Rufous

Review of contraversional Dragonheir: Silent Gods after almost of ...

Format: jsonScore: 30Link: https://www.reddit.com
{
  "post": {
    "title": "Review of contraversional Dragonheir: Silent Gods after almost of week of playing.",
    "selftext": "Pros:\n\n-lots of story and lore, exploration and npc interactions are fun\n\n-lots of content\n\n-d&d elements\n\n-challanging progression that requires strategy (bosses require spcific stats to beat, timings of skills, placements etc you cant pay2win  progression as there are no progressio packs and you cant just slap random high rarity units to win)\n\n-no ad pop ups\n\n-rare units are good\n\n-Art and design challange raid\n\n-dungeons drops are generous, fast progression\n\n-gear grind is short cuz no substats and mainstat is bad, flat stats are massive and compete with % stats\n\n-free battle pass is good, free rare hero selector\n\nCons:\n\n- no preregister rewards (rewards advartised as preregister rewards are actually story clear rewards that take a while to acquire)\n\n- low amount of free summons at the start\n\n-exploration and account level is time gated behind daily commissions, you play for a hew hours then the game says come back tomorrow you need to be x level to unlock next chapter of the story and map\n\n-expensive cash shop, 5$ par summon\n\n-promo codes are limited\n\nQuestionable: Seasonal reset after every 3 months with rewards based on your seasonal accomplishments.\n\nBasically new story starts every seasonal reset and you get to explore the map all over again starting from level 1.\nYou get to keep your units, currencies, artifacts etc going into a new season, your next progression from lv 1 will be different every season due to newly acquired units.",
    "url": "https://www.reddit.com/r/gachagaming/comments/16r8glq/review_of_contraversional_dragonheir_silent_gods/"
  },
  "comments": [
    {
      "body": "\"no ad pop ups\" is not really a pro nowadays shouldn't be there in the first place tbh.",
      "replies": [
        {
          "body": "I remember maybe three years ago I opened up Raid Shadow Legends thinking \"Huh why did I stop playing this?\" after not playing for a while and I proceeded to need to close *thirteen boxes* that popped, I counted, before I was able to play the game.\n\nI said \"Ah yes, I remember\" and uninstalled and haven't touched it since.",
          "replies": [
            {
              "body": "Dragonheir is a failed game in terms of breaking out into the scene. Maybe because of its expensive ass gacha it broke even, but otherwise I bet they expected to make a lot of money even short term, but the reviews for this game are so bad that it definitely made millions of people simply ignore it."
            }
          ]
        },
        {
          "body": "Until games stop doing it, it's definitely a pro.",
          "replies": [
            {
              "body": "No ads is the standard for gacha games nowadays.",
              "replies": [
                {
                  "body": "not in Genshin what are you talking about",
                  "replies": [
                    {
                      "body": "There are no ad popups in Genshin, the fuck is this community spreading misinformation for.\n\nIt doesn't even pop up anything when a new patch happens."
                    }
                  ]
                }
              ]
            },
            {
              "body": "Ive been playing gacha games for more than 7 years and ive yet to see one with ads on it so I have no idea what you’re going on about",
              "replies": [
                {
                  "body": "Oh i see the confusion now, i was talking about pack pop ups\n\nMost gacha games have those",
                  "replies": [
                    {
                      "body": "Not really a pro, can just dismiss it and its in-game related. Thanks for the review, was thinking of trying it but $5 per summon is too rich for my blood",
                      "replies": [
                        {
                          "body": "You don't actually need it, since rare and epic heroes are almost as good as legendary heroes.\n\nThe game is doable even with a team of just rares.\nI for example, even though having 2 legendaries ( got them for free ) still use epics and normals.\nThe game gets you to have to level up several hero types since even if you have a full legendary team, you can still lose where a only rare team will win.\n\nAll heroes share the same level cap and like I said above, legendary are only slightly better than the others.\n\nYou have 3 months to explore what you can and each reset you're more knowledgeable of it allowing you to progress much further than the previous season.\n\nAll in all it's a very good game, tons of quests, items, builds, gears, etc.\n\nI suggest you to try it, it's worth the time and spending or not is indifferent, since free players can enjoy it on its full.\nSpending only gives you a temporary advantage.\nSeen many free players rank higher than pay players due to simple knowledge of the game",
                          "replies": [
                            {
                              "body": "Rares only work in the early season. Their low base stats, enemy power creep and increased complexity of boss mechanics makes them unviable late game. Except Sigrid and the healers(who are subpar but can be used)."
