some big optimization and, one day, dlss support."
}
]
},
{
"body": "thank you sm OP! got the 551.61 drivers and doubled my frames",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Thank you so much for this! I can liberate the universe at over 20fps consistently now!"
},
{
"body": "Yo bro cheers for the help, but i cannot find helldivers2 on my 3D settings? Is there a way to add it? It's literally not there even when i tried to add it manually. ( edit : I DOWNLOADED THE GAME ON MY HARDDISK INSTEAD OF MY NVME SSD BRO I JUST REALIZED THAT THAT IS WHY THE GAME IS SLOW BRO)"
},
{
"body": "What are you thoughts of new 552.22 nvidia drivers? Is worth it updating?",
"replies": [
{
"body": "I don't know, I'm still at drivers 551.76. But I was already planning on trying both drivers 552.12 and 552.22 later today. Also I saw a video which explained that changing settings inside the nvidia control panel doesn't actually improve performances... On the contrary it might even reduce the fps.\n\nSo what I'm doing is test which of the 3 drivers is better for hd2 (551.76 vs 552.12 vs 552.22) and then test \"personalized settings\" vs \"stock settings\" (via clean install).\n\n \nedit: ok so I tried all the drivers and these are the results in the same spot on the ship: 551.76 = 121fps, 552.12 = 115 fps, 552.22 = 115 fps\n\napparently going past drivers 551.76 only reduces fps by about 5%. However I was able to test the other claim on drivers 552.22 *\"changing nvidia control panel settings doesn't actually increase your fps\".* That's true. I did a clean install of drivers 552.22 and with stock settings I still have 115 fps... however I noticed that the frametime is more stable... but this might as well be a placebo effect since I didn't notice that much of a difference anyway.\n\nWhat I'll do next is play today with 552.22 drivers and see what the 0.1% low, average and max fps are... but it doesn't really matter that much because missions can vary so much that it is impossible to have 2 times the same scenario...",
"replies": [
{}
]
}
]
},
{
"body": "Not sure how many are experiencing this but after the .203 patch performance has tanked. Went from 80-100 fps to a solid 14.",
"replies": [
{
"body": "I've not had any significant fps loss... However I noticed that I get low fps easier while in missions (meaning that before I used to get lower than 60 just a couple of times for a fraction of a second at most... While now I've found myself getting under 60 multiple times per mission).",
"replies": [
{}
]
}
]
},
{
"body": "Great guide you helped me, Thank you soldier",
"replies": [
{
"body": "Thanks o7 I just added the latest update on nvidia drivers and patch 1.000.203"
}
]
},
{
"body": "Thank you for keeping this up-to-date. This has been a great resource for me!",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "After a few patches my fps dropped like an anchor, after some of your tips I could improve it a lot! Thank you dude",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Wow! You are a valiant defender of democracy! Thank you for your service! I’m now at a smooth 80fps (half refresh) on my 4070 laptop playing on high settings on a 1440 Ultrawide. For Super Earth! 🌎",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Nice work",
"replies": [
{
"body": "Ty o7"
}
]
},
{
"body": "I rarely make comments on Reddit, but this time is actually worth it: Thank you for all the useful info and all the effort to make it as understandable as it can be. \nYou actually did the work that the devs should´ve done before release, or at least should have told us about it. The fact that you tried a bunch of different driver versions, i can´t imagine how tedious all of this must´ve been.\n\nI don´t like shitting on devs who actually talk to their fans/customers and that they actually seem to care about their game, but this \"release broken game; fix things later\" stuff has gotten annoying since it started. It´s not just these guys, but the whole industry. And honestly, the game being fun as hell doesn´t justify it. \n\n \nAgain thank you man, for all this info. This did boost my game a bit, but i still can´t hit 60 fps stable on planet. Even warzone runs better and that crap is bloated af. Hope they do deliver on that patch.",
"replies": [
{
