{
"post": {
"title": "What are the absolute best player stats I should get?",
"selftext": "Currently have a memory wipe medicine and I want to utilize it to the max. Please give recommendations",
"url": "https://www.reddit.com/r/Palworld/comments/1ajf6ev/what_are_the_absolute_best_player_stats_i_should/"
},
"comments": [
{
"body": "Depends on what you're going for. I've gone through different phases of optimization.\n\nHit Points - When you want to last longer in fights\n\nStamina - When you're in need of more mobility\n\nAttack - ONLY if you like to use attack multipliers from your party (helps enhancements stack)\n\nWork Speed - If you want to build quickly in combat (this has saved me when I run out of palballs)\n\nWeight - When you need to collect lots of ore in the field; especially from dungeons\n\nAs a rule you should spec into what you need most when you're NOT at your base. Pals can pretty much do everything for you at base, so make things easier for yourself out in the field.\n\nI think all of the stats are valid for different styles of play and/or different phases of the game. I only recently found myself wanting to increase my weight so I can collect ores faster from dungeons. I like to set a chest outside the dungeon temporarily so I can make multiple trips when hitting my weight limit.",
"replies": [
{
"body": "Good idea with the chest outside a dungeon, I may steal that"
}
]
},
{
"body": "1k weight 150 stam or up to 250 if you use gliding a lot, rest into hp. The others are mostly useless.",
"replies": [
{
"body": "I did 1k weight, 200 stam (more then enough for a fight) and rest to HP",
"replies": [
{
"body": "I think this is the best spread of stats given so far.\nI'd say 1000 HP is all you need though. Armor upgrades take it from there.\n\nDump any leftovers into attack. *maaaybe* have as much as 300 work speed.",
"replies": [
{
"body": "By the time you level though to get your HP and stamina up, your pals should be doing the majority of the work crafting. There's little reason to put points in work speed imo",
"replies": [
{
"body": "I do it for building in the field (saved me many times running out of palballs) and because I get impatient waiting for certain things to build on assembly lines.",
"replies": [
{
"body": "Pallballs don’t weigh that much. I always have like 200 on me I’ve never had to make more in the field",
"replies": [
{
"body": "Fair enough. Just a personal preference."
}
]
}
]
}
]
}
]
}
]
}
]
},
{
"body": "I do up to 1000 weight, 200 stamina, rest health."
},
{
"body": "In order of priority:\n\nMax Stamina - 300\n\nMax Hit Points - 1000\n\nMax Carry Weight - 1000\n\nMax Work Speed - N/A\n\nMax Attack - Everything else\n\nAttack is best for maximizing party enhancements. It's a hidden gem, but also the last thing you want to spec into.\n\nEDIT: My opinions have changed on work speed. Points are better spent elsewhere.",
"replies": [
{
"body": "What do you mean by maximizing party enhancements?",
"replies": [
{
"body": "The passives and party skills that increase your attack power/add damage types"
},
{
"body": "the passive and party skills stack onto the improved attack. so 25% boost on a base 100 attack with no stat investment is 125. but on 120 base attack it boosts it to 150. on max attack investment of 200 attack, it'd boost it to 250. Now where it gets funny is that a full party of vanguard will boost that 200 to 300 from the 50% attack boost. if you use any of the boost mounts like frostallion, you'd get it to 500 attack or higher. And at that point player damage gets frankly ridiculous. Personally I didn't invest into attack at all at first. but the reset potion allowed me to dump extra health and stamina points I no longer needed due to late game armor shield and guns into attack boosting it to 140 base"
}
]
}
]
},
{
"body": "[removed]",
"replies": [
{
"body": "*When I sees one and he looks good to me...*\n\n*When I see him, I say*\n\n You, come here.\n\n*I say*\n\n Now I'mma tell ya what, uh..\n\n I like ya;\n\n and I wants ya...\n\n Now, we can do this the easy way;\n\n or the haard wayyy...\n\n the choice is yaawrs...",
"replies": [
{
"body": "[removed]",
"replies": [
{
"body": "You don't know that reference? That's craaazy"
}
]
}
]
}
]
},
{
"body": "It says online that attack has a direct impact on weapon damage who would anyone not want attack?",
"replies": [
{
"body": "I mean, it's been 6 months so you might have already figured it out yourself, but the reason is twofold: \n- Early and mid game, your pals just do more damage \n- The attack increase is only +2"
}
]
},
{
"body": "At this point, I see weight, stamina, and health as the three stats to focus on that order. Work speed as a fourth if you don't want to pile it all into health later on. Attack and defense are not a good return on investment from what I've experienced.",
"replies": [
{
"body": "Can't spec into defense directly, but its worth getting improved armor and shields where possible.\n\nAttack is a hidden gem, because it enhances the stat increases you get from your party.. That said, I would save it for last."
}
]
},
{
"body": "Work speed is underrated."
},
{
"body": "[deleted]",
"replies": [
{
"body": "U can craft a memory wipe medicine to reset ur stats"
}
]
},
{
"body": "When I roam the map I find its great to have high weight and stamina and around 1000 health. Cause you can duo farm or last longer doing dungeons without having to go back and forth"
}
]
}