                            }
                          ]
                        }
                      ]
                    }
                  ]
                }
              ]
            },
            {
              "body": "Yeah, it’s like saying “racism doesn’t exist because I’m not racist”",
              "replies": [
                {
                  "body": "Letting people know that a game doesn't have a bad feature is not the same as saying racism doesn't exist because I'm not racist. Nobody is saying ad pop ups don't exist. Don't be such a dingus.",
                  "replies": [
                    {
                      "body": "Well, he’s saying that it’s not a pro because shouldn’t exist. Just a bad analogy on my end, dingus.",
                      "replies": [
                        {
                          "body": "I understood what he was saying I was just saying that until it no longer exists, I'd rather be informed about it. Dingus was just cause I took umbridge at your racism analogy.",
                          "replies": [
                            {
                              "body": "Umbrage means to take suspicious offense \n\nUmbridge is the piggy lady in Harry Potter 😂"
                            }
                          ]
                        }
                      ]
                    }
                  ]
                },
                {
                  "body": "Despite your awful analogy, in this case it doesn’t exist at all"
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "body": "Lets not forget they baited people in by promoting actual IP Dungeons & Dragons launch units and collab content... then quietly made it disappear after all the people were baited in already.",
      "replies": [
        {
          "body": "Let's not forget how you shat yourself here",
          "replies": [
            {
              "body": "Didn't shat myself here. But this is too low of an IQ comment for me to explain what your two brain cells don't get."
            },
            {
              "body": "Ouuu Drizzt... that's impossible to pull without spending a fortune. Fanboi.",
              "replies": [
                {
                  "body": "I didn't spend seeing my first season and still got drizzt, but I dis see the event in advance and saved my hello's before that event and played daily. You shouldn't have to spend to get him. You would however have to spend to prestige him. Although I almost +1 him on free to play (and I have 3 kids and  a job that I work at 60+ hours a week) I'm sure tons of kids can get way more game time in and achieve more with good planning."
                }
              ]
            }
          ]
        },
        {
          "body": "D&D character releasing this month"
        },
        {
          "body": "D&D collaboration is live"
        },
        {
          "body": "This..."
        }
      ]
    },
    {
      "body": "I don't feel like playing it because of the last part you wrote",
      "replies": [
        {
          "body": "Yeah, I agree completely. Why would I ever spend time playing a game that resets progress every quarter year? Seems like a huge waste of time.",
          "replies": [
            {
              "body": "After playing it for a bit (and dropping it) I came to this conclusion: because of the (absence of) currency and because the sense of character progression doesn't really exist in this game (certainly I felt no difference in gameplay between level 1 characters and level 50), resetting character progress doesn't make as much of a difference as it would in other games. Of course, saying \"it's so bad you won't notice anyway\" is not a great selling point.\n\nIf it's like other games with seasonal resets, they would be doing it because the game would change - e.g., imagine if there is a new skill mechanic affecting characters or a different player ability, then you might want to use a completely different party anyway.\n\nTo enjoy this game you would need to really enjoy the \"exploration\" and story elements, which you would get to do again with a fresh party after the reset. I don't think those elements shine enough to compensate for the empty progression personally, but some might enjoy that."
            },
            {
              "body": "hard-to-find shelter spoon decide desert snobbish nutty reply unique scary\n\n *This post was mass deleted and anonymized with [Redact](https://redact.dev)*",
              "replies": [
                {
                  "body": "Yeah, unfortunately - this game has a story. Thus resetting every 3 months is the most stupid idea ever - especially since it is a forced restart for everyone.\n\n  \nIt feels like reading 60% of a book, and then someone forcing you to restart reading it from 1st page.\n\nBecause there is little chance to fully finish the story before the reset, especially as life can get in the way and you can't always play daily. I lost a couple days when I first started playing it, and as the reset cap approached fast I realized I had no chance of finishing the story - so yeah. The most idiotic design ever for a game involving a universe with such a rich story-telling potential."
                }
              ]
            },
            {
              "body": "I mean, that's how path of exile works, and it has decent success.  Blizzard is copying them for D4.\n\nAs for whether it's a good thing for a gacha game, I have no clue.  I'll say, I've played and dropped bad gacha games that did have individual good, unique features that simply weren't worth playing the rest of the game for.  So even if it turns out to be unilaterally awful, I'm personally not gonna say that a game is bad by default for trying it.",
              "replies": [
                {
                  "body": "The biggest appeal for seasonal resets in PoE (besides the new league stuff) is for an economy reset though.",
                  "replies": [
                    {
                      "body": "I suspect it's less about the economy and more about progression.\n\nI suspect I represent the majority when I say that being able to make significant progression in the initial week or two of a league is a lot more fun than making tiny incremental progress over an entire week at the end of a league.\n\nThe economy definitely plays into it, standard economy is kinda fucked, though part of that is just because the populations are lower and trading in that game is an awful experience by design, nobody wants to stop what they're doing mid map and you *can't* stop what you're doing mid lab/heist/delve without losing your progress.\n\nBut I think the progression is the main bit. It's why D3 had seasons, and there was literally no economy in that game.\n\nEdit: didn't realize how old this thread was, sorry to respond to something from last month."