"body": "Hey, thank you soldier o7\n\nYes, this game as a lot to work on the optimization side... But if that can help you the most recent patch broke a few things so we have to wait while devs figure out at least some of the worst problems right now. I'll also update OP with this info but meanwhile here is what I found out on reddit/discord:\n\n• you should put your friend list on public, otherwise pressing ESC to enter the menu will cause a 30-40% fps until you restart the game.\n\n• there are some issues on the new biome causing massive fps loss (yesterday I played a little and had constantly sub 60fps while I used to be on ~70 on average)\n\n• after that big \"nvidia drivers test\" I did (where I tested like... 10 different drivers) I preferred the 537.58, old drivers... But maybe I should try the latest...\n\nAlso there are some other critical bugs, like using the spear might crash the game... For the next big update I hope they just focus on improving stability and performances but for now that's all we can do.",
"replies": [
{}
]
}
]
},
{
"body": "20 fps gained just from the dx11, drivers downdated to **537.58**, and deleting anticheat then updating files. \n\nPut me back above 100fps despite just having an rtx 2060. \n\nThank you!",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "I want to personally thank you for posting this. Using the steam properties command fixed it and now it looks beutifull and had stable fps. Words cannot express how happy i am right now.",
"replies": [
{}
]
},
{
"body": "you amazing man"
},
{
"body": "YESSSS just running dx11 made it WAYYYY better, I used to get like 15-20 fps in the ship and now I get a stable 40-60 with more aggressive settings HELL YEAh, THANK YOU!!!!"
},
{
"body": "Comment for later, thanks for your service o7",
"replies": [
{}
]
},
{
"body": "Super helpful guide! thank you!! helped lots! 40+ more fps",
"replies": [
{}
]
},
{
"body": "10 months later, this still helps! \nImproved my game by 20-30 FPS, thank you fellow helldiver o7",
"replies": [
{}
]
},
{
"body": "that dx11 one saved me. thanks a lot!",
"replies": [
{
"body": "Came here to say the same thing. Thanks !",
"replies": [
{}
]
},
{}
]
},
{
"body": "Using --use-d3d11 makes my game never boot up is this normal or not?",
"replies": [
{
"body": "At the first start up it'll require quite some time (I'm talking about 2-3 even 5 minutes). But if it's more than that then I don't know...",
"replies": [
{}
]
},
{
"body": "Me too"
}
]
},
{
"body": "Thank I get around 50-60 fps now but I really think my cpu bottleneck my gpu. How much you can achieve with this setup?"
},
{
"body": "hows deleting the gameguard folder improve performance? anyone care to elaborate on that?",
"replies": [
{
"body": "Greetings, fellow Helldiver! If you have concerns with nProtect GameGuard or would like to read more about it please check out [this write-up](https://www.reddit.com/r/Helldivers/comments/19dp2qw/helldivers_2_nprotect_gameguard_anticheat/?utm_source=share&utm_medium=web2x&context=3) by the Technical Director of HELLDIVERS 2.\n\n*I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Helldivers) if you have any questions or concerns.*"
},
{
"body": "Sorry, I'm not a developer so I can only report what I see. Deleting it and letting it redownload **could** improve performances and solve stuttering issues. As for why it happens... I don't know? Maybe some files inside are corrupted after updates?",
"replies": [
{}
]
}
]
},
{
"body": "hey man, question:\n\nI was seeing the Blue NIS logo, and then i wen to the display settings and saw the resolution i\\`ve selected inside nvidia control panel (which was 85%), but after i\\`ve changed that, the NIS logo dissapeared...sooo... did i do right it was supposed to keep showing the NIS lgo?",
"replies": [
{
"body": "yes, if done correctly you should still see a green NIS logo. What you described happened to me when I was trying to understand why it didn't work on helldivers 2. The problem (probably) is that you need to **also** change your desktop resolution.\n\nSo, going back into istructions: first go into nvidia control panel and change desktop resolution to the new lower one (85%) and then do the same inside the game. Now you should see a green NIS logo.",
"replies": [
{}
]
}
]
},
{
"body": "The DirectX11 fix really did worked for me, I think it could be all the fog in the game that is on green planets or the cosmos fog, it is pretty heavy on gpu for me",
"replies": [
{
"body": "o7 I myself keep fog on very low since it doesn't actually change that much."
