Rufous

Any advice for graphic settings ? :: HELLDIVERS™ 2 Allgemeine Diskussionen

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It runs like ♥♥♥♥ on ultra so try medium or low.

Zuletzt bearbeitet von GravePC;
10. Feb. 2024 um 16:08











Turn the fog all the way down, and put render distance to medium .










-On display set ''render resolution'' to ultra quality or Quality(native looks best but it runs like crap)-On graphics set quality presets to medium and verify everything is set to medium and don't keep anything on high.Btw you might be able to play on high quality presets if you keep render resolution on quality or ultra quality, but fps may drop in certain missions.Also ur rig is a bit better than mine so you probably could handle higher settings.I've got an rx 6600 8gb/r5 5500/16gb ddr4 ram 3200mhz











with your computer you should be able to run at 60 FPS with a 1440p monitor on high graphics. Make sure you have no CPU intensive background processes open though!












If you have a bad graphics card, lower textures.If you have a bad CPU, lower anything that has to do with particle effects. This includes fog.Light and shadow use a bit of both.





















I use a legion i7 gen 7 with 3070 ti and i7 12700H and 32 gb of ram.  I suggest putting render resolution to ultra quality and keep graphics at ultra.  The fps almost all the time will be around 60 and over, however I will warn you that your fps will decrease greatly in the hellpods.











26FE








11. Mai 2024 um 18:04











I've found this to be the best compromise between performance and visuals in my testing.    Render Resolution: Ultra Quality    Motion Blur: 0    Depth of Field: Off    Bloom: On    Texture Quality: Ultra    Object Detail Quality: High    Render Distance: Ultra    Shadow Quality: Medium    Particle Quality: Low or Medium    Reflection Quality: Low or Medium    Space Quality: Low    Ambient Occlusion: On    Screen Space Global Illumination: Off    Vegetation and Rubble Density: High    Terrain Quality: Medium or High    Volumetric Fog Quality: Low    Volumetric Cloud Quality: Lowest    Lighting Quality: Medium or High    Anti-aliasing: On











Corso








30. Juli 2024 um 16:42



Ursprünglich geschrieben von SINphul:I've found this to be the best compromise between performance and visuals in my testing.    Render Resolution: Ultra Quality    Motion Blur: 0    Depth of Field: Off    Bloom: On    Texture Quality: Ultra    Object Detail Quality: High    Render Distance: Ultra    Shadow Quality: Medium    Particle Quality: Low or Medium    Reflection Quality: Low or Medium    Space Quality: Low    Ambient Occlusion: On    Screen Space Global Illumination: Off    Vegetation and Rubble Density: High    Terrain Quality: Medium or High    Volumetric Fog Quality: Low    Volumetric Cloud Quality: Lowest    Lighting Quality: Medium or High    Anti-aliasing: On Daniel Plainview is ... just is... .. . the best