                    }
                  ]
                },
                {
                  "body": "blizzard was doing ladder/season resets over 19 years ago im diablo2. diablo 3 is already in season 29. not sure why you think its new to diablo series. basically they didnt get the idea from poe and put it into diablo4. \n\nanyhow there is a a huge difference between a complete reset in a gacha game and soft reset in a non gacha game.\n\nalso there are gacha lite games that have seasons. note gacha lite. the gacha mechanic has little impact on those games."
                }
              ]
            },
            {
              "body": "Because the progression itself is enjoyable (at least for me), honestly i think the devs might be on to something great for the hacha genre with the seasonal reset system",
              "replies": [
                {
                  "body": "It's not really a \"great thing for the gacha genre\" as most people aren't fans of forced progression reset.",
                  "replies": [
                    {
                      "body": "It is cuz gacha games have no idea what to do with their game once players beat endgame other then boring pvp\n\nAdding more endgame means adding more progression systems on top of already existing progression systems which is not sustainable for pve in the long run"
                    }
                  ]
                }
              ]
            }
          ]
        },
        {
          "body": "Yeah unfortunately I didn't understand it until I was a ways into the game, but that caused me to quit full stop.  I think for anyone who progresses through mobile games casually, slowly making progress, a season system is just not going to work, even if a lot of stuff rolls over.\n\nSeems like they just want to avoid having to make new content by creating a BUNCH of difficult to obtain legendries out the gate, similar to raid, and letting people replay the same content every 3 months.  Smart I guess if it works for them."
        },
        {
          "body": "So its like...a Diablo kind of thing?"
        }
      ]
    },
    {
      "body": "It managed to have a worse premium currency income than Genshin. Hard pass",
      "replies": [
        {
          "body": ">It managed to have a worse premium currency income than Genshin. \n\nThat's actually possible?",
          "replies": [
            {
              "body": "Yea. Dragonheir you need 360 of the premium currency for pull, and you get like 5 per mission. Not pre reg rewards after launch. They had a pre reg app (wtf) that you could get a legendary hero for your account, but it was only available before release.\n\nThe normal pull is limited to normal and rare heroes only.\n\nSome white knights were like “you can clear the whole game with non-legendary units”. Fuck that, this isn’t PoE or Diablo, this is a gacha game. Atrocious pull income and an already big roster is shit.",
              "replies": [
                {
                  "body": "Normal pull isn’t limited to normal and rares.",
                  "replies": [
                    {
                      "body": "3% for an Epic 20% for Rare and 77% for Common. the gold dice to pull a legendary are few and hard to get..... Unless you want to pay $5 a pull",
                      "replies": [
                        {
                          "body": "So as I said, it’s not limited to normal and rares."
                        },
                        {
                          "body": "Genshin is so fucked up I see a 3% and think “that’s hella high!”"
                        }
                      ]
                    }
                  ]
                }
              ]
            }
          ]
        },
        {
          "body": "That's amazing feat, gotta pass"
        }
      ]
    },
    {
      "body": "Sounds like you need to be in it for the long haul if you want specific heroes. Legendary have a 0% from normal summons and 3% from special summons with a 35 summon pity. Add to the fact that banner pities require you to summon legendary heroes(3\\~) BEFORE increasing the odds of summoning that specific hero. Really sketch. This is just from 1 day of scoping out the game and playing. \n\nThere is that horn that has a 5%? chance every 12 hours to get a Legendary Hero but no specific target. Hope I'm not seeing something otherwise I don't think I'm playing more then a week.",
      "replies": [
        {
          "body": "Yeah it rolls a 20 sided dice but that’s a gimmick.  It is definitely not 5%."
        },
        {
          "body": "That horn is not even remotely close to 5%. Try 0.05%",
          "replies": [
            {
              "body": "this"
            }
          ]
        },
        {
          "body": "I have rarely even rolled into the double digits on the horn much less the 20 necessary"
        }
      ]
    },
    {
      "body": "So far, with the seasonal reset to Season 1 (from Season 0) it's literally the SAME story. There are a few new units and they swapped some bosses around but you still have to wait 3-4 days to beat the Ooze Monster to get on the boat instead of the boss from last season. Still HARD blocked for content for TWO weeks then new (recycled) content unlocks every 2-4 weeks until the season ends."