}
]
},
{
"body": "YOUR A HERO thank you so much",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "W post I went from barely getting 60fps to 115fps",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "I can't find Nvidia control panel settings for this game anywhere. What are your settings for this game under 3D settings?",
"replies": [
{
"body": "I am not using any specific \"3d settings\" for this game. Just my usual preset of \"optimized settings\" which I believe I got from one youtube tutorial. So nothing special, really.",
"replies": [
{}
]
}
]
},
{
"body": "My nvidia 20 series has resizable bar btw",
"replies": [
{
"body": "Yes, as I said (and is in the nvidia link too) the feature was meant for series 3000+ but then they supported some older cards too. o7"
}
]
},
{
"body": "Its called get a better cpu, if running discord is causing you to drop fps it means you are cpu bottlenecked.",
"replies": [
{
"body": "I can guarantee you it's not (only) a cpu problem but a gpu most notably. As I explained the functions you need to disable will prevent discord from using your **gpu**. (Also I've got an i5 13500... In my case the bottleneck is the gpu)."
}
]
},
{
"body": "Thanks!",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "Its not that i really need to optimise but wanted to try it anyways, \nFor me 1 downside of going to directx 11 is i cant use my HDR setting. \nAnd HDR makes the game look alot better atleast in my opinion"
},
{
"body": "thanks bro I was tearing my hair out trying to figure out how to solve this. FPS still below usual for other games but still a big improvement",
"replies": [
{
"body": "o7"
}
]
},
{
"body": "I don't know if this has been answered yet, but is there a way i can use something for AMD instead of Nvidia NIS?",
"replies": [
{
"body": "I don't know. I only ever used nvidia gpu so can't help with that."
}
]
},
{
"body": "When i try to use \"--use-d3d11\" as a launch option my game crashed for some reason. At first i get like 5 seconds of black screen followed by a crash.",
"replies": [
{
"body": "For some (unknown to me) reasons some amd cards don't let you launch the game with dx11 support. If you already wrote the string correctly (without quotations, just: --use-d3d11) then I don't know how else to make it work."
}
]
},
{
"body": "This might seem like a silly question, but do I use the dashes in the \"--use-d3d11\" step for steam?",
"replies": [
{
"body": "Yes. Copy it without quotations and you are done."
}
]
},
{
"body": "god bless you sir",
"replies": [
{
"body": "Yw o7"
}
]
},
{
"body": "The latest patch available for my 1080 Ti is literally 551.86, does this break things?",
"replies": [
{
"body": "I wrote it inside the update number 6: for me the nvidia drivers 551.86 caused a small loss of performances. I would avoid updating for now.",
"replies": [
{
"body": "Going to steer clear for now thanks. My rig... she's older but she checks out, given the shoddy RAM seating issues I've been dealing with (halving my 32 down to just 16), I think I'll leave the updates alone for now.",
"replies": [
{}
]
}
]
}
]
},
{
"body": "I will try this on my 4080, where i get now around 80- 110 fps at 4k at all ultra, lets see if i get more.",
"replies": [
{
"body": "With a 4080 I wouldn't suggest to even try the dx11 thing. With your gpu the best/easiest thing you can do is do the basic maintenance (disable full screen optimization, delete gameguard folder and eventually the shader cache) and then try to follow the youtube video I recently added to lower some **useless settings** (meaning you will not see any difference at all). If all this doesn't work your next best option is to use nvidia NIS and enable ReBAR.\n\no7",
"replies": [
{}
]
}
]
},
{
"body": "I have a 4090 and still on the Jan 17 release of 546.65\nSimply because the fps drop is massive.\nE.g. on a 3090 going from this driver to a 551 meant having FPS halved or reduced by 60% in many games.\nAs soon i reverted back, no stutter, no random fps drop and got back the lost FPS\non my 4090 which is more powerful it meant only 20-40% fps loss\nBoth cards were running worse and introduced significant FPS drop and stutter i couldn’t get rid of, the latest 552.12 somewhat mitigated this performance loss, however, compared to the January version it’s still 20-30% in certain games.\nSo, me personally stay on the 546.65 until i can find a good one.\nIt’s been years since i have seen this significant fps drop, i think it was with my 1080Ti and always tried to update but got less fps when roughly 1 year later nvidia released a driver that didn’t tank fps, but increased 🤣"
},
{
"body": "I do not have the image scaling option. How to I obtain this setting option?",
"replies": [
{
"body": "You mean the in game render setting or the NIS setting?"
}
]
},
{
"body": "I can't seem to get the game to recognize that I have a better GPU than the integrated unit.",
"replies": [
{
"body": "Are you playing on a desktop or on a notebook? When this happens it's usually because inside the nvidia control panel you let the pc decide which gpu to use... Try to manually select the dedicated gpu.",
"replies": [
{}
]
}
]
},
{
"body": "any idea how to get nis work?"
},
{
"body": "for anyone that wants to try the resolution scaling NIS by nvidia, you can enable it easily by going to nvidia control panel, go to the \"adjust desktop size & position\" tab on the left. then change \"Perform scaling on:\" from display to GPU. then enable NIS in 3d settings. All the available resolutions should become available in game. id say about a 10-20fps boost per drop.",
"replies": [
{
"body": "Unfortunately that's not how it works on helldivers 2. I wrote it in details inside the guide. If you just do what you said you are only using a lower than native resolution... Without any upscaling technology."
}
]
},
{
"body": "Do you think NIS is more effective than Ultra Quality? \nIsn't Ultra Quality DLSS?",
"replies": [
{
"body": "This game doesn't support dlss nor fsr. Ultra quality enables some sort of \"engine upscaler\" which in my opinion is very, very bad...\n\nNIS is usually worse than DLSS but since we don't have much choice here it seems to be much better than the native upscaler. However, to activate it is quite boring (again, due to some sort of problems with engine full screen settings)... so it is up to you... If you want better visuals while also getting more fps then NIS is the best at the moment. But if you don't want to waste your time and are ok with a more blurry image then ultra quality is easier to activate.",
"replies": [
{}
]
},
{
"body": "scaling does diddly squat in this game because its so poorly optimized, just set it to native and call it a day"
}
]
},
{
"body": "Hello! On the Nvidia Profile Inspector, which could be the best settings for ReBar? Just enabling it? There's a couple more settings, i leave them blank? Thanks for your post.",
"replies": [
{
"body": "I don't really know... It depends on your motherboard. However \"just enabled\" should do it without too much hassle."
}
]
},
{
"body": "I'm wondering if the NIS will work even with 1920x1080 (which is my highest resolution) cause the thing's pretty bothering me. ans I can also see that the NIS indicator turns blue and green from time to time, what does that mean?",
"replies": [
{
"body": "If your native resolution is 1920x1080 the you should set NIS to a lower one (try first with 85% of native). \n\nDoes the green/blue thing you reported happen on helldivers 2? Or on other games? Because during my previous tests there are problems with hd2 so it either works all the times or doesn't work at all. (However on other games it is normal, if you launch a game in full screen it is active, so green, otherwise is disabled, so blue)",
"replies": [
{}
]
}
]
},
{
"body": "Commenting this to keep for later"
},
{
"body": "Are you still using the NIS thing where you are changing your entire desktop resolution to make this work with HD2? \nNot sure if the DX11 thing works anymore? I have zero FPS difference between forcing DX11 in Steam launch options vs just leaving it to run native DX12. \nAlso, this guide needs to factor in that different hardware will provide very different results, and if you have low GPU utilization, it's often better to change settings to increase that. \nIf you use the new Nvidia App (Beta), the in-game overlay that shows GPU/CPU utilization (very lightweight compared to old GEForce Experience), you can see how changing settings will use that GPU overhead and with some settings reduce CPU utilization - this can be good if you have high CPU utilization as this is likely what's causing performance issues. \nAll that said, the vast majority of performance issues come from the game itself, specifically server related. \nEvery action you make in game has to go to the cloud and back again to your PC - it's a horrible setup for a game with maps this size and so much going on. P2P servers are horrible and a truly bad decision from AH as many people still have poor internet connections which will impact everyone, even if the host has a great connection."