    },
    {
      "body": "Game was pretty boring for me.. it felt lifeless.. didn’t really enjoy it much.. and the P2TryAndWin unless you empty the Swiss banks element in the game is very powerful and hard to ignore..",
      "replies": [
        {
          "body": "It gets more lifefull later, but i agree the game doesnt give a great first impression especially with the stinginess"
        }
      ]
    },
    {
      "body": "No matter how many pros it has.. the 2 cons are what keeping me from playing it. I also don't really like the concept of a seasonal reset. Not to mention the game has multiple servers."
    },
    {
      "body": "i played in beta, thats enough for me. i dont think most of the pros you listed are true and in released version they fixed nothing but added more heros. I dont know who they made this for but its unplayable imo"
    },
    {
      "body": "u forgot: heroes reset for only 5 days, no autoequip (imagine testing new party comp.), some stage need dispel and therefore gl with their petty gacha finding that kind of hero, the list go on i don't even want to continue"
    },
    {
      "body": "I tried it and not only does it get boring very fast, the gacha system itself is very bad. The currency you'll be earning most of the time for pulls has a 0% chance to get a 5\\*. The 5\\*s must be pulled on a separate banner and the rate is low for how few pulls you can earn on this banner. \n\nI'd be surprised if we're still hearing about this game in a month or 2."
    },
    {
      "body": "I'll give u 2 months before u quit the game lol",
      "replies": [
        {
          "body": "1 week sounds more like it"
        }
      ]
    },
    {
      "body": "Been playing the game for past 4 days. I love it. If you've played old school RPGs like baldurs gate/path of exile/tyranny/pillers of eternity, this game is similar but for mobile. And the developers did really good job designing the game. The summons are hard to come by, and you probably won't see any legendaries in first week of play if you're f2p and not rerolling, but like FGO the lower rarity units work decent. \n\nOverall, Gameplay and worldbuilding is good no doubt.\n\nif you like playing RPGs, have time for exploration and like to use your head, you will like this game. If you want to summon or collect waifus, maybe not so.",
      "replies": [
        {
          "body": "$5 per summon means you probably won't see any leggos even if you're a dolphin.",
          "replies": [
            {
              "body": "yeah, pity is at 37 summons, and i barely got enough to summon 8 units so far."
            }
          ]
        },
        {
          "body": "Waifus don't reset every 90 days, they are always there for you. I'll stick with the waifus. You can keep your fake D&D lol",
          "replies": [
            {
              "body": "The seasonnal reset dont impact your heroes, only their level"
            }
          ]
        },
        {
          "body": "U judge it as good after just 4 days of playing? Lol, wait until u get hardstuck and use all energies to farm equipment with bad stat rolls over and over to progress and then all your progress gets reset every 3 months. Goodluck enjoying that"
        }
      ]
    },
    {
      "body": "That's a really bad game, one of the worst gacha I saw.\n\n​\n\n0 % to drop a legendary\n\n​\n\nthe rpg elements are bad, the story is bad, i don't know how it can be a \"pro\" when it's simply bad.",
      "replies": [
        {
          "body": "Story is good ^^ \n\nYou just dont understand it^^"
        }
      ]
    },
    {
      "body": "Am I the only person that LIKES the fact legendaries are really rare? I've been playing a week, spent some money, and haven't gotten one yet, and that's cool... Most games like this I'd be rolling with all epics/legendaries by now but I have quite a few useful rares.\n\nI really like the combat system and how strategic it is. \n\nI feel like so many gamers today only care about progression and not how you get there... I don't want to have all the best heroes after a week personally 🤷‍♂️",
      "replies": [
        {
          "body": "What kept me playing genshin for so long was how exclusive 5 star heroes felt, i love when rare heroes are actually rare as well\n\nI think people are just too spoiled when it comes to gacha games"
        },
        {
          "body": "I agree with you, but the combats are not that strategic. It's usually basic, but that's not a problem for me, cuz i'd like to explore and all. But it may not be very interesting for those who want to focus on combat, so."
        },
        {
          "body": "Strategic combat? Hahaha what this old man is saying??"
        }
      ]
    },
    {
      "body": "I got baited and thought dnd and gacha will be good, but nope.\n\nAlso lizardfolk? Seriously, did the devs of dragonheir played Divinity original sin 2 and thought that dragonborn races are boring?\n\nI'll stick to waifu/husbando collection games for now"
    },
    {
      "body": "After playing this game for some weeks, i am stil searching for D&D elements.\n\nJust because there is  the animation of a d20 does not make this D&D. There are no classes, skills or other elements of D&D present. It is just a moniker to attract players...but no D&D inside.",
      "replies": [
        {
          "body": "Haha yeah, they send you a survey to answer and one of the question was about if you liked the DND aspect of the game (like dice skins).  So the only \"DND\" thing is the dice which is loaded anyways.  Well and the stats on your character to some extent."
        }
      ]
    },
    {
      "body": "Iv been playing a few weeks and the season reset shit would be no big deal if they didn't time gate and stamina stare you from day 1 . Its like they don't want you to play"
    },
    {
      "body": "uh..there no ad in Genshin and Honkai? what backward gaming still doing that"
    },
    {
      "body": "Dragon heir, the only trait of a dragon this game has is the greediness"
    },
    {
      "body": "Seasons reset is an authomatic lower possible stars on review. \nPlayStore Need to add negative stars on reviews too"
    },
    {
      "body": "What happens after you beat the story?"
    },
    {
      "body": "All gacha with non-anime artstyle is a hard pass for me.  Call me whatever you want, but I'm just a honest degenerate.",
      "replies": [
        {
          "body": "Same."
        },
        {
          "body": "wired taste but you do you"
        }
      ]
    },
    {
      "body": "It’s a great game actually and the experience from a tactical rpg multifaceted perspective is great. I haven’t pulled any legendary yet but pity is at 35th pull which I don’t think is prohibitive,\n\nLove it so far."
    },
    {
      "body": "As someone who's played the game for however long, what are your closing thoughts?\n\nI think I'm gonna give it a try. I can't decide if a season reset is a terrible thing or a cool thing. I pulled a new genshin character I can't use because it's much weaker than my full team. Wotv introduced a new max level that comes with its own bottlenecks and limited currencies. Maybe a season reset could be a fun way to play a story that's always challenging me, instead of just throwing space Ishtar at a problem until it stops moving.",
      "replies": [
        {
          "body": "Atleast u get new stories in genshin everytime they update. But this? U replay back the whole same story over and over every 3 months..good luck enjoying that"
        }
      ]
    },
    {
      "body": "no ad pop up? really? as pro? what you been play? Raid? Most game Genshin has no ad by default, that shouldnt be a plus. That is like saying waitress didnt yell at me… 🤣good restaurant. This game is PVP P2W with the cheapest management i ever seen. No promotion nothing…the rate is horrible consider how hard it is to get rolls in this game"
    },
    {
      "body": "The way Dragonheir was advertising itself was actually compelling and I've been contemplating downloading it because it was trying hard to make itself look like a mobile game built and themed from D&D. Or it might have been trying to copy Baldur's Gate and take from that fan base.\n\nHowever I got the weird butt ad and immediately got the sinking feeling it was just another Haha game. So it's good to know now that it's something completely different then what I thought it was based on its advertising."
    },
    {
      "body": "Do we get to keep our experience points?"
    },
    {
      "body": "I have reached a point where there is no updating in equipment ,  no advancement in level, no new equipment, no advancement in the map( I know there are other areas that are out beyond the point I am at, but cannot get there.). \n So what a I to do now. I have been like this for quite some time now. If this is all I can do what is the point In playing the game any more. If there anybody out there that has the same problem as I have. I sure would like to know what they are doing about it.",
      "replies": [
        {
          "body": "You need to upgrade your journey level to proceed. Look at your journal how to improve it"
        }
      ]
    },
    {
      "body": "so after 3 months everything gets reset and then what ?   \n\n\nnexts season you do the same damn story again?",
      "replies": [
        {
          "body": "No the story is new next season"
        },
        {
          "body": "Not everything get reset. You keep unlocked heroes and artefact and skill upgrade for exemple. But you loose their levels and normal gear.\n\nYou also obtain rewards dépending on your past season performance"
        }
      ]
    },
    {
      "body": "Is this better than Ever Legion?"
    },
    {
      "body": "Have to pay to play it?  Pfffft.  PFFFFFFFFFFFFFFFFFFFT!  Aw man I shouldn't be eating Taco Bell and reading teh thread 🌮"
    },
    {
      "body": "So... I keep seeing ads and they have thick ass characters that look pretty sexy. Is that just bait or are there characters that actually look sexy and slightly revealing, not nude of course."
    },
    {
      "body": "I just started playing. It’s got me real curious about playing more dnd games. I unfortunately don’t have the extra spending money for Baldurs Gate 3. Does anyone have recommendations of games like this, but without gotcha tactics?"
    }
  ]
}