},
{
"body": "Perso depuis le dernier patch je crash h24 avant même que je jeu puisse faire quoi que se soir j'ai vérifié l'intégrité il a rdl 2 fichier et rien en change help !",
"replies": [
{
"body": "Reinstaller ton pilote graphique si c'est Nvidia il y a eu une mise à joue aussi du pilote audio c'est la seul façon que j'ai de jouer avant la prochaine mise à jour qui foirera p't'être tout :\\^)"
}
]
},
{
"body": "I noticed that enabling async compute reduced my framerate but it dramatically improved input latency, so the experience is better despite the number having gone down. It also almost entirely eliminated the impact of OBS on my framerate. I have a ryzen 5600."
},
{
"body": "tried the -dx11 (googled it), no long black screen, noticed some load time improvement, some stable fps, when closing HD2 it didnt crash any more, didnt play dough, i need to sleep. I'll test tomorrow, Ill let u guys know :D\n\nbtw the disable fullscreen optimization didnt work for me, kept running the game no windowed. \n \nIm on AMD rx 580 :D"
},
{
"body": "OP, which driver version will you recommend then out of these 3 u mentioned?",
"replies": [
{
"body": "I'm using 537.58, it is performing exceptionally well in all the games I've recently played... But I also heard good things about the newest drivers.",
"replies": [
{}
]
}
]
},
{
"body": "commenting to ask about performance in today's update \nany changes? because i use loseless scaling which work wonders but the input lag is a little bit of a dealbreaker so i would be happy to see any improvements",
"replies": [
{
"body": "just tested, it's basically the same performance as previous patch. The only difference I noticed was in the 1% and 0.1% lowest fps... but it was a <1% difference, so negligible.\n\nOut of curiosity, how bad is the input delay with lossless scaling? because from what I read it is basically NIS but wthout the extra steps (with the difference that NIS doesn't cause input delay).",
"replies": [
{
"body": "it depends, i don’t have any programs or tools to measure actual input lag but after enabling \"allow tearing\" it's less visible but after some time i can’t even notice it\ni’m also not too picky when it comes to input lag or fps drops so for me it’s a damn good trade, i rather have almost rock solid 144fps with slightly visible scaling and some input lag rather than play on 40fps on helldive bots",
"replies": [
{
"body": "also, there’s a lot more options to choose, for example alongside NIS there’s fidelityfx and some other scaling options, it’s also easier to use since you only need to run the game in windowed mode (or borderless) \nit’s definitely not ideal when it comes to input delay but hd2 is not a first person competitive shooter so after some time you can get used to it \nalso, turning off mouse smoothing in game settings helps in noticing less of that delay",
"replies": [
{}
]
}
]
}
]
}
]
},
{
"body": "Just gave this a try and it increased my performance on a 3070 Very significantly! Much more stable at a fix 72 fps"
},
{
"body": "i use the direct 11 part and it just make my game crash every time i open it but i need those extra fps from direct 11",
"replies": [
{}
]
},
{
"body": "I can't believe I haven't seen this until now. I haven't been able to run lvl 9 with a full squad since the first patch without constantly stuttering. All I did was disable full screen optimization and enable NIS; I gained about 15-20 FPS and I can finally run lvl 9 with a full squad at native scaling and high settings smooth as butter. Great work helldiver!",
"replies": [
{
"body": "Have fun delivering democracy o7"
}
]
},
{
"body": "Thanks for the tips :)"
},
{
"body": "So, I followed this, I do get extremely better fps on the space ship, but still get 25-33 fps in game, I did notice the gpu usage went down to 60% the cpu usage remains at 60%, what am i doing wrong?",
"replies": [
{}
]
},
{
"body": "Forcing ReBAR to be enabled makes shaders compile extremely fast, thanks!\n\nThe game just updated and I had to delete the shader cache :(",
"replies": [
{
"body": "I actually didn't know this :) but now that you made me think of it ... I actually recently deleted my shader cache (usual maintenance) and then I was ready for 2-3 choppy games (you know when you start a game and the hellpod dropping animation is all laggy...) but it actually only had some stuttering for half the first match...",
"replies": [
{}
]
}
]
},
{
"body": "bookmarked this post. thanks homie",
"replies": [
{}
]
},
{}
]
}